Davey Posted April 1, 2013 Share Posted April 1, 2013 Hello .I have a question. What are some good mods for Gram? Thanks Link to comment Share on other sites More sharing options...
Tecrys Posted April 1, 2013 Share Posted April 1, 2013 Hi Davey! Charge speed and damage are really good mods for it. Attack speed as well because it doesnt only make your standard attacks faster, it speeds up your attack animation in general which is useful for charge attacks as well. Frost damage is nice for slowing down enemies, electro damage is nice against Corpus because they are vulnerable to it. Don't take pressure point, it seems to affect normal attacks only. I hope that's some useful advice, Tecrys Link to comment Share on other sites More sharing options...
Shaftronics Posted April 1, 2013 Share Posted April 1, 2013 (edited) Fury and Molten Impact (Attack speed and fire damage) makes cutting down infected effortless. The usual Reflex Coil and Killing Blow for Charge attack speed and damage applies as well. The rest is up to preference. I have Sundering Strike for Armor Piercing and Pressure Point for more damage on normal attacks, allowing me to carve up Grineer and Corpus with impunity as well and North Wind for some extra oomph and freezing. Edited April 1, 2013 by Shaftronics Link to comment Share on other sites More sharing options...
Davey Posted April 1, 2013 Author Share Posted April 1, 2013 Hello Tecrys. Thank you very much for your advice. I like to use normal attacks a lot, so maybe I'll take pressure point. I notice you mentioned elemental mods, but left out fire damage, why? Once again, thanks for the help! Link to comment Share on other sites More sharing options...
Davey Posted April 1, 2013 Author Share Posted April 1, 2013 Fury and Molten Impact (Attack speed and fire damage) makes cutting down infected effortless. The usual Reflex Coil and Killing Blow for Charge attack speed and damage applies as well. The rest is up to preference. I have Sundering Strike for Armor Piercing and Pressure Point for more damage on normal attacks, allowing me to carve up Grineer and Corpus with impunity as well and North Wind for some extra oomph and freezing. Thanks, those are some good suggestions aswell. Link to comment Share on other sites More sharing options...
Shaftronics Posted April 1, 2013 Share Posted April 1, 2013 (edited) I don't agree with electric damage. 6 mod slots for a measly 5% is kinda questionable. Edited April 1, 2013 by Shaftronics Link to comment Share on other sites More sharing options...
Dreamwalk3r Posted April 1, 2013 Share Posted April 1, 2013 It's better to swap fire/electric depending on mission and always use charge dmg, charge speed, freeze/ap damage, fire rate, probably critdmg/critrate if you have spare points. Link to comment Share on other sites More sharing options...
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Davey
Hello .I have a question.
What are some good mods for Gram?
Thanks
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