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Grineer Swordsmen


TexasFightBunny
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With the advent of The Sword Alone comes the option to form completely melee-centric squads. You can play entire missions with not but your blade. I was thinking it would be cool if DE added a new grineer enemy which, like the tenno, are trained as advanced swordsmen. While the grineer already have two melee classes, to me they seem less like professional melee combatants and more like regular troops who seem to have forgotten their firearms. With this new enemy type they would use advanced sword tactics and moves like the tenno to give a specialized combat experience. Perhaps these grineer swordsmen could have even been trained by turn-coat tenno. I just think it would be interesting to see a match between a four player squad of tenno and a team of grineer swordsmen.

 

Discuss!

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A few devstreams ago there was mention of melee focused enemies and AI in the works...possibly with this update they will be released...it is not only grineer either. I do not think a melee restriction is necessary although I would not mind as I use mostly melee right now...

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With the advent of The Sword Alone comes the option to form completely melee-centric squads. You can play entire missions with not but your blade. I was thinking it would be cool if DE added a new grineer enemy which, like the tenno, are trained as advanced swordsmen. While the grineer already have two melee classes, to me they seem less like professional melee combatants and more like regular troops who seem to have forgotten their firearms. With this new enemy type they would use advanced sword tactics and moves like the tenno to give a specialized combat experience. Perhaps these grineer swordsmen could have even been trained by turn-coat tenno. I just think it would be interesting to see a match between a four player squad of tenno and a team of grineer swordsmen.

 

Discuss!

 

During the livestream when they were showing off Melee 2.0 I believe I saw the Scorpions with a few new moves (while he was hiding in the tunnel I believe the Scorpion did a jumping attack.)

 

But yeah, I'd love to see more melee enemies who know how to use their weapons.

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I guess enemies who know how to melee combos can be quite interesting in-game. I just hope they're not that "charge at your face and shoot them in the head" type like those Grineer butchers.

 

It would be more interesting you could parry and counter each others melee swings like how true swordsmen fight. you know like you swing first, he counters, then you follow with another counter and so on. then u give up and just shoot his head with your 4 forma'd weapon XD

Edited by H.Katsura_999
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Sure the enemy has there own sets of melee units, but what i notice is that melee units at the moment are... well.... like piñatas, you hit them hard enough at a distance and stuff falls down.

 

Now imagine if melee units have the ability to deflect all incoming projectiles using there melee weapon like the tenno in melee 2.0. then you have no choice but to either use ur abilities or to use melee on them and have this mini game in which you exchange blows until someone scores a hit and the chain ends.

Edited by H.Katsura_999
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Sure the enemy has there own sets of melee units, but what i notice is that melee units at the moment are... well.... like piñatas, you hit them hard enough at a distance and stuff falls down.

 

Now imagine if melee units have the ability to deflect all incoming projectiles using there melee weapon like the tenno in melee 2.0. then you have no choice but to either use ur abilities or to use melee on them and have this mini game in which you exchange blows until someone scores a hit and the chain ends.

All my yes!

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