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About Helios' Investigator


Yaerion
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Please improve the ability:

- instant scanner+ enemy radar (detection of nearby enemy, max 20m)

or

- instant scanner + scan all enemies in 20m radius (no more 1 target only)

And, for god sake, make it scan only unmastered targets. Wasting 200 scans on already full known enemy class is beyond annoying.

People, post in the thread if you support the idea. Thanks.

Edited by Yaer
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Make him scan only the unscanned targets, i have feeling i scanned every possible barrel in the universe.

There is always one more barrel :)

 

 

@OP, though I don't quite agree with the suggestions, I do agree with one thing:

 

Investigator, as it is now, cannot be considered usable.

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if it had enemy radar, good scanner which didn't consume scanners, I'd actually use it.

 

Well if it was just free then it wouldn't matter that it is still bad, however as resources are put into it... well then it ought to be better than it is.

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There are times when He starts a scan, but never finishes. I even wait for him to finish scanning before I kill it, but there's no scan exp like there usually is for consuming a scanner. Possible bug?

 

Please let the enemies he scans show up on the radar. Even if it was one at a time. Also, scanning speed for the sentinel could be improved, or made AoE. I can kill most enemies before he's scanned them.

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