Lamax92 Posted April 1, 2014 Share Posted April 1, 2014 DE did a half-assed job on this one, I gotta admit. - Stealth attacks don't evne one shot someone - No bonus from completing stealth missions - Overall buggy and complex system Stealth 2.0, when? Link to comment Share on other sites More sharing options...
Katakuna Posted April 1, 2014 Share Posted April 1, 2014 It's so stealthy you don't even know it's on their to-do list. Link to comment Share on other sites More sharing options...
DMan Posted April 1, 2014 Share Posted April 1, 2014 After melee 6.5 Link to comment Share on other sites More sharing options...
ReiganCross Posted April 1, 2014 Share Posted April 1, 2014 To be honest, guys... A truly "Stealth based" game would be more like Batman Arkham City... Now, what do you spend most of your time in Arkham City? On top of a gargoyle, completely stopped and slow pace gameplay. Warframe will never truly reach "Stealth" levels because it aims to be extreme high-octane action. If in Warframe you stopped for more then a full minute without actually killing anything or running away from something trying to kill you, then the pace of Warframe isn't working. Hell, even IF you stealth a mission up in this you're not making less then a kill per 20 second. So yeah, if you're expecting Assasin's Creed or Mark of the Ninja levels of Stealth play in an insane action game like Warframe, you won't find it. The two styles mixes very poorly... (And yeah, DE IS trying to deliver Stealth but their efforts are akin to make a Snorlax be faster then a Ninjask... You CAN Speed build a Snorlax but the Ninjask will just be so much faster.) Link to comment Share on other sites More sharing options...
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