I remember they were multiplicative before update 7 but back then you had passives that made crit mods worthwhile.
So now that they changed everyhing, is that 45% (on a maxed rifle mod) of the maximum crit chance, or 45% of the base percentage?
Because if it's the latter then crit mods are the most useless things in the entire universe and I should avoid them like the plague except if I'm meleeing as Loki or Ash.
Right now it seems like the latter is true, I don't exactly crit 1 out of 2 times. Can anyone confirm with a good source?
Question
krisp
I remember they were multiplicative before update 7 but back then you had passives that made crit mods worthwhile.
So now that they changed everyhing, is that 45% (on a maxed rifle mod) of the maximum crit chance, or 45% of the base percentage?
Because if it's the latter then crit mods are the most useless things in the entire universe and I should avoid them like the plague except if I'm meleeing as Loki or Ash.
Right now it seems like the latter is true, I don't exactly crit 1 out of 2 times. Can anyone confirm with a good source?
Link to comment
Share on other sites
12 answers to this question
Recommended Posts