LeMoog Posted April 11, 2014 Posted April 11, 2014 on the melee load out screen all the stances are absent irrespective of the melee aura slots polarity
Kongcha Posted April 11, 2014 Posted April 11, 2014 It has to be the correct weapon. Stance mods have different weapons that they are meant for.
Magicfingers Posted April 11, 2014 Posted April 11, 2014 Katana 1: Tranquil CleaveSword 1: Iron PhoenixSword 2: Crimson DervishDual Sword 1: Crossing SnakesDual Sword 2: Swirling TigerScythe 1: Reaping SpiralScythe 2: Stalking FanFist 1: Seismic PalmFist 2: Fracturing WindHands&Feet 1: Grim FuryHands&Feet 2: Brutal TideStaff 1: Clashing ForestStaff 2: Flailing BranchGlaive 1: Gleaming TalonPolearm 1: Shimmering BlightPolearm 2: Bleeding WillowWhip 1: Burning WaspWhip 2: Coiling ViperDagger 1: Homing FangDagger 2: Pointed WindDual Dagger 1: Gnashing PayaraDual Dagger 2: Sinking TalonAxe/Heavy Sword 1: Cleaving WhirlwindAxe/Heavy Sword 2: Rending CraneHammer 1: Shattering StormHammer 2: Crushing RuinMachete 1: Sundering Weave
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