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Sentinel Dilemmas.


defenseman1
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I have been playing warframe since a little after open beta started but I haven't ever paid much attention to what Sentinel fits my play style best. I've been using the carrier and before that I used the DC. Now I am looking at the Djinn and Helios but I'm not sure which one I will like better. I like to play stealthy,but I also would like to have the option to run through missions killing every enemy I see without the sentinel dying often or being completely useless. If you have used either of those sentinels or know where they function best I'd love to hear what you know.

-Thanks :>

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The two clan techs are pretty bad right now, especially Helios (which for some reason DE released it in a super buggy and borderline useless state compared to other sentinels).

 

Since you already have Carrier, I think Shade will be a nice one to try next. As suggested, equip Shade with the Sweeper shotgun; it never shoots for a long time and attacks only when you're hit. Additionally, its range isn't the best one, so the shotgun is the perfect fit for it.

Edited by Casardis
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The two clan techs are pretty bad right now, especially Helios (which for some reason DE released it in a super buggy and borderline useless state compared to other sentinels).

 

Since you already have Carrier, I think Shade will be a nice one to try next. As suggested, equip Shade with the Sweeper shotgun; it never shoots for a long time and attacks only when you're hit. Additionally, its range isn't the best one, so the shotgun is the perfect fit for it.

Max bounce, and punch through.... Max the attack mod too, it's very funny.

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Max bounce, and punch through.... Max the attack mod too, it's very funny.

 

Yeah, I did, and half 3/4 of the time it spends it looking around instead of attacking after killing a single enemy, whether it has quick return or bounce. =\

Edited by Casardis
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