Jump to content
Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

Recommended Posts

Posted

The delay on that skill always gets me, feels as if it should be planned.  As such, less of an invincibility skill and more of a stealth skill.

 

Not to mention that any and all AoE effects will still hit you, thus invalidating invisibility as an invincibility skill whatsoever.

Posted

The delay on that skill always gets me, feels as if it should be planned.  As such, less of an invincibility skill and more of a stealth skill.

 

Not to mention that any and all AoE effects will still hit you, thus invalidating invisibility as an invincibility skill whatsoever.

Simply dodge i guess?

Posted

The delay on that skill always gets me, feels as if it should be planned.  As such, less of an invincibility skill and more of a stealth skill.

 

Not to mention that any and all AoE effects will still hit you, thus invalidating invisibility as an invincibility skill whatsoever.

You can always jump while using it to keep your momentum, same with sliding. But I find that less convenient.

Posted

While AOEs will still hurt you, the fact that they are not directed towards you most of the time makes them that much easier to avoid.

 

It is undeniable that you will take MUCH less damage while invisible, no matter what.

Posted

While AOEs will still hurt you, the fact that they are not directed towards you most of the time makes them that much easier to avoid.

 

It is undeniable that you will take MUCH less damage while invisible, no matter what.

That's VERY situational, and it doesn't really matter if they're aimed at you or not when we're talking either a. multiple napalms firing on tenno around you b. a toxic ancient that you got too close to.

Posted

I still find funny disarming Grineers and dodging their swings at last second.

 

The best a Loki can do with Melee 2.0 is Radial Disarm + Decoy

 

Groups them all up nice and close for you to scythe through. THEN you go invisible to take the x4 melee bonus and stack that on top of combo damage.

 

Once your single-strikes leap into the 5-6 digit range, you will know what the master race truely is.

 

 

No damaging abilities, All of the advantages in melee combat.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...