(PSN)Crackle2012 Posted May 6, 2014 Posted May 6, 2014 (edited) I noticed that (on the ps4 version) Weapons with 100 accuracy such as the Stug, or the Lanka, or the Torrid etc... Whenever I put an unranked heavy callibur on these-- the accuracy actually shoots up to above 100% -- I want to say... 173% or so.. then as I rank the mod up-- it starts to derease from there.. I want to say it is rank 4 at which the - Accuracy actually starts to appear correctly and start taking away from the actual accuracy shown in the Arsenal so for instance the Lanka with unranked heavy callibur on = 173% or so at rank 1-- 150% or so rank 2 115% or so rank 3 101.something rank 4 80 something accuracy and currently where mine is at rank 5 or 6 I have like 63 accuracy or something on my Lanka.. I am just wondering if this is a bug that is simply showing the wrong numbers in the Arsenal or if it actually something that needs to be looked at-- I can't really tell any accuracy drop on any weapon except for the stug tends to get kind of buggy with The equivalent - accuracy sidearm mod EDIT: (Magnum Force I think!) I couldn't remember the name for the love of me! lol. (It could have been just lag) but I was running with Ash and a sprint boost aura and I was shooting my stug and running forward at the same time only to have the gel blob hit me in the back of the head and kill me.... this stopped happening when I took the mod off lol! With above 100 accuracy the shots seemed super delayed and extremely unpredictable. Just thought I would throw this out there! Thanks for reading this guys.. later! Edited May 6, 2014 by (PS4)Crackle2012
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