CaelChulainn Posted April 1, 2014 Share Posted April 1, 2014 Alright I'll keep this short. Me and a few mates were kicking an idea around about little bonuses a frame brought to the table, nothing game changing but stuff you'd notice every so often and it would sell the frame as one of a kind, For example: Excalibur: All melee stats receive a X% boost. On a melee only run this bonus could be upped with U13 around the corner. Frost: Resistant to ice attacks and the cold environmental hazard. Volt: Reduced damage from shock traps and gains energy from them. Ember: Reduced fire damage and speed boost on fire environmental hazard. Nekros: X amount of energy on a kill. This is really to not force playing a frame but reward you for playing this one and also help in the play-style they encourage. Frost on a cold environmental hazard is pretty gimped as a tank and Ember is already fragile without having reduced spacing so this reduces those issues while sticking to the frames lore. Thoughts? Link to comment Share on other sites More sharing options...
immolator1001 Posted April 1, 2014 Share Posted April 1, 2014 This is posted multiple times a day and DE doesn't seem to want it. Link to comment Share on other sites More sharing options...
RibbonRobbin Posted April 1, 2014 Share Posted April 1, 2014 +1 You would think someone who has FIRE coming out of her head and hands be, you know, be more resilient to fire? Link to comment Share on other sites More sharing options...
CaelChulainn Posted April 1, 2014 Author Share Posted April 1, 2014 I understand DE aren't much for held abilities is what I understand. This is just passive stats. I should have clarified. Link to comment Share on other sites More sharing options...
Phobose Posted April 1, 2014 Share Posted April 1, 2014 This is posted multiple times a day and DE doesn't seem to want it. Valkyr is lighter and has a different reaction when falling (slowfall). That could be the stepping stone to each frame having a unique passive eventually. Link to comment Share on other sites More sharing options...
LOKIME Posted April 1, 2014 Share Posted April 1, 2014 Yep, it's a great idea, just as Loki's Meele Bonus while Invisible. Link to comment Share on other sites More sharing options...
immolator1001 Posted April 1, 2014 Share Posted April 1, 2014 Valkyr is lighter and has a different reaction when falling (slowfall). That could be the stepping stone to each frame having a unique passive eventually. Zephyr? And that seems to be very different than what is being described here Yep, it's a great idea, just as Loki's Meele Bonus while Invisible. That's just a bonus you get from the enemy being unaware. I can be done with Ash or Excalibur's radial blind. Link to comment Share on other sites More sharing options...
CaelChulainn Posted April 1, 2014 Author Share Posted April 1, 2014 Zephyr? And that seems to be very different than what is being described here. Yeah it's Zephyr and he's right on the money actually. Zephyr is all about being airborne and she gets a bonus for it, like Frost is all about.. well frost, maybe he should get a bonus for it. Link to comment Share on other sites More sharing options...
DeadScream Posted April 1, 2014 Share Posted April 1, 2014 (edited) I had posted a detailed suggestion with possibilities for all the warframes, but people didn't care. So I wish you good luck. I'd love to see passives for all the frames T-T Edited April 1, 2014 by DeadScream Link to comment Share on other sites More sharing options...
immolator1001 Posted April 1, 2014 Share Posted April 1, 2014 Yeah it's Zephyr and he's right on the money actually. Zephyr is all about being airborne and she gets a bonus for it, like Frost is all about.. well frost, maybe he should get a bonus for it. I see Zephyr's floatiness as a necessity to actually using the skills effectively, so you can fly farther, and have more control when using divebomb. Link to comment Share on other sites More sharing options...
CaelChulainn Posted April 1, 2014 Author Share Posted April 1, 2014 I think I'll do out a more comprehensive list when I have the time tomorrow, as currently there isn't alot of content there. Also some frames lack something obvious as a passive (see Nova, Rhino and Valkyr etc.) Any ideas for those frames? Link to comment Share on other sites More sharing options...
DeadScream Posted April 1, 2014 Share Posted April 1, 2014 (edited) Rhino could simply benefit from innate % resistance to knock downs, and Valkyr from an innate melee damage buff... There are many choices.The only one that gave me a real problem is Nova, since she is already very very powerful and doesn't need a passive. Also, giving "strong" passives to all warframes would force an improvement on Zephyr, as the low gravity thing is not really an advantage in every situation. She should get an innate "aviator" mod, giving her a damage reduction when she is mid air. I'll look for my old thread and post it here, so you will be able to take the ideas you like ! Edit : Here it is : Ember Fire resistance : She should take 25% less damage when hit by fire attacks, and be immune to environmental fire hazard.Frost Ice resistance : His shield should not be affected by cold hazard, and he should be 50% less slowed down when hit by an ice attack.Volt Electricity resistance : He should take 25% less damage when hit by electric attacks., and 75% less damage by environmental electricity.Saryn Poison resistance : She should take 25% less damage when hit by poison attacks (toxic ancients, + some bosses)Nekros Should be able to use his abilities when incapacitated, allowing "terrorize" for example, helping his teammates when they are reviving him. Trinity Should be faster at reviving other Tenno, and should be able to revive herself if she uses "blessing" when incapacitated. This would only revive her and wouldn't give any invulnerability and heal to anyone. Rhino Innate heavy impact.Zephyr Innate 25% damage reduction when airborne (the aviator mod becomes a multiplier on this warframe)Excalibur Innate 25% melee damage buff. Valkyr Innate 25% melee attack speed buff.Vauban Innate enemy detection. (40 metters ?)Banshee Innate silence on all weapons. (?)Innate 25% crit chance buff on ranged weapons.Loki Possibility to deal surprise ninja attack even when detected, if you manage to attack from the back of an enemy.(?) Ash 25% chances to stagger on melee hits OR 25% bonus damage on stealth attacks. Mag Disruptions should not affect Mag's shields.Nova (?) - the most relevant would be radiation resistance, but it would be absurd as no enemy deals this kind of damage (as I know) Edited April 1, 2014 by DeadScream Link to comment Share on other sites More sharing options...
CaelChulainn Posted April 1, 2014 Author Share Posted April 1, 2014 (edited) Thank you very much. I was just wondering as my preference is to keep the frames signature as possible. Zephyr could maybe see a double jump that functions like a rapid direction change in the air. As currently she feels to me as if she lacks snappy mobility she sort of.. lumbers in the air to me. Edited April 1, 2014 by Cliffjord1997 Link to comment Share on other sites More sharing options...
dyrak55d Posted April 1, 2014 Share Posted April 1, 2014 Nekros: X amount of energy on a kill. i think it will better be a heal on kill Link to comment Share on other sites More sharing options...
(PSN)LUCKY_JOEL Posted April 2, 2014 Share Posted April 2, 2014 Had posted on another forum before, you aren't the only one who wants a pity passive ability. It certainly does upset me if I died because Ember wasn't fire-resistant. Link to comment Share on other sites More sharing options...
Mastikator2 Posted April 2, 2014 Share Posted April 2, 2014 +1 You would think someone who has FIRE coming out of her head and hands be, you know, be more resilient to fire? I have a propane lighter. Fire comes out of it. It is NOT fire resistant. Link to comment Share on other sites More sharing options...
(PSN)CrazyDeadPerson Posted April 2, 2014 Share Posted April 2, 2014 Valkyr is lighter and has a different reaction when falling (slowfall). That could be the stepping stone to each frame having a unique passive eventually. valkyr? u mean zephyr Link to comment Share on other sites More sharing options...
CaelChulainn Posted April 2, 2014 Author Share Posted April 2, 2014 I'm only really kicking the idea around as it seems to me some frames are languishing abit as their roles are being better filled by news ones and giving them unique passives could reward you for say playing Frost over Rhino and an cold hazard came up. It's not stopping you playing Rhino but it means missions can be a bit more dynamic ''Our tank has had their shields gimped? Well thank God I brought Frost.'' Does anyone really see a flaw in this is my question of the day. Can anyone point out why this idea shouldn't be brought in before I continue this topic? Link to comment Share on other sites More sharing options...
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