kazenioware Posted May 2, 2014 Share Posted May 2, 2014 With all that RoboTennos around, just an idea. Not that many would use such a mod. Maybe for your own Spectres. At least you have new mods for us to chase down o,0 ... Link to comment Share on other sites More sharing options...
InvaderMEEN Posted May 2, 2014 Share Posted May 2, 2014 Toxin and Slash damage do really well against Tenno. So it's not necessary to have an "anti-spectre" mod. Link to comment Share on other sites More sharing options...
CubedOobleck Posted May 2, 2014 Share Posted May 2, 2014 (edited) Impact, radiation and viral is the way to go against tenno because have shields, alloy armor and health.Puncture, magnetic and poison for specters since they have ferrite armor, shields and health. Edited May 3, 2014 by CubedOobleck Link to comment Share on other sites More sharing options...
kazenioware Posted May 2, 2014 Author Share Posted May 2, 2014 Toxin and Slash damage do really well against Tenno. So it's not necessary to have an "anti-spectre" mod. And why is it so? There are "Bane", "Expel" and "Smite"-mods for Grineer, Corpus and Infested already with up to 30% dmg bonus. Whether we use it or probably not is a completely different story. I assume DE sometimes has difficulties to come up with ideas for mods anyway, so... Link to comment Share on other sites More sharing options...
Methanoid Posted May 2, 2014 Share Posted May 2, 2014 they die so easily theres no big deal. Link to comment Share on other sites More sharing options...
Dogoframe Posted May 2, 2014 Share Posted May 2, 2014 Also anyone asking or suggesting DE includes ANY new MODs before they work out the joke that is 40+ ability MODs dilluting the tables, is not showing consideration to their fellow Beta Detectives. Link to comment Share on other sites More sharing options...
Warriorrogue Posted May 3, 2014 Share Posted May 3, 2014 If there's no bane of orokin, there is no need for bane of spectre. Link to comment Share on other sites More sharing options...
Archistopheles Posted May 3, 2014 Share Posted May 3, 2014 Have we scanned the specters yet? Do they have codex entries? Link to comment Share on other sites More sharing options...
Eyeless Posted May 3, 2014 Share Posted May 3, 2014 Maxed gear tears through actual players I've used it on fast enough as it is. Even just a (somewhat gimpy compared to higher end weapons) Braton Prime killed my friends Blind Rage rhino in less than three seconds. We're so much squishier than higher leveled enemies, Bane mods for the Tenno simply isn't needed. Link to comment Share on other sites More sharing options...
fatpig84 Posted May 4, 2014 Share Posted May 4, 2014 Magnetic toxin already wrecks most tenno. SInce Magnetic lolnopes their shields and energy. Link to comment Share on other sites More sharing options...
Methanoid Posted May 4, 2014 Share Posted May 4, 2014 our spectre's dont use any of the mods we have equipped, they all use a "default npc tenno" setup, so are irrelevant, our spectre's cant use an anti tenno setup and we dont need too as spectre's die easily to any setup we use. Link to comment Share on other sites More sharing options...
(PSN)DanteVincent Posted May 5, 2014 Share Posted May 5, 2014 And why is it so? There are "Bane", "Expel" and "Smite"-mods for Grineer, Corpus and Infested already with up to 30% dmg bonus. Whether we use it or probably not is a completely different story. I assume DE sometimes has difficulties to come up with ideas for mods anyway, so... You clearly forgot aviator, provoked, undying will, electric variation of dual stat mods, they are very creative. /sarcasm Link to comment Share on other sites More sharing options...
DoomFruit Posted May 5, 2014 Share Posted May 5, 2014 Have we scanned the specters yet? Do they have codex entries? They used to, but DE removed their codex entry in the last patch. Link to comment Share on other sites More sharing options...
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