Xastien10 Posted May 1, 2014 Posted May 1, 2014 Unlike other abilities, Ash's Blade Storm locks player's movement until all targets are dead and it takes like a minute for that to happen. So instead of Ash teleporting to each target one by one, what about Ash's "shadows" made from smoke killing enemies like Ash while Ash is sitting on ground meditating? That would both look cooler and be more user friendly.
S7ORM Posted May 1, 2014 Posted May 1, 2014 Or simply the smoke ninjas, with ash killing a single target as well. Don't really want my warframe sitting still in a combat zone - especially since the ability has a target cap.
Stefanovich Posted May 2, 2014 Posted May 2, 2014 That would literally solve nothing and remove the invulnerability factor while also leaving him hella exposed, AKA horrible. No thanks. How about having Bladestorm recieve bonus damage from your melee combo multiplier so damage scales for skilled play? Also let the entire animation sequence be affected by Natural Talent so that players who prefer the longer period of invulnerability can keep it while players who prefer a faster attack speed can have it by equipping the mod. With a single mod, you can choose to have either a defensive or offensive Ultimate ability. More customization, yay!
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