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Can Someone Explain The 4 Hydroid Abilities To Me?


GlacierH20
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#1: Launches cannonballs at your enemies. From space. Need I say more?

 

#2: Transforms into a wave and charges at enemies. Kinda like a short-range Slash-Dash/Rhino Charge. Not sure what will make this stand out though.

 

#3: Turn into a puddle. No seriously, I'm not making this up. Looks like it will have some stealth viability and you can trap enemies inside yourself (somehow...)

 

#4: UNLEASH THE KRAKEN!!! (summons water tendrils to throw people around for you).

 

 

P.S. Still recommend watching the livestream though, dat Melee 2.0 looks schweeeeet!

Edited by Paradoxbomb
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First skill summons a barrage of water, second skill turns you into a moving wave that gathers up any enemies you touch, third skill allows you to turn into........a puddle......that allows you to avoid AI detection as well as drown any enemies that were unfortunate enough to step on you, and the last skill lets you summon tentacles (ADGNADGUADGU YUUUUSSSSS) that automatically attacks stuff.

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1. Barrage of cannonballs at a certain area. Nice AOE 1st ability. It'll be even better, if Range affects it.

 

2. Tidal Wave. Something like Rhino Charge - Hydroid (God, I can't believe it's his name) turns himself into liquid and moves as a wave, knocking enemies down

 

3. He turns into a puddle of water. All nearby enemies are also turned into water and they take pathetic DoT

4. Tentacles spawn and grab enemies around him, throwing them and damaging. Soon on r34.

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#1: Launches cannonballs at your enemies. From space. Need I say more?

 

#2: Transforms into a wave and charges at enemies. Kinda like a short-range Slash-Dash/Rhino Charge. Not sure what will make this stand out though.

 

#3: Turn into a puddle. No seriously, I'm not making this up. Looks like it will have some stealth viability and you can trap enemies inside yourself (somehow...)

 

#4: UNLEASH THE KRAKEN!!! (summons water tendrils to throw people around for you).

 

 

P.S. Still recommend watching the livestream though, dat Melee 2.0 looks schweeeeet!

What Paradox said exactly.

There are some major issues with powers 1 and 4 though.

#1 - What if you're in a ship... water cannonballs from another ship appearing... IN the ship... ok... cause that makes perfect sense.

#4 - You summon tentacles of a water monster.... in space... given the other warframe powers, it could be acceptable, considering we can make tornadoes and swords from nothing... I suppose we could create a living being from nothing... yea right.

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The 1 Is like water cannon balls explosions that kind of erupt from the ground.

They dont really drop in from another ship...well not visibly.

It makes as much sense as most of the powers...

don't look too deep into this stuff or you'll notice its generally pretty crazy all around.

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Cmon..let us not be that literal...obviously you are not summoning water cannonballs from a ship it is a barrage of water that you can conjure up like when a pirate ship attacks another ship.... I wish they wouldn't cave into the community with such silly ideas...a pirate Tenno? This has no place in the lore nor the game.. they could have went a whole other route and still kept the water frame as is....

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What Paradox said exactly.

There are some major issues with powers 1 and 4 though.

#1 - What if you're in a ship... water cannonballs from another ship appearing... IN the ship... ok... cause that makes perfect sense.

#4 - You summon tentacles of a water monster.... in space... given the other warframe powers, it could be acceptable, considering we can make tornadoes and swords from nothing... I suppose we could create a living being from nothing... yea right.

#1- He can summon them from his pocket dimension or something. Wormhole technology gone one step further.

#4 - Nanites. The same deal as with Nekros' SotD. And he keeps them in his thunderthighs.

Edited by Angius
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I didn't get to watch the livestream, and I can't watch an hour and a half video. Could someone explain all 4 abilities to me?

No prob bud, I gotcha covered:

Power 1:

Power 2: 

Power 3:

Power 4:

 

As you can see, they're so close together that watching from 1 will only take 5 minutes.

Edited by Silphy
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