Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×

How To Improve Trading In The Future Suggestion


Deidaku
 Share

Recommended Posts

Feel free to leave your opinion in a construvtive way :)

 

So trading......in it's current form it's really really unpractical imo , pries can vart enormously , you can easilty get scammed ( bundle trading because  of item number limit) 

 

 

So here's my suggestion; why not make trading in warframe in a "ofline trading " system like in a lot of MMos ( PSO2 And runescape Grand exchange are the best examples

 

For those who don't know what I mean allow me to explain )

 

Each player can open an online shop showing what he wants to sell in his inventory with price.   

In the trading post , people can browse all the player shops and find the item they're looking for . pay for it in credits or plat, and the seller can pick up his money anytime.

 

A system like this would be good because right now if there aren't any people with the mod you want online , you may never get to trade it.

 

I think something like this would require dedicated trading servers but didn't DESteve say that those would come with the lobbies?

 

Anyway what do you guys think?

 

 

 

 

Link to comment
Share on other sites

Imo, an auction house type of deal would be really bad. Prices can be easily inflated. Trading is in the best state it is right now.

Not really , there 's always someone who'd do the smart thing and sell it for less...prices go down......Right? 

 

Because right now the prices are way too random

Link to comment
Share on other sites

I have actually already pitched this idea to DERebecca and she said that it sounded creative, but all in all it really depends on how Steve really wants to do the lobbies. We did get to see the "leaked" picture of a draft of the inside of a spacecraft, which Steve said it could be where we appear when we log in, instead of kneeling down over the solar system like a God.

With that said, these lobbies and spacecrafts could theoretically lead to what our common idea is - open shops that hold items for prices set by the players themselves and open to all players.

There is a downside to it though, of course. For one, the trading would require a lot more programming behind it, which they'd have to add on to on top of how the hubs are supposed to work. And they will also, if using this idea, practically take out the "open" market, where players pretty much throw out prices and people haggle to a certain price.

The interaction Steve mentioned is he doesn't want a PoE spammy chat, but if I remember correctly he did want player interaction. So with this note, I am curious if he would even like the thought of players not interacting anymore, and instead just hopping through players' shops and buying stuff and then leaving.

I love the idea though, because it gets rid of those days where you gather up all your loot to sell and you sit in trade chat for HOURS and only sell a few things. This really would help us players who have lots of time to put towards farming for items. We farm and farm, and then when its bed time, we put all the goodies up for sale and head to bed.

I am asking the Devs about this during every livestream so sooner or later we should get a response!

Link to comment
Share on other sites

Imo, an auction house type of deal would be really bad. Prices can be easily inflated. Trading is in the best state it is right now.

+1 exactly what my opinion too, thanks to you I don"t have to write an answer... oh, I just did it

Link to comment
Share on other sites

I have actually already pitched this idea to DERebecca and she said that it sounded creative, but all in all it really depends on how Steve really wants to do the lobbies. We did get to see the "leaked" picture of a draft of the inside of a spacecraft, which Steve said it could be where we appear when we log in, instead of kneeling down over the solar system like a God.

With that said, these lobbies and spacecrafts could theoretically lead to what our common idea is - open shops that hold items for prices set by the players themselves and open to all players.

There is a downside to it though, of course. For one, the trading would require a lot more programming behind it, which they'd have to add on to on top of how the hubs are supposed to work. And they will also, if using this idea, practically take out the "open" market, where players pretty much throw out prices and people haggle to a certain price.

The interaction Steve mentioned is he doesn't want a PoE spammy chat, but if I remember correctly he did want player interaction. So with this note, I am curious if he would even like the thought of players not interacting anymore, and instead just hopping through players' shops and buying stuff and then leaving.

I love the idea though, because it gets rid of those days where you gather up all your loot to sell and you sit in trade chat for HOURS and only sell a few things. This really would help us players who have lots of time to put towards farming for items. We farm and farm, and then when its bed time, we put all the goodies up for sale and head to bed.

I am asking the Devs about this during every livestream so sooner or later we should get a response!

I hope so :O

 

I mean it's perfect for this game imo

 

in pso2 which functions also as a 4 player coop game ( well then add multi parties) , I'd go fighting for a bit and come back with my meseta to buy some techninques discs and weapons  from the player shops because they'd  drop so rarely in  the actual maps and would take days to farm XD

Link to comment
Share on other sites

Not really , there 's always someone who'd do the smart thing and sell it for less...prices go down......Right? 

 

Because right now the prices are way too random

 

First of all, what happens when the rich guys sells all high and buys all lows? He ends up taking all the market

 

Second, stop the multiple-posting, it's against the rules.

 

Third, in any place there is an auction house there will ALWAYS be the "trading master" who buys all the things on that have a low price and then sell them all at a high price

Link to comment
Share on other sites

Imo, an auction house type of deal would be really bad. Prices can be easily inflated. Trading is in the best state it is right now.

Really? 

A system where you can't trade more than 3 mods at the same time?.......

Link to comment
Share on other sites

Really? 

A system where you can't trade more than 3 mods at the same time?.......

Yes. Also you may not entirely understand, but what you are describing is classified as an 'Auction House'. Of which contains the same functions as sites like ebay where users can either put an item for sale for a set price, or set a starting price in a limited time auction.

 

To a degree, this would certainly be easier, however it is no less prone to inflation than the current system of hearsay in trade chat. What you may not be aware of is how lowballing prices doesn't really yield a change in the market as a whole. The real changes come when someone buys out all the lower priced variants of an item they are wanting to sell, then selling all of them for a higher price. Having taken part in auction house systems for decades now, I can tell you there is no flawless, perfect system.

 

Don't get me wrong, I do prefer the simplicity and speed of an auction house, but there are downsides that most are not entirely aware of.

 

Limitations on trading are also intended to prevent a lot of other things from occurring. You also can't trade with your starting platinum to prevent scammers and cheaters of the system entirely. Basically nothing more than walls to prevent cheating the system, as these restrictions don't mean a whole lot to veterans or legitimate newbies.

Link to comment
Share on other sites

Yes. Also you may not entirely understand, but what you are describing is classified as an 'Auction House'. Of which contains the same functions as sites like ebay where users can either put an item for sale for a set price, or set a starting price in a limited time auction.

 

To a degree, this would certainly be easier, however it is no less prone to inflation than the current system of hearsay in trade chat. What you may not be aware of is how lowballing prices doesn't really yield a change in the market as a whole. The real changes come when someone buys out all the lower priced variants of an item they are wanting to sell, then selling all of them for a higher price. Having taken part in auction house systems for decades now, I can tell you there is no flawless, perfect system.

 

Don't get me wrong, I do prefer the simplicity and speed of an auction house, but there are downsides that most are not entirely aware of.

 

Limitations on trading are also intended to prevent a lot of other things from occurring. You also can't trade with your starting platinum to prevent scammers and cheaters of the system entirely. Basically nothing more than walls to prevent cheating the system, as these restrictions don't mean a whole lot to veterans or legitimate newbies.

Oh thanks :O

 

wasn't really aware of that X)

Link to comment
Share on other sites

I absolutely hate the idea.
1) prolly you have to invest in it (Ex. pay plat for having more slot of item on sale)
2)Prices will drop.You may think "Cool,i'll be able to equip faster" nope.While it's true that if all the price drops the trading between player would stay the same (if now you gain 20 plat in 2 trade you can buy a rare mod from a player),it wouldn't be the same for shop item (If now with 2 trade you earn 4 plat,and you can still buy a rare mod from a player since all price dropped,you'll need 10 trade t buy a potato.not to mention skins and color palette)

3)tons of people would leave the computer on selling,like on ragnarok.In this kind of game,the supply>demand by a lot.This is solved by online time.
You manage to sell because someone who just got online needed something,and you were online at that moment.Try imagining what would happens if there are 600 shop always online selling 3-4 each the same mod-prime,and there are only 50 player wanting them.

 

@dyreciphre in this game the buy low sell high can't be done.There is no crafting.If in wow you bought tons of material low and sold them  high it was possible because

A)high player base

B) (most important) item disappeared once used.If you buy low 30 mod and sell them high,you would not be able to sell them.Why?Because 300+ player will probably keep getting that mod and selling it.But each player will only need 1 of that mod.It's permanent.Same goes for the prime part.You don't break them while upgrading,nor you use up the mod for "Crafting" something.So you'll end having an huge supply with almost non existent demand.If someone tried to do the sell low buy high he'll prolly lose tons of money.

Edited by Deristel
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...