LGear Posted May 3, 2014 Share Posted May 3, 2014 (edited) I took this particular video before the latest hotfix dropped, but still shows that Arc Traps aren't really much of a problem going in. And I didn't have to fire a single shot. Edited May 3, 2014 by LGear Link to comment Share on other sites More sharing options...
Detheroc Posted May 3, 2014 Share Posted May 3, 2014 (edited) "look ma, i didnt have any problems doing what others had problems with!"...?Arc traps are annoying, especially placed on the ground. Edited May 3, 2014 by Detheroc Link to comment Share on other sites More sharing options...
Katakuna Posted May 3, 2014 Share Posted May 3, 2014 But see, you didn't run into them blindly without thinking expecting to come out unscathed. You were smart and actually went around them entirely. Something so few people did that it warranted a hotfix to make it easier. Link to comment Share on other sites More sharing options...
YourBusDriver Posted May 3, 2014 Share Posted May 3, 2014 +1 for Banshee Sonar use Link to comment Share on other sites More sharing options...
SevenLetterKWord Posted May 3, 2014 Share Posted May 3, 2014 The most obvious entrance, involving hacking a terminal to open the large prison door, is covered by arc traps. There used to be three around the terminal area, two on each side ramp, and two on the walls by the frontside elevator. Link to comment Share on other sites More sharing options...
Kartumterek Posted May 3, 2014 Share Posted May 3, 2014 (edited) But see, you didn't run into them blindly without thinking expecting to come out unscathed. You were smart and actually went around them entirely. Something so few people did that it warranted a hotfix to make it easier. this propaganda is dangerously close to spouting that "benefits of skilled play" nonsense I keep hearing about WTB MOAR FACE-TANK PST Edited May 3, 2014 by Kartumterek Link to comment Share on other sites More sharing options...
AvengerGrim Posted May 3, 2014 Share Posted May 3, 2014 I just shot them and then entered by the front door, no problem, or there is your way, the smart and even more stealthy way, i didn't see a problem with them, that said, arc traps never been a difficulty increase in any way, just a minor annoyance so really, more traps or less traps, doesn't make the game more or less difficult. Link to comment Share on other sites More sharing options...
SoloCreep Posted May 3, 2014 Share Posted May 3, 2014 Huh they hotfixed it to make it easier? Does everyone always cry around here cause they cant rush? Or that they might have to actually try.. Sigh. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted May 3, 2014 Share Posted May 3, 2014 (edited) After their first encounter people should prepare for them, I dont even know why this was an issue. On top of that, all BPs can be acquired by only needing to accomplish two of the three goals in each difficulty so there isnt a need to get perfect score besides wanting to get to 100 points faster. I seriously cannot believe they bothered to change this. Edited May 3, 2014 by Mak_Gohae Link to comment Share on other sites More sharing options...
YourBusDriver Posted May 3, 2014 Share Posted May 3, 2014 (edited) this propaganda is dangerously close to spouting that "benefits of skilled play" nonsense I keep hearing about WTB MOAR FACE-TANK PST Its not necessarily skilled play as it is patient play. Barreling into a situation seldom helps you accomplish anything - especially when the game mode not only promotes, but rewards the use of stealth. I think what LGear is getting at is that there is more than one way to skin a cat, so to speak. I applaud him for his due diligence in bringing this method to light - despite how obvious it is to some. Edited May 3, 2014 by YourBusDriver Link to comment Share on other sites More sharing options...
LGear Posted May 3, 2014 Author Share Posted May 3, 2014 (edited) "look ma, i didnt have any problems doing what others had problems with!"...? Arc traps are annoying, especially placed on the ground. As I showed in the video, the Arc Traps are only a problem if you make them a problem, basically going headlong into the obvious entrance with brute force. There are other ways into the Prison Cell, which the video shows one way of getting in without going through the front door. I do understand though that this is easy to do when you're solo. When in a pub game, you pretty much expect many players to go the obvious route because they don't know about these backdoors. If more people knew, they wouldn't even have to face the Arc Traps. Edited May 3, 2014 by LGear Link to comment Share on other sites More sharing options...
sneakatone Posted May 3, 2014 Share Posted May 3, 2014 after watching this, they should add air assassinations to this Link to comment Share on other sites More sharing options...
seren77 Posted May 3, 2014 Share Posted May 3, 2014 (edited) They didnt bother me using Hysteria, but apparently the hostage wasn't a fan of them maybe he asked for the hotfix. That said trying to actually ground slam each trap in hysteria is just bad. edit: watched video, the pipe looks like a good idea for those having trouble, I'm still going to rambo it though most fun I had in awhile. Edited May 3, 2014 by seren77 Link to comment Share on other sites More sharing options...
Hueminator Posted May 3, 2014 Share Posted May 3, 2014 I think arc traps were fine, when you have a gun.... Link to comment Share on other sites More sharing options...
Savyar Posted May 3, 2014 Share Posted May 3, 2014 I liked the arc traps and I'm proud to say I did a hard level version solo with the old arc trap layout. Link to comment Share on other sites More sharing options...
AFKrey Posted May 3, 2014 Share Posted May 3, 2014 (edited) I died twice to the traps the stug and the penta aren't very good against arc traps, so I had to melee those things. They still hit you when you are invisble, they just really annoy me. They are the reason I always sneak through the air vent top right of the arc trap entrance. Edited May 3, 2014 by AFKrey Link to comment Share on other sites More sharing options...
Wahooo Posted May 3, 2014 Share Posted May 3, 2014 I died twice to the traps the stug and the penta aren't very good against arc traps, so I had to melee those things. They still hit you when you are invisble, they just really annoy me. They are the reason I always sneak through the air vent top right of the arc trap entrance. Honestly you deserved to die then. If DE made it easier because the people complaining are represented by this type of play... I'm not sure what to say. Link to comment Share on other sites More sharing options...
Arunafeltz Posted May 3, 2014 Share Posted May 3, 2014 So... people actually want Arc Traps back? That's something. Link to comment Share on other sites More sharing options...
Sixty5 Posted May 3, 2014 Share Posted May 3, 2014 I just used an Ignis. Arc Traps become a joke. Link to comment Share on other sites More sharing options...
Arunafeltz Posted May 3, 2014 Share Posted May 3, 2014 I just used an Ignis. Arc Traps become a joke. Ignis works on them? If it does I think I may be glad I actually 3-starred that gas gun. Link to comment Share on other sites More sharing options...
fatpig84 Posted May 3, 2014 Share Posted May 3, 2014 There are 2 ways around the whole thing. 1) blow em up 2) go around them. And for option 2, there are like 2 ways but i doubt anyone paid attention. Link to comment Share on other sites More sharing options...
Arunafeltz Posted May 3, 2014 Share Posted May 3, 2014 1) blow em up 2) go around them. Pardon me but do explosives work on the Arc Traps? This could save me a whole lot of trouble. Link to comment Share on other sites More sharing options...
VScipii26 Posted May 3, 2014 Share Posted May 3, 2014 If they didn't hit you while invisible, I'd be ok with them, even pre-hotfix. Link to comment Share on other sites More sharing options...
fatpig84 Posted May 3, 2014 Share Posted May 3, 2014 Pardon me but do explosives work on the Arc Traps? This could save me a whole lot of trouble. So far I used despairs. Ogris should fine (and it is silent too). Link to comment Share on other sites More sharing options...
YourBusDriver Posted May 3, 2014 Share Posted May 3, 2014 (edited) So... people actually want Arc Traps back? That's something. I'd be too much hassle to put them back in (yet another hotfix). Besides, a lot of people would just complain again, and DE really doesn't need that... Even so, the arc traps posed a danger to the hostage, so they had to be removed anyway. This was especially apparent if one of your genius IQ teammates decided to open the main door - which the hostage would always exit through when it was available - then the hostage would run strait into a laden mine field, and get downed. A downed hostage... in a minefield... that sounds like a lot of fun especially when a prosecutor pops in to visit. That was more, or less the reason for the removal. Edited May 3, 2014 by YourBusDriver Link to comment Share on other sites More sharing options...
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