Sasquatchias Posted April 8, 2014 Share Posted April 8, 2014 Now this is probably more due to the nature of hitscan weapons, but I find it ridiculous that a common Grineer enemy can snipe from two rooms over only missing a few shots. Now I'm not asking for them to not be able to hit the broad side of a barn, I just want them to not be able to hit me with almost their full clip while I'm running around two rooms away from them. Link to comment Share on other sites More sharing options...
PixalatedVortex Posted April 8, 2014 Share Posted April 8, 2014 wow complaining about difficulty when the game is too easy Link to comment Share on other sites More sharing options...
Deristel Posted April 8, 2014 Share Posted April 8, 2014 (edited) wow complaining about difficulty when the game is too easy Not everyone runs around in potatoed quintuple forma.And let's speak about it when enemy start getting level 80 and they can almost instagibs you and you don't have a perma blessing trinity or you're not a herp derp you can't see me loki.It's a fact that some things need to change.Our weapon are too op,enemy aiming is too op but they're crap.But do enough wave in interception,or go over 1h in survival t3 and you'll see what he means. Edit:you can solve the "too eazy!" issue with equipping worse gear and less mod (Wich most i'm so op player wont do,cause they like oneshotings things,but then they complain it's too easy).You can't solve their stupid accuracy and hitscan weapon if you miss the gear(wich can be solved by investing time and acquiring it) Edited April 8, 2014 by Deristel Link to comment Share on other sites More sharing options...
PixalatedVortex Posted April 8, 2014 Share Posted April 8, 2014 funny my rhino prime can tank level 80s for a short while Link to comment Share on other sites More sharing options...
SpilockT_T Posted April 8, 2014 Share Posted April 8, 2014 funny my rhino prime can tank level 80s for a short while Funny my Trinity and Valkyr can tank lvl 300 for more than 30 seconds. Link to comment Share on other sites More sharing options...
Z0MB1E Posted April 8, 2014 Share Posted April 8, 2014 Other than Rhino/Trinity/Zephyr damage immunity abilities, i dont think other frames could survive a high level grineer slash/bleed proc. I agree with the change in grinneer accuracy and encourage more people to use less tanky frames in high level missions. Link to comment Share on other sites More sharing options...
DarkLizalfos Posted April 8, 2014 Share Posted April 8, 2014 Which grineer? Are you strafing and using cover? Can you even strafe in that tileset? What is two rooms over exactly? Link to comment Share on other sites More sharing options...
unknow99 Posted April 8, 2014 Share Posted April 8, 2014 Not everyone runs around in potatoed quintuple forma.And let's speak about it when enemy start getting level 80 and they can almost instagibs you and you don't have a perma blessing trinity or you're not a herp derp you can't see me loki.It's a fact that some things need to change.Our weapon are too op,enemy aiming is too op but they're crap.But do enough wave in interception,or go over 1h in survival t3 and you'll see what he means. Edit:you can solve the "too eazy!" issue with equipping worse gear and less mod (Wich most i'm so op player wont do,cause they like oneshotings things,but then they complain it's too easy).You can't solve their stupid accuracy and hitscan weapon if you miss the gear(wich can be solved by investing time and acquiring it) Sigh.. I ran out of upvotes for today... :) Link to comment Share on other sites More sharing options...
Deristel Posted April 8, 2014 Share Posted April 8, 2014 (edited) funny my rhino prime can tank level 80s for a short while oh sorry if a tank frame can survive a bit more than other.We have how many?20 frame?but when we're speaking about high end game only these come to mind: Survavibility:trinity (2 of them,in a single party) or valkyr or loki for solo play (rhino can still get koed quite easily in the right situation) Damage:Mag (for corpus) or nova for other faction the other are for utility,like a necro,a vauban or a frost depending on the game mode.And they still NEED 2 trinity in party cause they WILL be instagibbed between the casting animation of trinity blessing. IT's damn wrong to have so many frame but to be forced to play with 4-5 of them. @DarkLizafos try going over wave 6 in interception.Doesn't matter if you do the derp A-D key dance or if you even try to cover or wallrun.you'll be down in around 1.5 sec (way less if you use a non tanky frame) unless there's a trinity. Edited April 8, 2014 by Deristel Link to comment Share on other sites More sharing options...
DarkLizalfos Posted April 8, 2014 Share Posted April 8, 2014 @DarkLizafos try going over wave 6 in interception.Doesn't matter if you do the derp A-D key dance or if you even try to cover or wallrun.you'll be down in around 1.5 sec (way less if you use a non tanky frame) unless there's a trinity. So you're being flanked? Is this what the OP is dealing with or is this a single grineer threading the needle with a hind from the opposite side of the Corpusian Dam defense. I don't care about wave watever or how many hits I die in. I'm interested in the scenario about a grineer pinging a frame with half a clip from across the map, not Enemy Damage Scaling and Spawning. I'm not saying grineer are eternally easy mode chumpsters, I want to know a certain something about something. Link to comment Share on other sites More sharing options...
Deristel Posted April 8, 2014 Share Posted April 8, 2014 So you're being flanked? Is this what the OP is dealing with or is this a single grineer threading the needle with a hind from the opposite side of the Corpusian Dam defense. I don't care about wave watever or how many hits I die in. I'm interested in the scenario about a grineer pinging a frame with half a clip from across the map, not Enemy Damage Scaling and Spawning. I'm not saying grineer are eternally easy mode chumpsters, I want to know a certain something about something. I could give you an example.Mhh..ceres?the grineer defense mission where you farm key.My experience there was to get shoot by normal lancer (the one with the automatic weapon).Asa they spawn and they see you they move in a tight group and start shooting whatever they see.Since i mostly use squishy frame like trinity (yeah she has blessing,but stat wise she's squishy as hell) it happened to me many time that i start to get hit by the other side of the map (i was in front of the "pod").Asa i noticed getting hit i started to run and slide trying to take cover,another time i tried jumping and air sliding.I'm not saying that i get instagibbed,mind you,but the rate at wich i was hit was more or less the one i would get by standing still. Link to comment Share on other sites More sharing options...
fatpig84 Posted April 8, 2014 Share Posted April 8, 2014 (edited) Other than Rhino/Trinity/Zephyr damage immunity abilities, i dont think other frames could survive a high level grineer slash/bleed proc. I agree with the change in grinneer accuracy and encourage more people to use less tanky frames in high level missions. Funny my no-invisibility loki can tank them forever. I just switch teleport to a high spot and disarm everyone while firing my ogris casually. And a zero invisibility Loki is the squishiest thing ever. Edited April 8, 2014 by fatpig84 Link to comment Share on other sites More sharing options...
Deristel Posted April 8, 2014 Share Posted April 8, 2014 Funny my no-invisibility loki can tank them forever. I just switch teleport to a high spot and disarm everyone while firing my ogris casually. And a zero invisibility Loki is the squishiest thing ever. a)not getting hit=/= tanking B) if you do this,you agree with us that there is now way to survive late game unless you use some cheap trick (perma blessing,staying out of range and perma disarm,whatever) Link to comment Share on other sites More sharing options...
MrJxt Posted April 8, 2014 Share Posted April 8, 2014 Reduce their attack range Link to comment Share on other sites More sharing options...
Marthrym Posted April 8, 2014 Share Posted April 8, 2014 (edited) Funny my no-invisibility loki can tank them forever. I just switch teleport to a high spot and disarm everyone while firing my ogris casually. And a zero invisibility Loki is the squishiest thing ever. Funny how that is the OPPOSITE definition of tanking... It is true that enemy pinpoint accuracy and "tracking" is annoying. The fact that they also know EXACTLY where you are at all times and start shooting about a nanosecond after you get out of cover is also annoying. Damage is not a factor here. Edited April 8, 2014 by Marthrym Link to comment Share on other sites More sharing options...
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