LuMeow Posted April 7, 2014 Share Posted April 7, 2014 (edited) I think this would be good, maybe? 1. Each Helmet do not bind with the stat adjustments. 2. Player can purchase/produce the helmet, then get the helmet skin and unlock the stat adjustments. 3. Player can choose their favorite helmet skin and the stat adjustments they need. Sorry, I didnt notice this has been suggested before. I just figure out this Idea recently. Edited April 7, 2014 by LuMeow Link to comment Share on other sites More sharing options...
Fo0otsteps Posted April 7, 2014 Share Posted April 7, 2014 This has been suggested before and is the best solution for me Link to comment Share on other sites More sharing options...
manub Posted April 7, 2014 Share Posted April 7, 2014 +1 best solution, always wanted to keep the frost prime look & get squall helmet stat bonus Link to comment Share on other sites More sharing options...
Dewnin Posted April 7, 2014 Share Posted April 7, 2014 I also agree. if people mind the stats being tied to the helments, separate the stat mods from the graphic. make the cosmetics purely cosmetic. like syandanas. Link to comment Share on other sites More sharing options...
Seasonsofclarity Posted April 7, 2014 Share Posted April 7, 2014 Just remove the stats, period. They're a bandage for the real problem of unbalanced frame stats on certain frames. Link to comment Share on other sites More sharing options...
IfritKajiTora Posted April 7, 2014 Share Posted April 7, 2014 I want to get a Excalibur helmet that gives +15% power strength. But keep the Excalibur Proto Armor.That same with Frost Prime, I want to have Frost Prime helmet equiped but have +15% power strength from squall helmet.Ember Prime the same. Link to comment Share on other sites More sharing options...
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