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Crit Vs Raw Damage Kogake Build


Axonnox
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After recently playing around with my old Kogake with Brutal Tide, I realized the Kogake got pretty good after melee 2.0. However, I'm torn between a crit/berserker build and a raw damage, elemental damage stacking build. Anybody know which does more damage?

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Elemental damage will be higher, but with melee 2.0 you have a LOT of variability, like choosing channeling mods vs non-channeling.

 

Crit is universal damage, so if i'm not leveling anything I have a non-channeling crit build on my dual Zoren.  They aren't primary damage dealers but can be decent oh-S#&$ button for everything upto T3S to ~30 minute mark.  I don't have to worry about resistances or changing builds for different factions. 

But again i'm not using them as a main damage dealer, they are for movement and occasional need.

 

I would say for Dual Zoren and Kogake with the high base crit, a crit build is usable, and decent, but I don't believe it is the best way to max damage.

Someone that likes to run the numbers would have to step in for proof.

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