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Grineer Invasion Pod Gets Stuck


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When on an invasion mission siding with the grineer, the pod my team needed to travel to another part of the map got stuck and my entire team had to abandon the mission.  The pod appeared in the bay, but it did not raise or open the hatch for us to go inside.


I can only speculate that faulty grineer engineering caused the failure of this mission.


I have a screenshot of this here after two had already left.  The hatch is shut and nothing we tried reset the pod: 


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