se05239 Posted April 30, 2014 Share Posted April 30, 2014 I made a fairly simple demonstration using my awesome photo-shopping abilities. Suggestion is fairly simple. A third bar, near the health and shields, that show Iron Skin's durability. It could greatly aid Rhino players in knowing how much is left before Iron Skin breaks. Additionally, a display showing Iron Skin's durability in percentages could be applied on the ability's icon, similar how certain ability timers work on other Warframes. Link to comment Share on other sites More sharing options...
tveeggad Posted May 1, 2014 Share Posted May 1, 2014 Wow, amazing photoshop skills or not, this is a quite nice idea, better than what I could have come up with. So BUMP! (Also, 740 shields, 1054 health, MR15? I think I know who you blurred out c:) Link to comment Share on other sites More sharing options...
se05239 Posted May 1, 2014 Author Share Posted May 1, 2014 (Also, 740 shields, 1054 health, MR15? I think I know who you blurred out c:) Heh, I think I know too. Naming and Shaming isn't allowed, so I took the safe route and remove the name. Link to comment Share on other sites More sharing options...
darksithis002 Posted May 1, 2014 Share Posted May 1, 2014 i was thinking about this as well. would be nice to see the health for iron skin. would also be nice to see the health of the frost bubble so you know when it's low, or how fast it's dropping. Link to comment Share on other sites More sharing options...
se05239 Posted May 2, 2014 Author Share Posted May 2, 2014 i was thinking about this as well. would be nice to see the health for iron skin. would also be nice to see the health of the frost bubble so you know when it's low, or how fast it's dropping. Totally agree. Link to comment Share on other sites More sharing options...
S7ORM Posted May 2, 2014 Share Posted May 2, 2014 Rhino's iron skin used to deteriorate visually, didn't it?That was such a useful indicator. I don't think we need a whole 'nother bar, but bring back that visual indicator. Link to comment Share on other sites More sharing options...
se05239 Posted May 8, 2014 Author Share Posted May 8, 2014 Rhino's iron skin used to deteriorate visually, didn't it? That was such a useful indicator. I don't think we need a whole 'nother bar, but bring back that visual indicator. It used to, yes, but no longer does. It lost parts of its plates as it got damage. But between all the effects, particles and other stuff happening on the screen at once.. Might as well bring back the visual indicator as well and introduce the HUD display. Link to comment Share on other sites More sharing options...
Eyeless Posted May 8, 2014 Share Posted May 8, 2014 You sir have my +1 Link to comment Share on other sites More sharing options...
-Praxa- Posted May 8, 2014 Share Posted May 8, 2014 Nice idea. Nice photoshop :) Link to comment Share on other sites More sharing options...
Cray Posted May 11, 2014 Share Posted May 11, 2014 Yes please. Link to comment Share on other sites More sharing options...
Endorphinz Posted May 12, 2014 Share Posted May 12, 2014 I think this could work, like how you can see your abilities' durations when you cast them at the bottom corner, it would be nice to have something that indicated health for the relevant abilities, too, like maybe for frost bubble, molt, etc. Whatever abilities that aren't dependent on time for recasting. Link to comment Share on other sites More sharing options...
Hadronox Posted May 12, 2014 Share Posted May 12, 2014 I was going to suggest this a while ago. Keep the visual deterioration as it is now, but also add a HUD element value. +1 Link to comment Share on other sites More sharing options...
Calsius Posted May 12, 2014 Share Posted May 12, 2014 I see no reason why this can't be a useful addition to the game. I agree. Link to comment Share on other sites More sharing options...
survient Posted May 12, 2014 Share Posted May 12, 2014 Yeah this + Frost's bubble health indicator would be pretty sweet. Link to comment Share on other sites More sharing options...
ReiganCross Posted May 12, 2014 Share Posted May 12, 2014 How did you made the perspective there? It looks awesome, i want it. Link to comment Share on other sites More sharing options...
se05239 Posted May 13, 2014 Author Share Posted May 13, 2014 Yeah this + Frost's bubble health indicator would be pretty sweet. It totally would. Useful for the player. Link to comment Share on other sites More sharing options...
Arkezuli Posted May 16, 2014 Share Posted May 16, 2014 (edited) Please add that DEs.And make that goddamn thing be recastable while still worn already. I'm tired of being b*tchslapped inevitably by Ancients to the ground, then have my whole energy sapped because the goddamn final hit on my skil is already a knockout move, completely disabling any chance for me to be able to recast it before getting sapped/raepd/kicked all over the place like I'm inside a goddamn pinball machine... ;~; Edited May 21, 2014 by CenSilver Link to comment Share on other sites More sharing options...
Gelkor Posted May 16, 2014 Share Posted May 16, 2014 I made a fairly simple demonstration using my awesome photo-shopping abilities. Suggestion is fairly simple. A third bar, near the health and shields, that show Iron Skin's durability. It could greatly aid Rhino players in knowing how much is left before Iron Skin breaks. Additionally, a display showing Iron Skin's durability in percentages could be applied on the ability's icon, similar how certain ability timers work on other Warframes. Yus pls. It would also go well with being able to recast it before it expired. You can recast snowglobe before it expires, I don't see why not IS. Link to comment Share on other sites More sharing options...
dragonboss Posted May 17, 2014 Share Posted May 17, 2014 +9000 to this suggestion. I thought I was just imagining state of iron skin being visually determinable before. I'm not a fan of having a whole other bar at the top, but the percentage over the icon is a good idea, alternately the scales on the icon could be changed to indicate level of iron skin either by using the icon itself as a vertical meter that goes down or using the individual scales of the icon(though it would require more work). e.g. each scale signifies 16.67% of iron skin armour( assuming the current icon is reused). Link to comment Share on other sites More sharing options...
Moojiji Posted May 21, 2014 Share Posted May 21, 2014 This has my approval. +1 Link to comment Share on other sites More sharing options...
MajBull Posted May 22, 2014 Share Posted May 22, 2014 Some kind of duration or percentage complete counter would be useful for a range of abilities not just Iron Skin. For example Frost's snow globe, or Mag's Bullet Attractor. Link to comment Share on other sites More sharing options...
se05239 Posted May 22, 2014 Author Share Posted May 22, 2014 Some kind of duration or percentage complete counter would be useful for a range of abilities not just Iron Skin. For example Frost's snow globe, or Mag's Bullet Attractor. One step at a time. Make it work for Iron Skin, then they can start adding it to other abilities. Link to comment Share on other sites More sharing options...
Innocent_Flower Posted May 22, 2014 Share Posted May 22, 2014 I like this suggestion, Nice suggestion. Link to comment Share on other sites More sharing options...
MajBull Posted May 23, 2014 Share Posted May 23, 2014 Haha. The Dev's are so good it shouldn't take them long. But yeah Iron Skin is the priority (of course). :D Link to comment Share on other sites More sharing options...
se05239 Posted May 27, 2014 Author Share Posted May 27, 2014 Haha. The Dev's are so good it shouldn't take them long. But yeah Iron Skin is the priority (of course). :D Good, sure, but they are slow. Way too slow with some things. Like the Ogris and Penta still using Rifle ammo.. Link to comment Share on other sites More sharing options...
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