Ulsairi Posted April 11, 2014 Posted April 11, 2014 (edited) Remove Stamina from the game entirely. Make Energy a recharging resource, like Stamina is now (albeit probably slower than Stamina recharges currently.) While these changes may require shifting the balance of enemies upwards to be more challenging and potentially more numerous, I feel that Stamina is a largely useless mechanic in the game that needlessly limits a Tenno's abilities. Aside from perhaps preventing (slowing?) rushing gameplay, I see almost no reason for it to exist other than legacy design. Likewise, Energy, for frames that have no inherent means to regain energy (many of them), is likewise very limiting and makes a Tenno feel less awesome than they should be. Imagine playing Warframe without needing to completely rely on the randomness of energy orb drops, without being almost required to equip the Energy Siphon aura, and without looking around to see if someone's going to play Trinity, much like people looked around for someone to play the Cleric in old school D&D games. Discuss. Edited April 11, 2014 by Nabikasu
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