Marshall Posted April 23, 2014 Posted April 23, 2014 ...we want Stealth 2.0! Update 14 or 15 should deliver, DE :3 Anybody else hyped about possibly new stealth mechanics and rewards in Warframe?
BrotherIcarus Posted April 23, 2014 Posted April 23, 2014 I agree totally. I am almost rank 15 and of late all I have been doing is stealth runs and well it is not actually worth it over a normal run in game and that diminishes it in comparison.
Valiant Posted April 23, 2014 Posted April 23, 2014 I'd rather have them focus on something else than another '2.0'. Proper fix, polish and rework update please.
BrotherIcarus Posted April 23, 2014 Posted April 23, 2014 I'd rather have them focus on something else than another '2.0'. Proper fix, polish and rework update please. That is what the "2.0's" are.
Valiant Posted April 23, 2014 Posted April 23, 2014 That is what the "2.0's" are. Not entirely. But no, again, no 2.0's.
KittyDarkling Posted April 23, 2014 Posted April 23, 2014 It was already stated that there would not be a "Stealth 1.0" DE has stated they will be trying to get stealth working in small bursts. Also worth noting, DE's attention will likely be on the focus system and Proxy wars system next.
BrotherIcarus Posted April 23, 2014 Posted April 23, 2014 Not entirely. But no, again, no 2.0's. The whole 2.0 term is just a phrase adopted by the community its meaning is exactly the same no matter what you call it.
AlchemistMute Posted April 23, 2014 Posted April 23, 2014 (edited) Not entirely. But no, again, no 2.0's. How is a second, refined, patched, overhauled and updated version not the same as what you are describing? Edited April 23, 2014 by AlchemistMute
Caernarvon Posted April 23, 2014 Posted April 23, 2014 Movement 2.0 is sorely needed. Movement in Warframe is very clunky. Badlands 2.0 too. Current clan war system is crap.
Valiant Posted April 23, 2014 Posted April 23, 2014 (edited) How is a second, refined, patched, overhauled and updated version not the same as what you are describing? Polishing, fixing and reworking (i.e. frame changes and refining physics for example) are not what I see as a 2.0. They're smaller adjustments and not 'as' significant. I wouldn't call the readjustment of Frost a 'Frost 2.0'. 2.0's are massive readjustments and improvements. Taking on entirely new directions and systems. As I said, I'm not after yet another overhaul. Fix and improve what we currently have (as we clearly have many bugs and outlying issues and areas which are not planned for an overhaul) then consider a new '2.0'. Edited April 23, 2014 by Naith
fatpig84 Posted April 23, 2014 Posted April 23, 2014 (edited) I want Void/OD 2.0 which will lead to RNG 2.0 Simply put more Void / OD maps means far less clutter in the current maps. Have you guys seen the loot tables in Void survivals ??! Edited April 23, 2014 by fatpig84
LoRDxDeMoN Posted April 23, 2014 Posted April 23, 2014 ...we want Stealth 2.0! Speak for yourself. I don't want it.
Marshall Posted April 23, 2014 Author Posted April 23, 2014 Speak for yourself. I don't want it. hehe, I know plenty of fellas who agree :P
NevanChambers Posted April 23, 2014 Posted April 23, 2014 It's coming but from the mouths of devs it's the death of a thousands cuts and not a single focused project like the previous 2.0 have been.
Shehriazad Posted April 23, 2014 Posted April 23, 2014 Stealth 1.0 (we dont have that yet) is not more important than finally getting real content into the game via Focus system and Quest system (of which part is Vors Prize).A real stealth system, that will be ignored by everyone but the solo players and a few oddballs...really does not have a higher priority than quests or focus.
Shehriazad Posted April 23, 2014 Posted April 23, 2014 Movement 2.0 is sorely needed. Movement in Warframe is very clunky. Badlands 2.0 too. Current clan war system is crap. There is already an extensive Dev post about how the Badlands will expand an change (the changes are QUITE drastic)
Noja87 Posted April 23, 2014 Posted April 23, 2014 No i dont want that right now. I prefer if they took 1 big update to go back and revisit Warframes to balance them and change some things. Also fix movements, parkour. I have more challenge fighting with the game when trying to jump over a crate or wall run than fighting Vay Hek.
W00DSTER Posted April 23, 2014 Posted April 23, 2014 (edited) Movement 2.0 is sorely needed. Movement in Warframe is very clunky. so are the maps and tilesets Edited April 23, 2014 by W00DSTER
AuroraSonicBoom Posted April 23, 2014 Posted April 23, 2014 I'd be happy if the game offered more for stealth gameplay, but at this point even normal gameplay is nothing but a mindless killfest, something that has to change if they want the game to provide people with fun(challenging) replayable content. Basic enemy AI 2.0 would improve the game througout, not just a part of it.
Deidaku Posted April 23, 2014 Posted April 23, 2014 Movement 2.0 and stealth 1.0 should be worked on as one
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