-Ex-Gamer- Posted April 26, 2014 Share Posted April 26, 2014 is DE working on the Solar Rails/Dark Sectors too? Link to comment Share on other sites More sharing options...
Buddhakingpen Posted April 26, 2014 Share Posted April 26, 2014 That roll change :) this will officially be my favorite update until a saryn contagion buff. Link to comment Share on other sites More sharing options...
Saurutobi Posted April 26, 2014 Share Posted April 26, 2014 As of this update, I am not getting Alert rewards. I did a 9k + Vauban Helmet Blueprint mission. No cash or Blueprint. Did a 9k+Orokin Catalyst Blueprint. No cash or Blueprint. Please help, and give me my rewards, I'd very much like to finally build my vauban. -Saurutobi Link to comment Share on other sites More sharing options...
ItachiX42 Posted April 26, 2014 Share Posted April 26, 2014 Need help with the new melee attack key for controller users! (In case you guys ask Im only using a controller for meleeing, feels more comfortable.) Please fix this DE!!! T_T Link to comment Share on other sites More sharing options...
ItachiX42 Posted April 26, 2014 Share Posted April 26, 2014 YES! Im having the exact same problem. Please DE, fix this! Link to comment Share on other sites More sharing options...
harmonizeddeath Posted April 26, 2014 Share Posted April 26, 2014 Soooo... When do we get the Valkyr Hysteria damage fixes? ... She's weak to the point of being relatively useless past... Let's say Neptune, and that might be pushing it.I'm only upset because she used to have this great, overlooked, potential for use in end-game missions. Now, well. Blech, is what I can say about it. But anyway, thanks DE. Love that I'm no longer the "cracked-out gymnast". Link to comment Share on other sites More sharing options...
Taurus2g1 Posted April 26, 2014 Share Posted April 26, 2014 Changes: There are now separate "Quick Melee" and "Melee Attack" key bindings. I see this change was made for the keyboard and mouse users, but not the controller users. Is that being worked on? Link to comment Share on other sites More sharing options...
ecchi-tomodachi Posted April 26, 2014 Share Posted April 26, 2014 Roll animations will no longer play automatically after sprinting and jumping. Rolls will now only play when the player drops far enough and are moving forward. ABOUT TIME! My god this was annoying! Link to comment Share on other sites More sharing options...
Sidonias Posted April 26, 2014 Share Posted April 26, 2014 melee attack is not an option for the controlers Link to comment Share on other sites More sharing options...
Ianrama Posted April 26, 2014 Share Posted April 26, 2014 Additions (from Devstream #27): Roll animations will no longer play automatically after sprinting and jumping. Rolls will now only play when the player drops far enough and are moving forward. At last! :) Now i'm one sliding-jumping-happy-tenno! :) :D Thanks, DE! Link to comment Share on other sites More sharing options...
Guest Posted April 26, 2014 Share Posted April 26, 2014 Roll animations will no longer play automatically after sprinting and jumping. Rolls will now only play when the player drops far enough and are moving forward. Best update ever. Link to comment Share on other sites More sharing options...
ThiccAsh Posted April 26, 2014 Share Posted April 26, 2014 are u gonna do something about the controller button configureration for the melee atks? Link to comment Share on other sites More sharing options...
-BM-Sturg Posted April 26, 2014 Share Posted April 26, 2014 Thanks DE :) Link to comment Share on other sites More sharing options...
YangPingXue Posted April 26, 2014 Share Posted April 26, 2014 Um I use a controller to play on PC.. and with the new key binding for the melee, it seems I cannot melee. Only Quick Melee was Bindable Link to comment Share on other sites More sharing options...
EvanDoomguyTX Posted April 26, 2014 Share Posted April 26, 2014 are u gonna do something about the controller button configureration for the melee atks? I don't even think they're working right now, have to wait till tomorrow. :/ Link to comment Share on other sites More sharing options...
yomamaisonfier Posted April 26, 2014 Share Posted April 26, 2014 Please please PLEASE turn the idle animations off when customizing colors... It's such a small thing, yet so very aggrivating when I'm trying to find out what a color changes on a gun, and the idiot starts waving it around... Link to comment Share on other sites More sharing options...
-Himari- Posted April 26, 2014 Share Posted April 26, 2014 Can always appreciate new combos. Link to comment Share on other sites More sharing options...
gmtfender Posted April 26, 2014 Share Posted April 26, 2014 (edited) This is really awesome stuff DE but pls, pls, PLS check the bugs section for the melee problems all pc controller users are experiencing!! You've probably already been made aware but there is no key for "Melee Attack" at all rendering the absolutely amazing melee 2.0 useless to all controller users. I love what you've done with this game and I hope this gets fixed soon so I can enjoy all the awesomness that you've released with u13 :D Edited April 26, 2014 by gmtfender Link to comment Share on other sites More sharing options...
Arnar2k Posted April 26, 2014 Share Posted April 26, 2014 Roll animations will no longer play automatically after sprinting and jumping. Rolls will now only play when the player drops far enough and are moving forward. hell yea!! thanks DE Link to comment Share on other sites More sharing options...
SoanoS Posted April 26, 2014 Share Posted April 26, 2014 (edited) Thank you for the perma-roll fix, it was getting very frustrating, especially on Jungle tile-sets where you could literally end up rolling downhill forever and off the map with absolutely no control over your character. Not sure what to think of the new stances... I really hope they will be easier to acquire than the current ones. For example: Gleaming Talon/Leech Ospreys, seriously? Those are rarer than rocking-horse shjt to begin with. And the last bit of feedback I'd like to give is that last night, during livestream, I did a 40 minute T2 Orokin Void Survival with my friend, and both of us got absolutely nothing as a reward because of the black screen and automatic logout. Lost Ankyros Prime Gauntlet I had been working hard for. I hope the server doesn't shjt itself again when I do the catalyst alert later today. Server stability needs to be improved, losing progress because of a random disconnect is unacceptable. Stop hiding behind the beta shield already. Edited April 26, 2014 by SoanoS Link to comment Share on other sites More sharing options...
-CM-Saymus Posted April 26, 2014 Share Posted April 26, 2014 Thank you. Link to comment Share on other sites More sharing options...
coltonedwards93 Posted April 26, 2014 Share Posted April 26, 2014 you guys seem to of forgotten to add the "Melee Attack" binding for controllers D: Link to comment Share on other sites More sharing options...
shadowsoul360 Posted April 26, 2014 Share Posted April 26, 2014 Thanks for the update, but im still having this glitch where somtimes when i go down i cant move at all even when im revived i cant move or shoot and this also prevented me from getting the new mod today for katana my team found one and i was just stuck the whole time, please fix this glitch Link to comment Share on other sites More sharing options...
joniksus Posted April 26, 2014 Share Posted April 26, 2014 Great, a new Catanna (Nikana) stance! The "Tranquil Cleave" is a bitt boring for me. Small suggestion about new Amprex rifle: It should fire a continous beam of electrisity but now it looks like it just shoots tiny sparks of it (does not have the powerfull feal I expected). Thx for all the hard work you guys putt in this game - I freakin' love it :) Link to comment Share on other sites More sharing options...
Thunder_Chief Posted April 26, 2014 Share Posted April 26, 2014 Additions (from Devstream #27): Added new Katana Stance - Decisive Judgment, including new Combos! Added new combos for the following weapons: New Glaive Weapon Combos! New Scythe Weapon Combos! New Staff Weapon Combos! Fixed an issue with the Rejuvenation Aura mod not healing Sentinel health. Thank you, thank you, thank you, thank you! On that last bit, does this also affect Oberon's Renewal? It also has not been healing sentinels as one would expect. Will check in-game very soon. If it is not fixed, please address! Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts