JjForcebreaker Posted April 9, 2014 Share Posted April 9, 2014 What do you think about that idea? When I took that screen I was thinking about Jedi Knight series (tpp with optional fpp for weapons, in DF also for lightsabers). I can see it working with snipers/ in defense missions. It might be worth implementing for immersion itself. BTW- I hope they'll fix that in U13. Link to comment Share on other sites More sharing options...
Tulzscha Posted April 9, 2014 Share Posted April 9, 2014 Moved to the proper section. Link to comment Share on other sites More sharing options...
JjForcebreaker Posted April 9, 2014 Author Share Posted April 9, 2014 Moved to the proper section. Why? I want to hear what players think about idea of fpv in game, it's not a feedback or suggestion. Please move it back to general. Link to comment Share on other sites More sharing options...
BizarreFetalChimpanzee Posted April 9, 2014 Share Posted April 9, 2014 While I personally wouldn't mind the option to go into FP mode (provided it remains an option), there are many other things I'd rather DE work on before even considering this. Link to comment Share on other sites More sharing options...
BizarreFetalChimpanzee Posted April 9, 2014 Share Posted April 9, 2014 Why? I want to hear what players think about idea of fpv in game, it's not a feedback or suggestion. Please move it back to general. https://forums.warframe.com/index.php?/topic/204165-general-discussion-what-is-and-isnt-general-discussion/ <------ Link to comment Share on other sites More sharing options...
CubedOobleck Posted April 9, 2014 Share Posted April 9, 2014 I've always wanted to wallrun in first person, like mirror's edge. Tbh this has been discussed to death and DE never ever made a single comment about it that I know of I wouldn't get my hopes up :( Link to comment Share on other sites More sharing options...
HillsAndTheSea Posted April 9, 2014 Share Posted April 9, 2014 no. a game should be designed specifically with one viewpoint in mind. there is absolutely no reason to break the quality of the game for such a useless feature. designing from both ultimately means animating and designing the ENTIRE game twice, while adding no actual content, im sure DE has much better things to do. there isnt a single game that has equal quality in two viewpoints, the game you mentioned included since it does not actually have first person animations. most importantly, first person is essentially a handicap, it is easier to shoot, take cover, asses threats, target enemies, correctly use abilities, and enjoy the art design in third person, so i cannot for the life of me understand why actually want to go in first person. if you really need to be in first person for immersion there are literally tens of thousands of first person games for you to choose from. the only viewpoint changes warframe needs is mirroring when changing left/right Link to comment Share on other sites More sharing options...
Orbister Posted April 9, 2014 Share Posted April 9, 2014 No, use a zoom mod, or ask for better zoom mod. Link to comment Share on other sites More sharing options...
zebar1313 Posted April 9, 2014 Share Posted April 9, 2014 no. a game should be designed specifically with one viewpoint in mind. there is absolutely no reason to break the quality of the game for such a useless feature. designing from both ultimately means animating and designing the ENTIRE game twice, while adding no actual content, im sure DE has much better things to do. there isnt a single game that has equal quality in two viewpoints, the game you mentioned included since it does not actually have first person animations. most importantly, first person is essentially a handicap, it is easier to shoot, take cover, asses threats, target enemies, correctly use abilities, and enjoy the art design in third person, so i cannot for the life of me understand why actually want to go in first person. if you really need to be in first person for immersion there are literally tens of thousands of first person games for you to choose from. the only viewpoint changes warframe needs is mirroring when changing left/right I personally enjoyed Call Of Duty Mw2's 3rd person game types as much as the first person. But i never enjoyed the call of duties after tho, cuz it got too repetitive. ------- But this game is another story, sniping in first person is pushing it at best. Plus you can't see your warframe in first person... i mean... dem girl frame booties. I ain't gonna give that up just to play in first person. Plus parkore is hard enough in 3rd person. I can't even imagine it in first person. Also don't reference Titanfall parkore to this game. (I hear that enough) Link to comment Share on other sites More sharing options...
JjForcebreaker Posted April 9, 2014 Author Share Posted April 9, 2014 there are literally tens of thousands of first person games Sure, literally. Why do you write about design when I'm talking about cosmetic feature- another view perspective? They don't have to change anything. No, use a zoom mod, or ask for better zoom mod. You might have posted in wrong topic, I think you tried to do that in 'While aiming I still can't hit anything, help!'. Link to comment Share on other sites More sharing options...
LascarCapable Posted April 9, 2014 Share Posted April 9, 2014 First Person. Do want ! Link to comment Share on other sites More sharing options...
Jax_Cavalera Posted June 24, 2014 Share Posted June 24, 2014 As a bit of an additional perspective on this topic and no pun is intended : Consider a slightly popular game like Battlefield 3 - This game frequently throws you from FPS to 3rd Person when moving in and out of vehicles and other remote controlled devices. The change is OPTIONAL and you find that a lot of players enjoy both at various times for their advantages. Point being that if a game like BF3, BF4 etc, can have a win with this OPTIONAL switch... why wouldn't he same apply for this game. and if the argument were that acrobatics makes it different... I would put it to you that flying a Jet in FPS involves the same types of vertical and up-side down climbs etc. A critical advantage to this OPTION being included is that it would open up Warframe to a new swarm of players. Currently, warframe has been host to a lot of casual games and only the more daring hardcore gamers. A lot of the diehard Competitive gamers avoid it because they understand that in 3rd person view, you can see around a corner even if you physically couldn't due to the camera perspective... thus making the game less competitive or challenging. By giving them the option to make the game more challenging with an FPS view.. it will attract a lot of these junkies .. and right now is a great time to strike.. a lot of existing titles are starting to become repetitive in the BF3 / COD lineups with nothing more than weapon and map expansions.. no real game changing elements are being added.. the players are hungry to sink spare coin into a new game.. lets make Warframe the title of choice :) Link to comment Share on other sites More sharing options...
FalsePride Posted June 24, 2014 Share Posted June 24, 2014 first person would be interesting but sadly not going to happen in this game This has been brought up a few times due to occurrence via bug or otherwise, but it's not something that we're actively pursuing by any means. Link to comment Share on other sites More sharing options...
DSpite Posted June 25, 2014 Share Posted June 25, 2014 (edited) While I personally wouldn't mind the option to go into FP mode (provided it remains an option), there are many other things I'd rather DE work on before even considering this. I have some rather annoying vision issues, and the current view of having my Rhino blocking the view and forcing me to do even more swinging of the view port around the place, gives me headaches. I stick to no recoil weapons or put recoil reduction on everything because of this. I recently got a Flux Rifle and I don't know why, but having a beam firing from off-center is messing with my head. I would love to have a first person view to make the beam more or less appear to fire directly ahead, or a slight off set. I'm pretty sure that the "over the shoulder view" is just a set of X-Y-Z numbers, and letting players move it around would allow a temporary fix to first person by moving the viewpoint close to the face level of the actual frame, rather then create a ton of code to show arms and gun angles for a proper FP view. EDIT: I would even settle for moving the viewpoint far enough forward to hide the player Warframe just during the zoom in what you get when using "Aim Weapon" Edited June 25, 2014 by DSpite Link to comment Share on other sites More sharing options...
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