ViLeDeth Posted April 6, 2014 Share Posted April 6, 2014 (edited) Read Carefully Tenno, refrain from assumptions - read and understand what you've read before posting.(edit: Really take your time with reading this otherwise you'll misunderstand the idea and probably say something that was already mentioned or laid out by me.)I want to say with the release of melee 2.0's stance mods, which allow for new animations and play style, has opened up a new way for DE to cash in on the idea of creating a bundled set for a reasonable price (reasonable for them since it requires a great deal of time in the animation front).With that said I would welcome seeing stance sets in bundles for the various melee weapon-types we have.Bundles can be something like "A-Type" stances for all melee types as one bundle, B, C, etc.Priced at 100pl. Yes. At least 100plat. This makes it so DE get's their needed income for the creation of stances.DE can also make stances unavailable in the market/star chart (casual play) which would require clan research. It makes sense, you have a dojo, why not a training area for these stances? We need resource sinks late game anyways, and these clan stances cannot be traded.Another way of obtaining some other unique stances can be from Events, The Void, Badlands/Proxy Wars.These are trade-able depending on DE's stance for each instance.Summary:> DE creates bundles in the market for 100 plat, more or less.> Not all stances are purchased through market or trade-able. > The Bundled Mods in the market ARE NOT EXCLUSIVE TO EVENTS, VOID, ETC. > The Bundled Mods are the same mods you will find CASUALLY through the star chart.> Dojo research for new stances that aren't found out in the wild or on the market place. Cannot be traded.> Void/Badlands/Proxy Wars/Event stance mods which can only be found in these instances. These can be traded based on what DE does for each instance. Edited April 6, 2014 by ViLeDeth Link to comment Share on other sites More sharing options...
Omega224 Posted April 6, 2014 Share Posted April 6, 2014 except stances change how your melee attack so they have a related in game stat a market bundle would be useful but since its not cosmetic I doubt that much work would go into an event set of these mods Link to comment Share on other sites More sharing options...
Seanjuju Posted April 6, 2014 Share Posted April 6, 2014 I want rare op stances in painfully hard content. Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 (edited) except stances change how your melee attack so they have a related in game stat a market bundle would be useful but since its not cosmetic I doubt that much work would go into an event set of these mods This is dependent on DE. They don't have to do event bundles for melee but they can - my OP is about giving the idea on approaching their new system that would allow both user and DE more options in content. I want rare op stances in painfully hard content. I'm with you on that idea - some great stances found through difficult missions. Edited April 6, 2014 by ViLeDeth Link to comment Share on other sites More sharing options...
Sasquatchias Posted April 6, 2014 Share Posted April 6, 2014 Personally I think if they are sold in the Market that there needs to be at least one or two extra melee mods (maybe the elemental mods?) in them as well, at least if they sell it for 100 Plat. Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 (edited) Personally I think if they are sold in the Market that there needs to be at least one or two extra melee mods (maybe the elemental mods?) in them as well, at least if they sell it for 100 Plat. Consider this, if you look through all the melee weapons or even have a bunch of them of your own, you'll notice they are all pretty much different even now in their animation sets. The reason for 100 plat is because animators need that $$ for their hours of creating this content not to mention once the animation files are fed through their production pipe-line, they need to be refined for release. So 100 plat seems like a good place to start - these same cards can be found in game though so there is that option too. Edited April 6, 2014 by ViLeDeth Link to comment Share on other sites More sharing options...
Habba Posted April 6, 2014 Share Posted April 6, 2014 There isbenough that can be bought in the market , and event Skins like Proto-Excalibur sell very gold . I don' t really want Them in the market , since DE promises (at the Start oft the open-beta) that the best weapons and mods wohnt be aviable through buying . AS it is now , any New weapons and or mods are aviable through buying . I would habe no problem , if they sell on a modpack and just guarantee a stance in there . Just my two cents though Link to comment Share on other sites More sharing options...
thatdamnlobster Posted April 6, 2014 Share Posted April 6, 2014 not a bad idea, upvote. Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 There isbenough that can be bought in the market , and event Skins like Proto-Excalibur sell very gold . I don' t really want Them in the market , since DE promises (at the Start oft the open-beta) that the best weapons and mods wohnt be aviable through buying . AS it is now , any New weapons and or mods are aviable through buying . I would habe no problem , if they sell on a modpack and just guarantee a stance in there . Just my two cents though Please re-read my OP carefully. I don't believe the mods in the market should be the STRONGEST kinds but the ones you can pick up from just playing the normal star chart missions/enemies. Link to comment Share on other sites More sharing options...
Silraed Posted April 6, 2014 Share Posted April 6, 2014 (edited) If it has an affect on game play it should not be stuck in the store or locked to events. Just my opinion. Edited April 6, 2014 by Silraed Link to comment Share on other sites More sharing options...
PrimalMayhem Posted April 6, 2014 Share Posted April 6, 2014 No Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 If it has an affect on game play it should not be stuck in the store or locked to events. Just my opinion. This happens with event mods and event weapons - this isn't anything new. It is not locked to the market - PLEASE READ THE OP... No No Link to comment Share on other sites More sharing options...
DJ_Redwire Posted April 6, 2014 Share Posted April 6, 2014 Nah, would rather they just drop normally as DE has said they're going to. No need to create redundancies. Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 Nah, would rather they just drop normally as DE has said they're going to. No need to create redundancies. There are tons of redundancies already - you can buy your resources in the market, have a chance at mods and cores... With what I mentioned in the OP I clearly state, the mods in the bundles are the ones you can still obtain through normal play outside of events, voids, clan etc. We already have exclusive weapon research types from the dojo and there are void gear and void related mods along with event weapons + mods. This is nothing new - this is simply saying do what they are doing already but add a pack in the market and get them interested in providing more fun melee play styles as a viable option for them to make profit and we can enjoy new stances with our favorite weapons. Link to comment Share on other sites More sharing options...
DJ_Redwire Posted April 6, 2014 Share Posted April 6, 2014 This is nothing new So what you're saying is, is that we should continue this trend - simply because it's a trend :P Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 So what you're saying is, is that we should continue this trend - simply because it's a trend :P Pretty much, they have to make money - all I'm suggesting really is to put a few basic stance mods found through casual play into the market like the other bundles. Personally, I would buy the bundles as straight up guaranteed or if DE wants to dip further into the pool of greedy milk (fair by me), they could do random mod stances. Link to comment Share on other sites More sharing options...
Silraed Posted April 6, 2014 Share Posted April 6, 2014 This happens with event mods and event weapons - this isn't anything new. It is not locked to the market - PLEASE READ THE OP... I didn't even say locked in the market, so don't caps lock at me. I mean they should be earned not bought. Event weapons also don't have any real effect on game play since they are the exact same play style as their regular variant, no new features or anything. Event mods generally just give you the opportunity to replace two cards with one and increase your damage, only a small impact on game play. If stances are going to be as impressive as DE are making them out to be then they will have a significant impact. Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 (edited) I didn't even say locked in the market, so don't caps lock at me. I mean they should be earned not bought. Event weapons also don't have any real effect on game play since they are the exact same play style as their regular variant, no new features or anything. Event mods generally just give you the opportunity to replace two cards with one and increase your damage, only a small impact on game play. If stances are going to be as impressive as DE are making them out to be then they will have a significant impact. lol I +1 when I meant to click quote oh well... Event weapons aren't only wraith/vandal type versions, Brakk and Detron are event weapons as well. Also, event weapons DO make improvements on previous versions (save for a few that don't make a difference like machete). Also, you're banking too hard on "change of gameplay" versus the simple system they have in placed with mods. Stances are mods, yes they change the combo style. This changes the weapon just like other mods do. As for EARNING the mods - YES - as I said before and will CAPSLOCK FOR EMPHASIS, YOU CAN STILL EARN THESE THROUGH NORMAL PLAY. Can't get any clearer than this. And I'm talking about the same stances mods you get from the market. Not the EVENT or VOID or DOJO type stances. Just the same stances U13 would release. Other specific stances related to their drop origin will remain as something earned, not simply purchased. Edited April 6, 2014 by ViLeDeth Link to comment Share on other sites More sharing options...
Silraed Posted April 6, 2014 Share Posted April 6, 2014 -snip- I understand exactly what you mean, you don't need to explain it again. I simply don't agree, that is it. I'll leave you to your thread before this starts going in circles for 3 pages. Link to comment Share on other sites More sharing options...
DoomFruit Posted April 6, 2014 Share Posted April 6, 2014 So where do we get My Nuts to Your Fist style? Derf? Link to comment Share on other sites More sharing options...
faustias Posted April 6, 2014 Share Posted April 6, 2014 I want rare op stances in painfully hard content. Shhhh... You'll make casuals whine about RNG. Link to comment Share on other sites More sharing options...
SolidSp33d Posted April 6, 2014 Share Posted April 6, 2014 The OP + I want rare op stances in painfully hard content. = Link to comment Share on other sites More sharing options...
SolidSp33d Posted April 6, 2014 Share Posted April 6, 2014 Shhhh... You'll make casuals whine about RNG. Let them! Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 6, 2014 Author Share Posted April 6, 2014 I really am anxious to jump into T4 or any other difficult content for crazy stance mods. Link to comment Share on other sites More sharing options...
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