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Valkyr Warframe Abilities Suggestion !


HatsuMoB
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Rip Line - Allows player to pull themselves by holding the 1 button instead of fixing a pull strength. ( optional )

 

Warcry - Energy cost be lowered to 50 , remove slowing effect on enermies. Giving it something alternative to speed of Volt

 

Paralysis - Energy cost should be zero ( optional ), retain the shield depletions. Remove the effect of performing stealth kill upon affected enermies because its crap and NO ONE would like to kill one when they manage to stun many enermies. Another rework is that it should replenish energies by X amount by either upon casting it or killing affected enermies. The energy replenishing part is there because of the energy hungry skills she had.

 

Hysteria - Attacking animation should be changed from punching to slashings with claws, this would allow easier hit rate...Or we can actually retain the punching but increasing the hit box for it so that it lands easily instead of giving out nothing. Anyway i seriously think the punching animation should be changed into something more ferocious...she is punching out NOT like a berserker...LOOK at berserk Lori in king of fighter....Fierce and not using trained punches like how our poor valkyr do...

In addition to the Melee 2.0 --> where all the melee can do a combo damage multiplication...Hysteria would need to be buffed in terms of damage since all melee would be able to do 2x damage with enough combo...i would suggest the available of the Elemental damage, status chance, speed, proc (Berserker, Melee Channel, etc.), charge damage/speed, range, faction damage, and physical damage (IPS) mods to have effect on Hysteria.

 

I hope that you would take into account of what i said because that would really make all the valkyr users happy

Edited by HatsuMoB
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I actually agree with some of these point, specifically for Hysteria, and a sort of rework close to Paralysis. Ripline simple needs to have a 10e cost then it would be great, but apparently if something does 20 damage to an enemy it needs to hold the frame back to else it becomes too OPed.

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Paralysis used to be good in conjunction with Hysteria when it took into account of the weapons you used. Stealth attack from Paralysis most of the time allows you to instantly kill high level enemies(100+) with ridiculous armor values, both Warframe and Dual Ichors modded correctly lets you hit up to pure 20k+ damage. 

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To Leriel, yes i know stealth attack is good for high armour fellows but..you can do better with normal hitting every enermies and gaining energy to cast something else no? Such as hysteria and warcry...maybe rip line when needed..I made this suggestion is because i personally feel that this is how a melee specialist class( as a berserker too not an assasin who excels at single target kills)should be..still..the most important is the hitbox of the hysteria

Edited by HatsuMoB
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