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If Anything, Oberon Need Trinity's God Mode For His Healing Ability.


BloodKitten
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just a thought, it will not be overpowered as the effect go off the moment a player reach thier max health, and it dosent work if your on full health already, i do see it as balanced this way.

 

DE please consider.

Edited by BloodHungryKitten
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Yes. Let's get rid of one damage immunity skill, and then give it to another frame, because reasons.

your not getting it.... his healing stop working if a player is on full health, so the moment a player get back to full health, they loose thier individual immunity untill they actually loose health when oberon is casting it again.

 

example, the heal last for 1 minute (example) but a player, getting to full health in 3 seconds, the player will loose the immunity and will not be healed if loosing health unless oberon casts it again, its how the skill currently work anyway.

Edited by BloodHungryKitten
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Oh you mean letting the ability last for the whole duration, regardless of health state. That's reasonable.

 

I don't see the relation with Blessing though.

yea, you will not be beniffiting from invincibility if your not being healed by oberon or on full health, with trinity, its invincibility reguardless if you need health or not.

 

so basicly, they invicibility frame will be decided by how long it take you to get back to full health, wich DE can increase the heal per second to make the duration shorter.

Edited by BloodHungryKitten
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