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Rhino Build Primary/secoundary/melee Weapons


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Hello Player's,

 

I love Rhino and i want a good build for him

-what Santinel was more good with Rhino

-what Mod's i should put on Rhino

 

I have:

 

Primary Weapon: Sobek (when i reach rank6 i buy a Penta)

Secoundary Weapon: Dex Furis 

Melee Weapon: Galatine

Santinel:Wyrm

 

What I should improve??

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Primary : Drakgoon is better as a shotgun  imo , it's a flak cannon  who's alt fire can deal massive damage 

As for rifles : go with Karak ; ery reliable but use mods to increase clip size and ammo reserve

 

 

 

 

 

Secondary : The dex furis is good but burns too fast the ammo reserve  , go with lex -> ak lex , it's like having dual snipers  + you  can get  lex directly from the market with credits.

 

Melee : Galatine is fine :)

 

Sentinel : he's fine too , but if yu want a more offensive one go with Dethcube : he can save your live a lot 

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Here's what I use most of the time.

 

Thrak Rhino - Penta, Embolist, Dual Zoren.

 

This build is slow but it works out well when paired with the Penta. I let my teammates charge up while I stay back and blast my grenades far from harm. Embolist to spray surrounding enemies if I happen to have no energy. That rarely happens but it works just fine. And since Rhino w/ the Thrak is incredibly slow, I make up my lack of speed with the Zoren to keep up with faster teammates and I'm mostly the fastest in the group despite that disadvantage.

 

When I just want to rush through areas for farming, this is my other setup.

 

Vanguard Rhino - Ignis, Embolist / Afuris, Dual Zoren.

 

Mostly the same except Ignis allows me to just wipe out an entire horde in front of me in seconds. No need to stop moving at all.

Edited by AxialBlue
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Here's what I use most of the time.

 

Thrak Rhino - Penta, Embolist, Dual Zoren.

 

This build is slow but it works out well when paired with the Penta. I let my teammates charge up while I stay back and blast my grenades far from harm. Embolist to spray surrounding enemies if I happen to have no energy. That rarely happens but it works just fine. And since Rhino w/ the Thrak is incredibly slow, I make up my lack of speed with the Zoren to keep up with faster teammates and I'm mostly the fastest in the group despite that disadvantage.

 

When I just want to rush through areas for farming, this is my other setup.

 

Vanguard Rhino - Ignis, Embolist / Afuris, Dual Zoren.

 

Mostly the same except Ignis allows me to just wipe out an entire horde in front of me in seconds. No need to stop moving at all.

Why do you prefer Dual Zoren?

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Why do you prefer Dual Zoren?

 

o__O

 

I wrote that in my previous post. Did you miss it?

 

"And since Rhino w/ the Thrak is incredibly slow, I make up my lack of speed with the Zoren to keep up with faster teammates and I'm mostly the fastest in the group despite that disadvantage."

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Just to help you out, this is a entire loadout for my 4 Forma'd Rhino.

 

Rhino

http://goo.gl/2zlwb0

 

My Rhino moves incredibly slow so I use the Zorencopter to maneuver around. Quick Rest is there to maintain my stamina because of the drain from coptering most of the time. That and also because I just want to keep moving. Movement speed is the slowest of all the frames in the game but has fast reaction / casting speed thanks to Natural Talent. Vitality to increase my health pool that allows me to convert the damage into energy, which I can then cast almost instantly thanks to N. Talent. Rejuvenation to recover the lost HP while hiding in my Iron Skin. Everything is pretty much self-explanatory.

 

You won't need Flow on this build since you have +75% efficiency so Iron Skin cost next to nothing and Stomp only costs 25 energy.

 

As for Sentinels, I use Carrier to help my slow-&#! pull stuff towards me. Carrier is extremely hand with almost any Warframe. But for Rhino, I would recommend Djinn. Use one of it's skills that attracts enemies towards you. When they're close, just use Stomp and say bye-bye to them. If you do that, you can remove Stretch for something else.

 

My Rhino has not died in higher leveled Void missions ever since I completed this setup of mine.

Edited by AxialBlue
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Just to help you out, this is a entire loadout for my 4 Forma'd Rhino.

 

Rhino

http://goo.gl/2zlwb0

 

My Rhino moves incredibly slow so I use the Zorencopter to maneuver around. Quick Rest is there to maintain my stamina because of the drain from coptering most of the time. That and also because I just want to keep moving. Movement speed is the slowest of all the frames in the game but has fast reaction / casting speed thanks to Natural Talent. Vitality to increase my health pool that allows me to convert the damage into energy, which I can then cast almost instantly thanks to N. Talent. Rejuvenation to recover the lost HP while hiding in my Iron Skin. Everything is pretty much self-explanatory.

 

You won't need Flow on this build since you have +75% efficiency so Iron Skin cost next to nothing and Stomp only costs 25 energy.

 

As for Sentinels, I use Carrier to help my slow-&#! pull stuff towards me. Carrier is extremely hand with almost any Warframe. But for Rhino, I would recommend Djinn. Use one of it's skills that attracts enemies towards you. When they're close, just use Stomp and say bye-bye to them. If you do that, you can remove Stretch for something else.

 

My Rhino has not died in higher leveled Void missions ever since I completed this setup of mine.

What do you think about Stell Fiber??

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Steel Fiber is useful only when you have low Shields or if you plan on taking direct damage to your HP often. On frames like Saryn or Valkyr, Steel Fiber would be perfect for them due to their high HP, high base armor and low shields. But with Rhino, you are mostly hiding inside your Iron Skin. The only times you might get hit directly is against really high level stuff like level 40 and above. But you can prevent getting hit entirely by spamming Stomp w/ Stretch or Stomp with Djinn. Therefore, Steel Fiber would only be a wasted mod slot on Rhino.

 

EDIT: Also, Steel Fiber actually reduces the damage you take so it will actually hinder Rage. Less damage taken = less converted energy. =(

Edited by AxialBlue
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Steel Fiber is useful only when you have low Shields or if you plan on taking direct damage to your HP often. On frames like Saryn or Valkyr, Steel Fiber would be perfect for them due to their high HP, high base armor and low shields. But with Rhino, you are mostly hiding inside your Iron Skin. The only times you might get hit directly is against really high level stuff like level 40 and above. But you can prevent getting hit entirely by spamming Stomp w/ Stretch or Stomp with Djinn. Therefore, Steel Fiber would only be a wasted mod slot on Rhino.

 

EDIT: Also, Steel Fiber actually reduces the damage you take so it will actually hinder Rage. Less damage taken = less converted energy. =(

OK.Tx for help!

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