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Sliding Noises Should Be Expanded To More Floor Materials


Arlayn
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So I was sliding around in the greater hall. I suddenly noticed there is different sounds for sliding. Some high, some low. It seemed odd when I would slide over other materials the same sounds played as if no difference in material. Go slide over a grate and its the same as sliding over a grineer ship floor, a corpus floor. There isn't any difference that shows this is an entirely different material. Its like slide on metal, and then on stone and I get the metal grinding noise. Sure there is a difference in sliding in water, wood, or earth.

 

It just would be nice to hear these high, and low slide noises differentiate a little more when sliding on them. If I slide over a vent, or grate it should be much louder due to how its just a cover, and not a solid floor. Stones in the dojo in the water garden rooms shouldn't even sound like metal. It should probably have a more earthy sound, or the sound that comes from taking a rock, and grinding it against metal, or maybe the sound of a piece of metal being slid across a stone surface.(or whatever the Warframe equal material is.) It just shouldn't have a similar sound to sliding across metal. Even sliding down stairs should sound different(even though sliding up stairs is weird on its own) it should be abit clickity sounding as you go down the stairs.

 

Just an odd little thing I noticed while sliding around, and thought I should mention the little oddity.

 

edit: also maybe you could use a higher pitch(or different pitch in general compared to the rest of the material) to hint at secret rooms below the floor. (like laser traps not yet opened)

Edited by Arlayn
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