Scherhardt Posted April 14, 2014 Share Posted April 14, 2014 Or replace gas status from AoE poison cloud to sleep status. :D How fun would it be right? Thoughts? Link to comment Share on other sites More sharing options...
Vargras Posted April 14, 2014 Share Posted April 14, 2014 Given how the Grineer, Corpus, Infested, and Corrupted operate, I really don't understand why you would want to put them to sleep instead of straightup murdering them. Link to comment Share on other sites More sharing options...
Aka_Miso Posted April 14, 2014 Share Posted April 14, 2014 I would die laughing at just the thought of drugging grineer put them to sleep with every shot and just the thought of watching them overdose from being shot to much Link to comment Share on other sites More sharing options...
TheVerdict Posted April 14, 2014 Share Posted April 14, 2014 I would agree with you on this one cause the idea is not that bad. It would bring the name "ninja" in warframe to a whole different level. Link to comment Share on other sites More sharing options...
HexCaliber Posted April 14, 2014 Share Posted April 14, 2014 I would rather shoot, hack, blow up and generally disembowel every living creature in the verse so I can steal their phat loots, rather than send them off to commune with fairies; just saying. Link to comment Share on other sites More sharing options...
StrifeSan Posted April 14, 2014 Share Posted April 14, 2014 Death and nothing less! but really, why would you want to tranq? Link to comment Share on other sites More sharing options...
Skarmax Posted April 14, 2014 Share Posted April 14, 2014 Or replace gas status from AoE poison cloud to sleep status. :D How fun would it be right? Thoughts? no point in this right now but MAYBE in the future, when stealth 1.0 is implemented Link to comment Share on other sites More sharing options...
Scherhardt Posted April 14, 2014 Author Share Posted April 14, 2014 I would die laughing at just the thought of drugging grineer put them to sleep with every shot and just the thought of watching them overdose from being shot to much My thoughts exactly. :D Link to comment Share on other sites More sharing options...
Dalu__Ka Posted April 14, 2014 Share Posted April 14, 2014 Oktoberfest! Link to comment Share on other sites More sharing options...
(PSN)NicoTheSneakyGuy Posted April 14, 2014 Share Posted April 14, 2014 Yes, I want to put them to sleep and then drag and let go of their bodies to see if they drop additional loot. (If you get the reference, You played a good game.) Link to comment Share on other sites More sharing options...
Unchained Posted April 14, 2014 Share Posted April 14, 2014 Yes, I want to put them to sleep and then drag and let go of their bodies to see if they drop additional loot. (If you get the reference, You played a good game.) Let me gues, you plan to abush them using a cardboard box? ;) Link to comment Share on other sites More sharing options...
Scherhardt Posted April 14, 2014 Author Share Posted April 14, 2014 no point in this right now but MAYBE in the future, when stealth 1.0 is implemented Woah, that's a nice idea. I was just posting this for fun tho but seriously now that I think about it that would be awesome with stealth 1.0. Link to comment Share on other sites More sharing options...
paul62626 Posted April 14, 2014 Share Posted April 14, 2014 why not just a mod that changes how the acrid works? Link to comment Share on other sites More sharing options...
(PSN)octus Posted April 14, 2014 Share Posted April 14, 2014 Yes, I want to put them to sleep and then drag and let go of their bodies to see if they drop additional loot. (If you get the reference, You played a good game.) ! Link to comment Share on other sites More sharing options...
direcyphre Posted April 14, 2014 Share Posted April 14, 2014 It's sort of a good idea when you consider all the other elemental effects. There is already a DoT with fire, Freeze slows, Electricity stuns, so something that puts them to sleep would be interesting. It could be like an extended knockdown, only highly effective if you intend to stealth something. And it would all work too, if it weren't for those dern Moas and Osprey. Link to comment Share on other sites More sharing options...
FR3NZ4 Posted April 14, 2014 Share Posted April 14, 2014 Or replace gas status from AoE poison cloud to sleep status. :D How fun would it be right? Thoughts? +! i want grineer heavy gunner. Link to comment Share on other sites More sharing options...
Scherhardt Posted April 14, 2014 Author Share Posted April 14, 2014 Yes, I want to put them to sleep and then drag and let go of their bodies to see if they drop additional loot. (If you get the reference, You played a good game.) Played it, not saying what game tho. Good idea for incentive to stealth. Link to comment Share on other sites More sharing options...
MDRLOz Posted April 14, 2014 Share Posted April 14, 2014 Could be useful for stealth gameplay. Make guards fall asleep rather then kill. Gives better rewards at end... when stealth 1.0 is implemented. Link to comment Share on other sites More sharing options...
FR3NZ4 Posted April 14, 2014 Share Posted April 14, 2014 WE NEED A JAIL INSIDE DOJO TOO! I WANT TO TAKE TRANQUILIZED ENEMIES INTO JAIL! Link to comment Share on other sites More sharing options...
Scherhardt Posted April 14, 2014 Author Share Posted April 14, 2014 Death and nothing less! but really, why would you want to tranq? The nostalgia. I grew playing stealth games. I don't see why not? Making enemies sleep is ninja moves. Link to comment Share on other sites More sharing options...
Escantell Posted April 14, 2014 Share Posted April 14, 2014 Could be useful for stealth gameplay. Make guards fall asleep rather then kill. Gives better rewards at end... when stealth 1.0 is implemented. That would be my idea, bonus for not setting off alarm/ not kiling anyone. makes stealthing worth the effort. Another possible idea is a capture mission where you have to find a target and knock them out, then cary them to the exit. Link to comment Share on other sites More sharing options...
NjaII Posted April 14, 2014 Share Posted April 14, 2014 I am already tranquilizing them. Definitely. Link to comment Share on other sites More sharing options...
Escantell Posted April 14, 2014 Share Posted April 14, 2014 WE NEED A JAIL INSIDE DOJO TOO! I WANT TO TAKE TRANQUILIZED ENEMIES INTO JAIL! in all seriousness, having somthing like this implimented, being able to capture enemies for use in your dojo, would be really cool. lets say.... kubrow research requires you to have captured certain enemies in order to create them (ie you use the corpus, grineer and infested as spare parts and base material for it) it could be interesting, so that you actually have to carry a body to extraction in order to use it. or just a room sorta like the trophy room with slots to show who you've bothered to capture would be cool. Link to comment Share on other sites More sharing options...
Nosebleed Posted April 14, 2014 Share Posted April 14, 2014 Yes please.I'd like to do a pacifist run someday in WF. Link to comment Share on other sites More sharing options...
Morec0 Posted April 14, 2014 Share Posted April 14, 2014 (edited) Given how the Grineer, Corpus, Infested, and Corrupted operate, I really don't understand why you would want to put them to sleep instead of straightup murdering them. Stealth? Knock them out, then stealth up and execute them one by one. Not everyone wants only run-and-gun gameplay. And this kind of weapon would be GREAT for Stealth 2.0! Would greatly increase the playability! Only, maybe not "Tranq" so much as "stasis" - Tranq implies knocking them out which implies them falling over which would making thing seem suspicious moreso than Grineer #34 just standing at his post - plus stasis juts has a more sci-fi feel and could have a better visual indicator that it's working! Edited April 14, 2014 by Morec0 Link to comment Share on other sites More sharing options...
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