V0LK Posted April 5, 2014 Share Posted April 5, 2014 Why you had to remove a perfectly working, albeit a bit lacking system? Leave it be, add a few different animations. Done. Those who don't like won't use it, Everybody's happy. Please? Look, we all like Warframe for the fast-paced action. We can shoot things and them chop them in a perfect flow. Just hold E for a split second to remove someones face and continue gunplay. Perfect! Fast, brutal, no bullS#&$. Now I must change weapon, press channel, then hit enemy. By that time he'll be shot by my teammates, by sentinel, be nuked by some Ult from the next room, etc. Melee 2.0 is pretty much a gimmick for a day. Once players understand that combos don't work on low-levels because enemies too weak and on high-levels because they'll be shot trying to do combos, everybody will just return to slashdash→4 combo. But the damage will be done. Link to comment Share on other sites More sharing options...
Scherhardt Posted April 5, 2014 Share Posted April 5, 2014 *sigh. They didn't remove it. Don't rage without getting your facts right first. ******************************************* You pissed me off for awhile there. /thread Link to comment Share on other sites More sharing options...
KriLL3 Posted April 5, 2014 Share Posted April 5, 2014 You've already deemed a new system you haven't used a waste of time huh? You didn't listen that carefully to the video, you can hit the channeling button right as you hit an enemy to get a harder hit, try it before you write it off. Link to comment Share on other sites More sharing options...
Deidaku Posted April 5, 2014 Share Posted April 5, 2014 Looks like someone is afraid to use skill :p Link to comment Share on other sites More sharing options...
CubedOobleck Posted April 5, 2014 Share Posted April 5, 2014 Even if charge attacks are gone there are many ways to hit hard: big weapons, heavy combos and the channel; I bet you can get even higher damage per hit with the right loadout in U13 Link to comment Share on other sites More sharing options...
Skynin Posted April 5, 2014 Share Posted April 5, 2014 (edited) Looks like someone is afraid to use skill :p Galatine-fans probably. That explains their lack of brains (no offense here). As i've said before - melee weapons going to be more powerful with Melee 2.0, only that and nothing less. Edited April 5, 2014 by Skynin Link to comment Share on other sites More sharing options...
H3dsh0t Posted April 5, 2014 Share Posted April 5, 2014 I don't know what melee system you have been using for the last year, but its not a working system. Other than zoren-coptering around the map, there is almost no use for the standard attack because the charge attack, especially after mods, will ALWAYS make normal attacks pointless. Honestly I don't think this is going to have as HUGE effect as DE are wanting. Just means that when you finally run out of ammo, or are in close combat, you have a melee weapon that stands up and counts itself as being as useful as your primary. 2 things concern me about Melee 2.0 though: 1. How its going to balance with loki and his melee bonus + invis etc. Loki master race for melee 2.0 almost certainly. 2. Blocking when Scott was doing it on the stream was blocking every single round coming at him from the front, I know he was vulnerable from the back and sides, but every single round seems a little much. Link to comment Share on other sites More sharing options...
Dalu__Ka Posted April 5, 2014 Share Posted April 5, 2014 Agreed, the game should revert back to how it was before update 2. Change is bad! Link to comment Share on other sites More sharing options...
Skynin Posted April 5, 2014 Share Posted April 5, 2014 Agreed, the game should revert back to how it was before update 2. Change is bad! I do love sarcasm ^^ Link to comment Share on other sites More sharing options...
V0LK Posted April 5, 2014 Author Share Posted April 5, 2014 Galatine-fans probably. That explains their lack of brains (no offense here). As i've said before - melee weapons going to be more powerful with Melee 2.0, only that and nothing less. You are stupid and I doubt your mom is an honest woman(no offense here). Hey, funny guys, tell me - would good old charge attacks in any way hamper your Melee 2.0 experience? You hate it - you don't use it. Easy, right? How's Charge Attacks don't work? It is perfect and simple! Just like shooting - you aim and you shoot. There's no need to complicate basic stuff. Well I get people's excitement with fancy moves. I just don't get why something simple and perfectly working must be completely removed in exchange for an overdone system that has very little place here. Do I realy need to explain why combos work in slashers? And Warframe is not one. Link to comment Share on other sites More sharing options...
Ratisfaction Posted April 5, 2014 Share Posted April 5, 2014 wah wah wah Link to comment Share on other sites More sharing options...
Grailchaser Posted April 5, 2014 Share Posted April 5, 2014 (edited) I think you'd have a bit more backing you up if Melee 2.0 were actually out. Perhaps you should delay this discussion until then? You might even find yourself enjoying the new system more than the old one. Edited April 5, 2014 by Grailchaser Link to comment Share on other sites More sharing options...
Zeful Posted April 5, 2014 Share Posted April 5, 2014 (edited) You are stupid and I doubt your mom is an honest woman(no offense here). Hey, funny guys, tell me - would good old charge attacks in any way hamper your Melee 2.0 experience? You hate it - you don't use it. Easy, right? How's Charge Attacks don't work? It is perfect and simple! Just like shooting - you aim and you shoot. There's no need to complicate basic stuff. Well I get people's excitement with fancy moves. I just don't get why something simple and perfectly working must be completely removed in exchange for an overdone system that has very little place here. Do I realy need to explain why combos work in slashers? And Warframe is not one. First. Knock of the insults of other people's family. It does not add to your argument and will only encourage people to insult your family and integrity more. Second: "Don't like, don't use" is not a valid sentiment. At all. EVER. It's essentially a strawman. If you're argument revolves around not using something to justify it, you in fact do not have an argument. Third: The charge attacks in relation to normal attacks is not "perfectly working". You either use charge attacks or you don't melee, due to the damage difference between the two types of attack. Edited April 5, 2014 by Zeful Link to comment Share on other sites More sharing options...
PseudoExis Posted April 5, 2014 Share Posted April 5, 2014 (edited) Why you had to remove a perfectly working, albeit a bit lacking system? Leave it be, add a few different animations. Done. Those who don't like won't use it, Everybody's happy. Please? Everyone except those who don't want to just mindlessly spam the charge attack. P.S as the people above have stated charge attacks are not going to be removed. You are stupid and I doubt your mom is an honest woman(no offense here). Hey, funny guys, tell me - would good old charge attacks in any way hamper your Melee 2.0 experience? You hate it - you don't use it. Easy, right? How's Charge Attacks don't work? It is perfect and simple! Just like shooting - you aim and you shoot. There's no need to complicate basic stuff. Well I get people's excitement with fancy moves. I just don't get why something simple and perfectly working must be completely removed in exchange for an overdone system that has very little place here. Do I realy need to explain why combos work in slashers? And Warframe is not one. Also really man? yes the "lack of brains" comment was not very nice but still.....Did you really have to attack his/her family(who had nothing to do with this). Edited April 5, 2014 by PseudoExis Link to comment Share on other sites More sharing options...
Aercascade Posted April 5, 2014 Share Posted April 5, 2014 (edited) You are stupid and I doubt your mom is an honest woman(no offense here). Hey, funny guys, tell me - would good old charge attacks in any way hamper your Melee 2.0 experience? You hate it - you don't use it. Easy, right? How's Charge Attacks don't work? It is perfect and simple! Just like shooting - you aim and you shoot. There's no need to complicate basic stuff. Well I get people's excitement with fancy moves. I just don't get why something simple and perfectly working must be completely removed in exchange for an overdone system that has very little place here. Do I realy need to explain why combos work in slashers? And Warframe is not one. "no offense but I insulted your mom..." sure.... With how the combo system is I'm pretty sure that wouldn't help the combo system much. I don't care too much about charged attacks with how things are going to be you'd just end up not using them because they don't do as much. Edited April 5, 2014 by Sutherland Link to comment Share on other sites More sharing options...
Skynin Posted April 5, 2014 Share Posted April 5, 2014 You are stupid and I doubt your mom is an honest woman(no offense here). Hey, funny guys, tell me - would good old charge attacks in any way hamper your Melee 2.0 experience? You hate it - you don't use it. Easy, right? How's Charge Attacks don't work? It is perfect and simple! Just like shooting - you aim and you shoot. There's no need to complicate basic stuff. Well I get people's excitement with fancy moves. I just don't get why something simple and perfectly working must be completely removed in exchange for an overdone system that has very little place here. Do I realy need to explain why combos work in slashers? And Warframe is not one. Well, i'm not so intelligent as you, sir, and i probably suspect that my mother lies to me - i just discovered that Santa isn't real, sadly. There is no need in charge attacks, new system should deliver possibility to crush every enemy that you can encounter in game. With style, which is important, so you don't need to spam charge attacks because it's the only viable tactic - things have changed. Embrace it. Link to comment Share on other sites More sharing options...
Taranis49 Posted April 5, 2014 Share Posted April 5, 2014 I don't know what melee system you have been using for the last year, but its not a working system. Other than zoren-coptering around the map, there is almost no use for the standard attack because the charge attack, especially after mods, will ALWAYS make normal attacks pointless. Honestly I don't think this is going to have as HUGE effect as DE are wanting. Just means that when you finally run out of ammo, or are in close combat, you have a melee weapon that stands up and counts itself as being as useful as your primary. 2 things concern me about Melee 2.0 though: 1. How its going to balance with loki and his melee bonus + invis etc. Loki master race for melee 2.0 almost certainly. 2. Blocking when Scott was doing it on the stream was blocking every single round coming at him from the front, I know he was vulnerable from the back and sides, but every single round seems a little much. Agreed on the first paragraph. That being said, I don't consider it such a huge issue even if it blocks every single round coming from the front. Afterall, crates do the same thing, and enemies regularly spawn in positions to attack the player from multiple angles as-is in every mission type aside from exterminate. I mean, it's important to note that one of the only non-stealth frames that was actually viable in melee at high levels was a pre-IS nerf Rhino, simply because it could actually survive long enough to close to melee range in the first place. Link to comment Share on other sites More sharing options...
CaveCricket48 Posted April 5, 2014 Share Posted April 5, 2014 (edited) I don't know what melee system you have been using for the last year, but its not a working system. Other than zoren-coptering around the map, there is almost no use for the standard attack because the charge attack, especially after mods, will ALWAYS make normal attacks pointless. Honestly I don't think this is going to have as HUGE effect as DE are wanting. Just means that when you finally run out of ammo, or are in close combat, you have a melee weapon that stands up and counts itself as being as useful as your primary. 2 things concern me about Melee 2.0 though: 1. How its going to balance with loki and his melee bonus + invis etc. Loki master race for melee 2.0 almost certainly. 2. Blocking when Scott was doing it on the stream was blocking every single round coming at him from the front, I know he was vulnerable from the back and sides, but every single round seems a little much. 2. Scott stated that he specifically had a stamina build during the demonstration. I imagine that without a melee-focused warframe build, your stamina would be eaten away a lot faster under a number of enemies that would actually pose a thread (more than 2-3), especially if you don't have your frame heavily invested in stamina. Also, your mobility is limited as well, since running would decrease your stamina at a faster rate. Edited April 5, 2014 by CaveCricket48 Link to comment Share on other sites More sharing options...
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