stratmania Posted April 9, 2014 Share Posted April 9, 2014 As the title says, I want to make a suggestion to DE: let those scans (completed scans) count towards mastery! that way, we can have a reason to actually scan those rare enemies, and scanning regulars is less questionable. My suggestion is that for each completed scan (full details), about 500-1000 mastery exp is given. With the large amount of enemies in the codex, this can open up opportunities to increase the mastery cap. Of course, it would be better if the rare units (crawlers, im looking at you) would get more xp as they can be difficult to find. Link to comment Share on other sites More sharing options...
Megakruemel Posted April 9, 2014 Share Posted April 9, 2014 yes. Link to comment Share on other sites More sharing options...
liavalenth Posted April 9, 2014 Share Posted April 9, 2014 I could agree with this, but I believe you are being too nice with the amount of mastery per thing. 100 Mastery per inanimate object, 200 per standard unit, 300 for heavies, and 400 for bosses would be how I would do it. Maybe I am too harsh on mastery though... Link to comment Share on other sites More sharing options...
HollowExistence Posted April 9, 2014 Share Posted April 9, 2014 I think this would be excellent to motivate me to scan the enemies Link to comment Share on other sites More sharing options...
sirwarriant12 Posted April 9, 2014 Share Posted April 9, 2014 id love this Link to comment Share on other sites More sharing options...
DaftMeat Posted April 9, 2014 Share Posted April 9, 2014 Scans give Affinity, so they kinda already do. You're welcome. Link to comment Share on other sites More sharing options...
stratmania Posted April 9, 2014 Author Share Posted April 9, 2014 Scans give Affinity, so they kinda already do. You're welcome. They do, but on a "per scan" basis. My suggestion is to actually motivate scanning enemies/objects repeatedly to complete the codex. Link to comment Share on other sites More sharing options...
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