(PSN)MoRockaPDX Posted April 1, 2014 Share Posted April 1, 2014 (edited) The title is a bit strong, but I do hold a strong opinion that dynamic and user generated content should be essential Warframe milestones for DE to implement. Once a lore laced campaign is introduced, one of the next steps, could, and should be to implement something along the lines of Diablo 3's adventure mode, recently released. Instead of random events on the side have a mode where all the tile sets have randomly generated; goals and conditions, increase the interaction of environmental effects, objectives, side-objectives, etc. Have these missions be integrated in-game, via the oracles, or the forthcoming system hubs. Expand on objectives, like rescue or capture, they could have more depth and background to layer on the lore of the Warframe universe, fleshing it out. Keep that system dynamic by generating different details enough to keep it fresh. For example, the name and association of a Corpus capture target could be from a specific faction, with it's own set of attributes and characteristics within that faction. Better than a faceless, nameless Corpus agent every time. I know there are limits to the diversity and depth a cookie cutter mission generator can create, but with some care it can add a lot to the mostly static missions currently in effect. Imagine, multi part missions that take you from tile-set to tile-set, system to system, and end in a Orikin Tower Void. Unique, equipment and items, with special rewards and a bit of story to move it foreword, could be very rewarding. Dynamically generated content is one of the most logical ways to get milage out of a free to play title. Especially one as fast and frenetic as Warframe. DE can't produce content fast enough, and that is no slant at the dev, they are incredible. Once a good working system is in place it could relive some pressure on the need to push out light events and trickling items releases, instead allowing DE to invest in deeper and more substantive releases. Now, perhaps it is just unrealistic to expect DE to stop everything and build a comprehensive system for Dynamic adventures. That is probably true, Diablo 3, I think, had a year to develop their expansion since the original release. And, thats comparing Blizzard to DE, and I think Blizzard is a sizably larger company. Be that as it may, the eventual release of a Dynamic system would still likely be a worthwhile investment for DE in the near future. In no way do I wish this to be interpreted as a knock on DE. I think Warframe is a great game, and I want to see it succeed. That is why I suggested in a previous thread topic that DE and Sony double down, though I know DE is fiercely independent, it would still be mutually beneficial for the two to expand their relationship. Sony should seed DE for console exclusivity and promote Warframe, up to and including a movie. If that means giving DE free reign for controlling their IP and its direction, so be it. I believe Warframe has that much potential. The support and growth it has experienced as a free to play title has been incredible and encouraging, and maybe such steps are not necessary, but I hunger for more as many do and these are ways to realize that potential. What are your thoughts on how DE can improve the Warframe experience, what do you think about Dynamically generated missions, and how DE can manage growth like expanding partnership with Sony? Edited April 2, 2014 by (PS4)MoRockaPDX Link to comment Share on other sites More sharing options...
Dalu__Ka Posted April 1, 2014 Share Posted April 1, 2014 Maybe. Link to comment Share on other sites More sharing options...
-CM-Tiffany Posted April 1, 2014 Share Posted April 1, 2014 (edited) Maybe. Put some spaces on this thing. My eyes are burning. Edited April 1, 2014 by Tyffie Link to comment Share on other sites More sharing options...
koolen Posted April 1, 2014 Share Posted April 1, 2014 ghaaa... why... people.... like... to... write... walls... of ... text...too...lazy Link to comment Share on other sites More sharing options...
Venarge Posted April 1, 2014 Share Posted April 1, 2014 pls, dont try to make warframe in any way like diablo3, which was one of the most disappointing game sequels in history.... Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted April 2, 2014 Author Share Posted April 2, 2014 pls, dont try to make warframe in any way like diablo3, which was one of the most disappointing game sequels in history.... My intent wasn't to suggest Warframe become Diablo 3, but to consider using a Dynamic Mission System like the one in the latest D3 expansion, Reaper of Souls. It's Adventure Mode reopens the game after completion and Dynamically generates missions for all the tile sets in the game. Including mission objects and lore blurbs. This can create a level of depth and verity that outpaces the minimal randomness on current tile sets and alert mission in Warframe. Perhaps, also freeing DE to concentrate of more elaborate events and lore based content while players have more to chew on then the daily grind. As far as the text wall is concerned. I apologize, I have little experience in forum spaces. Though, I assume your browser gives you some modicum of control of text display, and I wrote the post in pretty standard, maybe not the best, english format. Alas I will see if I can successfully edit the post and paragraph spam the hell out of it. Maybe some bullet points? Link to comment Share on other sites More sharing options...
SolidSp33d Posted April 2, 2014 Share Posted April 2, 2014 Maybe. Put some spaces on this thing. My eyes are burning. Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted April 2, 2014 Author Share Posted April 2, 2014 I just realized this topic is better suited for the feedback section. Like I said I am not very experienced with forums. I don't know if I can move a thread, likely a moderator thing, but I would if I could. Link to comment Share on other sites More sharing options...
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