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Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

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Posted (edited)

Yeah, I'm a bit disappointed. I'm not sure why they nerfed it, and it was never mentioned in the patch notes. I'm not even sure if it was intentional, but it was nerfed either way, so yeah. It might be because combos would be hard to pull off with a +90% swing speed increase. I'd love to see it at a higher percent, though, as it's pretty useless at 30%. Maybe 50% or 60%. Whatever seems acceptable. Also, if any of the devs can see this, can you tell us if the fury nerf was intentional? If so, edit the patch notes and put it in there.

 

 

I bet you expected this to be a rage post, didn't you.

Edited by Arceus255
Posted

Melee timing is all over the place right now. Daggers feel like slo-mo and my Brokk feels like a one hand sword. I would imagine they set Fury low so it didn't make things too complicated and they'll buff it again later when the timing is all worked out.

Posted (edited)

Melee timing is all over the place right now. Daggers feel like slo-mo and my Brokk feels like a one hand sword. I would imagine they set Fury low so it didn't make things too complicated and they'll buff it again later when the timing is all worked out.

This is an interesting and understandable theory. However it was not mentioned in the update. I have no problem with the change, but I do not like it when they change things without telling us. On the other hand this was a big update, so forgetting some things in the information can be forgiven, just please confirm rather this is intentional or accidental.

Edited by liavalenth

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