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Dojo | Freeze When Entering New Dojo Room.


ZackNeutron
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Almost all the time when I want to access or enter new Dojo Room like Mosaic Garden, I'm always freeze.

 

Freeze happen when: 

 

1.) After entering Mosaic Garden and you still there, and then one of clan member join your session. Then, suddenly the warframe stuck, can't move for few seconds or maybe 1 - 2 minutes freeze and then back to normal again or if I'm lucky, I can't move until all people who join my session disconnected. When this happen, you can still move the camera. This is happen to all of clan member and stuck together in 1 room.

 

 

2.) Before entering Mosaic Garden, move slowly. If the door can't open like normally or like another door, try to force go through door and it will be stuck at the door and door can't be open forever.

 

You can try with your Dojo Mosaic Garden.

 

Anyone having problem like this? Or just our clan?

 

 

 

WarframeDojo-tile.jpg

Edited by ZackNeutron
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Fnt7ll9.jpg

 

Note that i just turned the camera around, I'm in one place (I like that even while stationary, I have motion blur on me, kinda interesting to see where the motion blur is applied). It seems that this mostly happens if I'm not alone in the dojo - but not exclusively (also it doesn't seem to matter whether or not I'm the host/client).

 

And indeed it mostly happens when you try to enter a room.

 

As far as I can tell, the problem might be caused (at least partially) by the dojo being separated into different floors. For example our dojo consists of 3 floors, all 3 levels built in a circular pattern (mutliple routes to a single target) thus maybe the game just doesn't know what to do... the map for example is usually pretty bugged (showing multiple floors upon each other, but not precisely, like part of the 1st floor burned into it etc), but only the minimap, when you bring out the big one, that is fine (though doesn't show the floor which you just arrived on until you exit and go surprisingly far from the elevator room).

 

Something is surely afoot. Even thought about that the problem's root might have a connection to the usual problem of nav-points being all over the place during missions... but since it's not me programming the game I can only guess.

Edited by K_Shiro
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Like this?

 

Fnt7ll9.jpg

 

Note that i just turned the camera around, I'm in one place (I like that even while stationary, I have motion blur on me, kinda interesting to see where the motion blur is applied). It seems that this mostly happens if I'm not alone in the dojo - but not exclusively (also it doesn't seem to matter whether or not I'm the host/client).

 

And indeed it mostly happens when you try to enter a room.

 

As far as I can tell, the problem might be caused (at least partially) by the dojo being separated into different floors. For example our dojo consists of 3 floors, all 3 levels built in a circular pattern (mutliple routes to a single target) thus maybe the game just doesn't know what to do... the map for example is usually pretty bugged (showing multiple floors upon each other, but not precisely, like part of the 1st floor burned into it etc), but only the minimap, when you bring out the big one, that is fine (though doesn't show the floor which you just arrived on until you exit and go surprisingly far from the elevator room).

 

Something is surely afoot. Even thought about that the problem's root might have a connection to the usual problem of nav-points being all over the place during missions... but since it's not me programming the game I can only guess.

 

Yes, that's it. That's the problem.

Thanks to clarifying this problem.

 

So today, I decided went to Dojo to check again. Back then, I usually rushing to new Dojo room and got stuck before or after entering it.

But, it's odd now. This become happen rarely. But the door respond is slow when the door want to open if there any player that want to go in.

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