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Grineer Vs Corpus Fps Game


-Krux-
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first-person shooter playing as grineer or corpus.

killstreaks get you an osprey as corpus or roller as grineer.

 

can unlock classes like heavy grineer gunner or corpus tech

 

-this would be neat

 

expand on this idea!

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6v6 with 5 capture points, 5v5 with one team planting bombs on the core the others are defending. But with NPCs made to be bullet sponges or fodder for weapons suffering of severe powercreep.

 

Sounds like an original, good idea.

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And during matches Tenno raids can occur, with the Tenno being NPCs that'll net the team that kills them a large amount of points or bonuses.

 

I would leave the tenno out of it entirely.  Leave Warframes as something you only get to play as not against.

 

Hypothetically, I would see this as set during the invasions that are always going on, or occasionally during an infestation outbreak.  Treat it either as a PvP or PvE FPS mini game and allow it to count towards missions for battle pay rewards.  I.e. instead of running for one side or the other as your warframe in an exterminate you get a FPS match as a soldier on the side you chose and a victory counts as a successful mission towards battle pay for that side.

 

Keep it simple, but tie it into the already existing systems.

Edited by Agent_of_Change
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I would leave the tenno out of it entirely.  Leave Warframes as something you only get to play as not against.

 

Hypothetically, I would see this as set during the invasions that are always going on, or occasionally during an infestation outbreak.  Treat it either as a PvP or PvE FPS mini game and allow it to count towards missions for battle pay rewards.  I.e. instead of running for one side or the other as your warframe in an exterminate you get a FPS match as a soldier on the side you chose and a victory counts as a successful mission towards battle pay for that side.

 

Keep it simple, but tie it into the already existing systems.

Maybe, yeah. Most Tenno powers are BS from the perspective of the enemy.

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4 faction PvP.  Play as Tenno, Infested, Grineer, of Corpus faction.  This could take shape as a number of combinations, 2/3/4 factions at a time, teams augmented with AI squad/horde or strictly player based teams.   Team size is also a variable here.  1 vs. 1 vs. 1 vs ........  Or, 2 vs. 2 vs. ......  Or ...........  Or, 1 vs. 2 vs. 3 vs. 4 ......................  Or, ...............

 

Actually, this could be a very fruitful experiment, thought or otherwise.  Imagine the more complicated case, the case of 4 factions with players as faction leaders, and each faction is a horde of AI led by a squad of players.  A nuker uses a nuke.  What happens?  Game over, instant win?  Solving this problem could lead to interesting boss fights in coop.  Single target powers could be made useful by making them powerful vs. one target.  Multi target powers would be anti-horde and single target powers could be anti-leader.  Enemy leaders could have protections against horde nukes.  The trade off is power vs. target count.  It's essentially a matter of energy density/concentration.  Now people have a reason to slot more powers depending on the ratio of mooks to leaders in a mission.  And, missions could be constructed to appeal to different tastes in mook/leader ratios.  Those would be your sand boxes.  Horde sand boxes and squad sandboxes.  Play the sand box you prefer when you prefer it and load out accordingly.  Customer Satisfaction, Product Selection, and Separation of Concerns FTW!

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