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Posted (edited)

So, I joined a random online match in Cambria for Neurodes farming.

It's a nice run, with Ember Prime and Nekros.

 

G are always the nice sign of something good, right? So all of us go rush into the mark.

And voila! we're back at the early portion of the map, with the timer going on, and the gates are closed.

Strangely, the enemies keep popping out even when the gates are closed. Like they suddenly found out the way to teleport.

 

To put it short, based on my observation, we all stuck in the pre-alert state of the Survival map, but we can't hack the console to open the gate. So, we stayed, and stayed, and stayed. Until we all die in the most epic way, 300 style.

 

Not that we didn't tried to find another exit. Oh, we tried jumping through the hole in the horizontal fences on the right, and also tried to climb the cliff on the right side, over and over. Unfortunately, that gate is a massive c-blocker, armed with invisible wall, that treated us with the same way as when you fall down to a hole/river. Haven't tried with Zephyr and Vauban yet, but I suspect they will suffer the same fate as us 3

 

This bug could be the idea for a new type of mission (straight hallway defense, 300/ Helms Deep style), but that's another matter. Please take a look at this matter DE.

 

Here's the album of the said mission. Note the timer and where the loot drops

http://imgur.com/a/tXo0b/embed#0

Edited by Lorche
Posted (edited)

Same Problem happened with our group.

It started after the host switched for us though, then everyone tele'd to the spawn room and we all died a horrible death by fire.

( Curse you Napalm )

We had a Nova and her tele-majig went though the invisible wall, but like above, it just put us back in the now growing pile of dead Grineer and Tenno. 

 

Also looking at the Pictures it looks like both our groups got sucked into the same Area so I don't know if its just that room or not

Edited by SilentWeirdo

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