Kanaris Posted March 31, 2013 Share Posted March 31, 2013 Can the energy of the Gram be recolored? Link to comment Share on other sites More sharing options...
Blu_Grim Posted March 31, 2013 Share Posted March 31, 2013 Yes it can, along with the hilt I believe. Link to comment Share on other sites More sharing options...
Notso Posted March 31, 2013 Share Posted March 31, 2013 Every part of the Gram can be recoloured - it's one of the most customizable melee weapons. Link to comment Share on other sites More sharing options...
moors Posted March 31, 2013 Share Posted March 31, 2013 like this Link to comment Share on other sites More sharing options...
CubedOobleck Posted March 31, 2013 Share Posted March 31, 2013 Quite cool, if it didn't have a shorter range, I would favor it over scindo/fragor. Link to comment Share on other sites More sharing options...
sambarpowder Posted March 31, 2013 Share Posted March 31, 2013 It has a slightly longer range, but also a tighter arc Link to comment Share on other sites More sharing options...
Kanaris Posted March 31, 2013 Author Share Posted March 31, 2013 I'll probably get the Gram to compliment my new Paris, then. I like all my stuff to match. My Dual Heat Swords look pretty good, too, though, and I've worked on them for a day or so. http://i218.photobucket.com/albums/cc272/GhostRazor/ExcalBowSniper_zps55244b78.jpg Should I switch to the Gram or stick with my swords? Link to comment Share on other sites More sharing options...
Hammerspace Posted March 31, 2013 Share Posted March 31, 2013 That's personal preference. I, for one, do not like weapons that cannot do damage to multiple targets. Link to comment Share on other sites More sharing options...
TrueSone Posted March 31, 2013 Share Posted March 31, 2013 I'll probably get the Gram to compliment my new Paris, then. I like all my stuff to match. My Dual Heat Swords look pretty good, too, though, and I've worked on them for a day or so. http://i218.photobuc...zps55244b78.jpg Should I switch to the Gram or stick with my swords? Someone please help this guy, I am working on a DHS but not sure if Gram might be a better choice...someone help us out? Link to comment Share on other sites More sharing options...
CubedOobleck Posted March 31, 2013 Share Posted March 31, 2013 (edited) Someone please help this guy, I am working on a DHS but not sure if Gram might be a better choice...someone help us out? Dual heat swords aren't bad at all, infact they are one of the best weapons of the game, they have a shorter range and thus won't multihit as often as heavy weapons, they also deal less charge damage (150 compared to 200), but their chage speed is alot faster so I think they deal more DPS. I say max them out and have fun with them before you move on and try some other weapon cause they are a good choice. Edited March 31, 2013 by CubedOobleck Link to comment Share on other sites More sharing options...
Kanaris Posted March 31, 2013 Author Share Posted March 31, 2013 Honestly, I think the only real difference is in the jump attack. Dual Heat Swords are faster and might have better DPS overall but the Gram wins when it comes to charge attacks (though it's charge speed is twice that of the Dual Heat Swords). I think I'll stick with them. Link to comment Share on other sites More sharing options...
Notso Posted March 31, 2013 Share Posted March 31, 2013 They're equally good in my opinion, it comes down to personal preference. Gram has long reach and higher charge damage, but DHS has much faster charge time and bonus fire damage. If you're still not sure try both of them without mods on and see which you like more. Link to comment Share on other sites More sharing options...
Notso Posted March 31, 2013 Share Posted March 31, 2013 Just to point out, the charge time listed in-game is actually unrelated to the actual charge time. The Scindo's charge time is listed as the same as the Gram's, but the Scindo is actually about 1.5 times longer. Link to comment Share on other sites More sharing options...
CubedOobleck Posted March 31, 2013 Share Posted March 31, 2013 Just to point out, the charge time listed in-game is actually unrelated to the actual charge time. The Scindo's charge time is listed as the same as the Gram's, but the Scindo is actually about 1.5 times longer. O_O are you sure? in the wiki it says they both take 2 seconds to perfom thier charged attack... if you are right I might have just wasted 45k credits T_T Link to comment Share on other sites More sharing options...
Notso Posted March 31, 2013 Share Posted March 31, 2013 Eh, they must have changed it since I last looked at the stats then. Link to comment Share on other sites More sharing options...
PaperTofu Posted March 31, 2013 Share Posted March 31, 2013 Stick with dual. While executing gram's charge attack your speed is slowed + during the animation you're somewhat stationary. For dual you can keep on moving, plus you get no reduction in MS. The 50 damage is minimal, with charge %+ mods, AP and whatever element of your choice, you should be able to easily 1 shot most mobs (excluding ancients, which are 2-shottable). Link to comment Share on other sites More sharing options...
ROSING Posted March 31, 2013 Share Posted March 31, 2013 (edited) Gram: +100% charge damage, +40% charge speed= mass murder. Just leap into a group of enemies and make it rain. Oh yeah, also you can't interrupt the charge. Edited March 31, 2013 by ROSING Link to comment Share on other sites More sharing options...
Notso Posted March 31, 2013 Share Posted March 31, 2013 Charge can be inturrupted, actual swing cannot be interrupted. Link to comment Share on other sites More sharing options...
Boxyninja Posted March 31, 2013 Share Posted March 31, 2013 was wondering anyone else notice that the gram doesnt have a "specialty" mod where it reduces the cost of the mod? i crafed one and was a little dissapointed that it doesnt have one Link to comment Share on other sites More sharing options...
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Kanaris
Can the energy of the Gram be recolored?
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