Necr0Ra1se Posted April 15, 2014 Share Posted April 15, 2014 Sorry for my English.It would be cool if oxygen loss rate dependent on squad size. It will be logical: less people more oxygen.For example:4 players - what we have in game now.3 players - -25% loss rate of oxygen2 players - -50%1 player - -75%it would help players who like do solo surv to stay longer Link to comment Share on other sites More sharing options...
blackflashcannon Posted April 15, 2014 Share Posted April 15, 2014 i think usage already scales Link to comment Share on other sites More sharing options...
Detheroc Posted April 15, 2014 Share Posted April 15, 2014 i think usage already scales If so, its minor. Too low considering the lower enemy spawn numbers. Link to comment Share on other sites More sharing options...
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