RoninJed Posted April 29, 2014 Share Posted April 29, 2014 (edited) There can't be any real endgame in WF, just really hard content and then another really hard content etc... Diablo 3 has 4 player co-op and is pve game that has endgame. I'm sorry but saying warframe can't have any endgame is stupid. Edited April 29, 2014 by RoninJed Link to comment Share on other sites More sharing options...
YourBusDriver Posted April 29, 2014 Share Posted April 29, 2014 For me endgame begin in WF at 45/55 minutes in survival and wave 60 in defense. people who said that there's no challenging content are wrong and arrogant, they just have to try to reach 1 hour in solo T3 survival with a Volt or a saryn... Even with a maxed Trinity you'll have real difficulties to reach some point, that's challenging. ps : yes for me it's fun to try to stay more than 1 hour in whatever survival and for me it's "endgame", even with a Trinity and a Nova... You can't exactly reach that with Trinity anymore... lol. Link to comment Share on other sites More sharing options...
YourBusDriver Posted April 29, 2014 Share Posted April 29, 2014 (edited) Confused brother over here. end·game ˈen(d)ˌgām/ noun 1. the final stage of a game such as chess or bridge, when few pieces or cards remain. "Pussy &#! S#&$ no decent person wants in warframe, jk. Calm thy $* now!" Basically, endgame is temporary closure for people. Especially those who went grinding for 200+ hours, and acheived everything they possibly could; and/or those who dumped ridiculous amounts of cash on this game expecting no resistance. For the people whom took no survivors - blame yourselves. You have to drain these kinds of games slowly. People pump this S#&$ like heroin and expect to get the same gaming high every-time... dumb asses. That being said, this game need endgame... what did I just say? Oh, you though I hated endgame, didn't you? Well you're wrong, but thank you for reading this far... Even for appreciate players like myself - whom used this game like an uncle's rented mule - the game play has gone stale. At this time, something is required to stave off player's insatiable appetite for new game play in-order to give DE time enough to procure a major update. This update would include so much material, not even $100, or even $1000 can scratch its surface. Its the kind of content that even P2Ps have to grind for. I'm talking game play you get lost in - the kind you eat up, and give up because you've had too godamn much. I feel DE has the skills - not to mention they want to pay the bills. Endgame would rake in some quick cash, giving the developers the elbow room to really let their creative imaginations soar, and make this game greater than the first time we all sank our teeth into it. The question remains, what defines this game's version of endgame? BTW, Endgame can also include Replay Value Edited April 29, 2014 by YourBusDriver Link to comment Share on other sites More sharing options...
Zkorp Posted April 29, 2014 Share Posted April 29, 2014 Diablo 3 has 4 player co-op and is pve game that has endgame. I'm sorry but saying warframe can't have any endgame is stupid. What's endgame ? because you kill Diablo or whatever the new one is, is this endgame ? Variable selectable level of difficulties in order to farm the usual content is what you call endgame ? Sorry but no. WoW raids where endgame, a true endgame that you have to be level 60 (max) just in order to put a foot inside. For 40 players (yeah 40 lol), insanely difficult choregraphies and needed dps etc... Link to comment Share on other sites More sharing options...
VoidWraith Posted April 29, 2014 Share Posted April 29, 2014 Confused brother over here. Endgame, from what I understand of it; Is basically surviving and doing well on high end survival and defense missions. Like Tower 3 Defense/Survival. Enemies start at around level 25s? and progress higher and higher. It reaches the point where enemies can basically just kill you with 1 shot. But you must do all you can to survive or defend the pod none the less. Link to comment Share on other sites More sharing options...
RoninJed Posted April 29, 2014 Share Posted April 29, 2014 What's endgame ? because you kill Diablo or whatever the new one is, is this endgame ? Variable selectable level of difficulties in order to farm the usual content is what you call endgame ? Sorry but no. WoW raids where endgame, a true endgame that you have to be level 60 (max) just in order to put a foot inside. For 40 players (yeah 40 lol), insanely difficult choregraphies and needed dps etc... Lol I've heard people criticize D3 for being to much like WoW. I don't know if you've ever played D3 or quit before paragon levels were added but D3 does have endgame (especially after RoS expansion). Jumping on the D3 hate train is no longer the cool thing to do btw;) Link to comment Share on other sites More sharing options...
(PSN)Dsiski26 Posted April 29, 2014 Author Share Posted April 29, 2014 While true in a large way; the key factor in chess and similar games is the competition. The sense of achievement in defeating an (hopefully) intelligent opponent with relatively equal footing. You don't get that in warframe... You get near mindless aimbots that run on super predictable pathing and attack procedures where the difficulty really only comes from statistical manipulation of defense and damage. There are no real tactics, no real in depth strategies and no real challenge outside of the bullet sponge / insta death hurdles so there isn't really a wide gap to progress in terms of individual skill. Now try suggesting anything even remotely resembling competition on the forum and see what a warm reception you get. I've been saying >since closed beta< this game desperately needs some form of real, meaningful competition and the rails are at least an attempt at that... even if they are really just more non-competitive boring brainless PvE bot battles loosely tossed at a system that feels like competition. So lets look at Warframe seriously... It has it's core gameplay, which is fairly solid and the *only* reason I have toughed it out this long; and then is has neigh endless grind. The AI never gets terribly smarter, maybe some newer enemy types along the way that mix it up some, but they never use anything resembling any sort of tactics (and yes, I happily accept that this is a limitation of design) so there really isn't a significant skill ceiling to try to break... Most frames easily dispatch the overwhelming bulk of content with a single button press (usually 4) and there is all the trappings of a progression system without a real reason to progress outside of being able to go grind in areas with better bullet sponges. So early in the game you get this idea reinforced that the goal is to get a good loadout, and go play... but then what? You have a set of weapons you really enjoy, you got it tuned out to be a force of sheer destruction and then....? No pvp No competition Boring AI Almost zero story... you can STILL sum up the entire story of warframe on a bar napkin. What does that leave? Grinding gear and leveling a bunch of weapons, the bulk of which are either another gun with slightly different stats or just are completely and utterly outclassed by another weapon and really the only reason to do anything with them is to grind mastery and dump it. Some of you reference endgame like it's some kind of con game to trick players into thinking they are doing something. The most successful games on the market all put a strong emphasis on stuff you do after maxing out your levels that you NEED to be at level cap to participate in. Keep telling yourself that you can think like the local convenience store and wind up the next walmart. Couldn't agree more!! Link to comment Share on other sites More sharing options...
Zkorp Posted April 29, 2014 Share Posted April 29, 2014 I've just 1000 hours on this moronics Disney like bloody D3 (stopped at 45 max parangons in soft, and 15 in HC)(I had nothing more interresting to do at this time, yes it's happen...)... And no, I've not bought the expansion but I've people playing it (at work), and let me jump on the hate train I want please. Farming the same map with different level of difficulties with a slider is not an endgame, it's a dev trick... At best. Link to comment Share on other sites More sharing options...
notionphil Posted April 29, 2014 Share Posted April 29, 2014 Lets just use DE Steve's slightly paraphrased definition (bc I don't feel like looking it up): "Endgame is a combination of what you do at level cap, and what adds systemic replay to Warframe" Basically, its something that is enjoyable for its own sake, not for progressions' sake. It also may include an alternate progression mechanism that starts AFTER the traditional progression mech (mod/mastery/gear farm). It will probably also include dynamically generated or user generated content. Link to comment Share on other sites More sharing options...
RoninJed Posted April 29, 2014 Share Posted April 29, 2014 I've just 1000 hours on this moronics Disney like bloody D3 (stopped at 45 max parangons in soft, and 15 in HC)(I had nothing more interresting to do at this time, yes it's happen...)... And no, I've not bought the expansion but I've people playing it (at work), and let me jump on the hate train I want please. Farming the same map with different level of difficulties with a slider is not an endgame, it's a dev trick... At best. Ummm 1000 hours and you only have 45 max paragon levels and 15 on hardcore? So D3 had no endgame going then when you played it and has no endgame now? I know when I have nothing interesting to do I put 1000 hours in a game I hate;) Link to comment Share on other sites More sharing options...
KingTaro Posted April 29, 2014 Share Posted April 29, 2014 Here are a few things I'd like to have as endgame: 1. Endless Boss Exterminate: Each wave, a few random bosses will spawn and you'll need to kill all the bosses to procceed to the next wave. As their level increases wave after wave, each 5 waves, the ammount of bosses will add up as well. Wave 1: 3 bosses Wave 6: 6 bosses Wave 11: 9 bosses ... Also, to prevent people from sitting in one safe place, there will be a magical insta-kill laser beam from the sky firing each 15 sec on the location where you were last spotted. The beam will have a 10 meter radius and you'll get a 5 sec warning to get out of there. After that, the location will be lit on fire that deals insane DoT damage for 10 sec. To prevent you from rushing back right after the beam to your safe location. 2. Level increasing nodes I want a new planet with a few nodes that have a few different mission types. Like 1 corpus exterminate, 1 grineer ext, 1 infested ext, 1 corpus sabotage, 1 grineer sabotage, etc. The level on those nodes will be starting off at 40. And each time you clear the mission, the level of that node will increase by 20%. So 40, 48, 58,... And there is no end. Also, we'll need a ranking system for this to see who got to the highest level so far on each node. Not sure how it will work with multiplayer. Just throwing in a rough sketch. Link to comment Share on other sites More sharing options...
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