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melee combat


Eishun
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i liked melee in this game

but it feels a bit floaty

a few suggestion:

-each sword have their own moveset, this one is important since it will expand the gameplay further [it will do as a sidegrade]

-elemental sword will have some kind of animation of the element when swinging [if fire, there is trail of fire, if lighting there is trail of lighting]

-a mellee oriented class? [already bought ash blueprint but i need to farm a lot to get him]

2 melee class i suggest

a tank who can absorb a lot of damage in front [with great sword, halberd,chainsaw sword, add shield while you are at it(replace primary slot)]

the skill is oriented on how he tank [a shield rush, enchant armor, protection/block, charge his weapon and do ranged aoe damage]

and another one is fast and quick type which focuses on dual sword, long sword/ rapier

this one might be a good fast and quick hitter, i would love to see the moveset similar to vergil from DMC series [quick teleport, air blade, rapid slash, judgement cut]

- more weapon variation for sure, want to see spear, axe, great sword, halberd, etc

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