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Enemies Of The Tenno: Corpus Submissions


[DE]Megan
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Name Suggestion:

Shield MOA

 

Behavior:

They are look like normal Shockway MOAs, but in a red color, they rushing forward of other Corpus units and covering them with their shield, all projectiles and bullets will ricochet in direction of shot when they hitting the shield.
They have welded shield on their gun, and because of it they can't shoot while they shielding
 
Attack:
When seeing a enemy they would most of the time facing enemy in Shield mode, and ricochet all shots. After some time, when they charging a shot, you can easily shot them. Time of the charge is 2-3 seconds, like a Railgun MOA, but shooting a powerful lightning with big electric damage. After a shot, they transform into the shield mode again, until they will charging a new shot

 

Environment restrictions:

none, they not bigger than a Shockway MOA, and can get in any corridors easily

 

Some of my MS Paint art: 

Look and shield: uY80ARtl.png 

Shielding:

jdJ8hMf.png 

And function

D4wc8SQ.png

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Name: Immunity Osprey

Behaviour: Like Shield Ospreys, they fly near the Corpus to aid them in battle, but instead they grant them elemental damage immunity. This is to solve the weakness of Corpus against Magnetic Status and Toxin damage which bypasses what they specialise in: Shields. There could even be a physical damage variant.

Attacks: None. This is another support osprey. 

Environmental Restrictions: None.

Images: I do not have images but they could be just a different coloured osprey like sniper crewman yellow and emit yellow electrical links to indicate the immunity status effect.

Edited by blablark
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Name suggestion: Stradder
 

Behavior: The Stradder is a corpus that can teleport around you. It comes in corpus missions and is really rare to find. When he appears he will teleport you around and troll you. He has four arms and has a gun (laser) attatched to his arms. When you are trying to run away he will tilt his head and his body around to you. He can run sort of as fast as volt. He is a corpus crewman with four arms and a valykr kara helmet sort of.

 

Attacks: His attacks are that he can freeze you and drain your health away slowl when your shields are down. He also shoots his four guns which is four times the gun power. He can also run into you and knock you down. He can also use your own warframe abilities against you and hurt you with them. He also electricutes you which can take your shields away.

 

Environment Restrictions: He usually stays in places where it is sort of dim but he can usually appear anywhere.

 

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Name Suggestion: Corpus Crusader.

 

Behavior: Code-named Crusader, She is able to Parkour and preform acrobatics. She works solo or with a single partner, they never stop moving except when attacking and always moves to flank the Betrayers. she has high shields, but low health. .

 

Attacks: She uses electricity, and wields the Lecta for close range combat, and the Amprex for long range attacks. She is able to electrify segments of wall and obstacles Tenno would use for Parkour, dealing minor electricity procs. She is trained to fight the Tenno so she is able to clash blades with them and stand a chance.

 

Environment Restrictions: Trys to stay indoors, or where there are objects to parkour on.takes damage in water, electrifies it aswell.

 

Art & References: coming soon, I need to at least finish sketching it.

Edit: Heres what I was able to get done today.

 

tX2ODJb.jpg

Edited by Senketsu_
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name: corpus infiltrator

 

behavior: the infiltrator will stay out of direct conflict and will instead stay to the side lines and give covering fire.

 

attacks: aside from her sniper rifle she has a few useful tools to help her survive including: seismic shockwave, stick grenades (similar to grinner latchers), and a cloaking device

 

environmental restrictions: non

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Name: Kifa Nul

 

 

Behavior: Being a loot hunter, Kifa is a stealth expert and will almost never be seen but in the rare occasions that she is, she will brutally attack any competition with her loot bag and trusty climbing pick. Although being Corpus she doesnt follow the religion, she knows that her life is more important than loot and in a dire situation she will use her loot bag as a decoy and perform an emergancy teleport. (She cant be killed but will drop her loot to anyone lucky enough to find her and threaten her life).

 

 

Attacks: Her favorite way to attack is to spin like a whirlwind using the weight of her loot bag to keep the momentum up, any attackers hit by her loot bag will suffer massive knockback and her climbing pick deals heavy slash damage. She also has a devastating jump attack due to the unknown ancient technologies in her bag all clanging around together.

 

 

Environment restrictions: She is a very rare enemy and will only apear in places she thinks might hold worthy loot, she will use her stealth device if any alarm is set off.

 

 

Art idea: 

 

XzZBFUz.jpg
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Name Suggestion: Corpus Mercenary

 

Behavior:  Corpus in light and mobile gear who carry random assault rifle and shotgun style weapons from any faction (non-prime). A.I. is accelerated and more responsive, spending less time in any individual state. When low on health, they retreat and use gear items similar to Tenno restore packs. When defeated, they go down like a capture target. An option appears if you move close to them, allowing the player revive them at credit cost, and have them fight for the Tenno for the remainder of the mission.

 

Attacks: Standard shooting behavior but with better form and accuracy. Maybe some new ways to use cover that crew don't do. Much longer bursts / full auto. If shot, all other mercenaries will attempt to shoot at whoever shot their comrade. Mercenaries favor grenades and will use a variety including smokebomb, blind grenades, freeze grenades, frag grenades, and 'turret' grenades that attack repeatedly like Vor / Vauban. They will use a random dagger from any faction for melee, but only when disarmed. If the Tenno get close, they prefer to knock them down and fire full auto at point blank.

 

Environment restrictions:  Only available where creds are equally so. Typically found around bosses and important objectives.

 

(Optional) Art or Reference Images: Might add later, but I'm at work ATM. No time for MSPaint cut/paste magicalness. 

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How has there been no Derf Anyo? 

 

No one? Eh, I'll have a go. 

 

Name: Derf Anyo

 

Behavior: Having spent years studying the Tenno, Derf Anyo is a formidable opponent. He will attack with a heavily modded Prova and Tetra. He looks like a standard crewman other than his having multiple weapons and being slightly taller than his cohorts. He will prefer to keep his distance but will use his Prova to deadly effect if cornered. 

 

Attacks: Derf Anyo uses the Tetra and Prova like a Tenno would if they only had them equipped. In addition to these weapons, Derf has learned to use the powers of the Tenno against them and will have a chance to cancel any ability used and them use it himself (EG: Saryn uses Miasma, he cancels it, Saryn takes heavy damage.)

 

Environmental Restrictions: Derf Anyo will spawn in approximately 50% of anti-corpus missions run but can only spawn once.

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Name Suggestion: Corpus Overclocker

Behavior: Overclockers use advanced stimulants that greatly improve their neural functions and agility. In combat, an Overclocker wields a plasma sword and has a very fast movement speed. They move in a zig-zagging pattern to avoid incoming fire until they reach their target, at which point they engage in an evasive close combat style: They swing and hit the target either 1 time, OR 2 times, and then reposition to their victim's back or one of the victim's sides and repeat the process until they are dead...or their target is. However, what Overclockers have in speed, they sacrifice in health; the speed their blood is being pumped can cause certain types of injury to quickly result in death. They are weak to: Bleeding, Electrical, Gas, and Toxic damage types.
Attacks: Gap Closer- The Overclocker rushes the target while zigging and zagging to avoid fire while they get close. Slash Evade type 1- (When adjacent) one plasma sword slash, followed by a displacement to a different side of their victim. Slash Evade type 2- (When adjacent)two plasma sword slashes in a row, followed by displacement.
Environment restrictions: Though they are close combatants, Overclockers' speed and evasion shines in large areas.

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Name: CASSOWARY

 

Behaviour: Created in response to the growing threat of the Infested, the CASSOWARY Proxie is a punishing melee attacker and area denial robot, crushing enemies with powerful kicks and energy pulses. The CASSOWARY is approximately twice the size of a MOA, towering over even the Shockwave MOA's in height - it's body is also far more heavily armoured, with a larger power pack than standard. The CASSOWARY eschews a gun in favor of a bladed arm attachment, looking not-unlike the beak of the bird it is named after.

 

Programmed with advanced intelligence, the CASSOWARY also acts as a leader unit - it's mere presence on the field bolsters the A.I. of nearby Proxies, granting them boosted accuracy and damage so long as the CASSOWARY remains active. Multiple CASSOWARY units on the field can add to this network, turning even the most basic of MOA's into highly intelligent and highly dangerous proxies.

The CASSOWARY is the 'Tank' of the Corpus, building on where the Jackal and Ambulas Prototypes left off - as such it has a decent amount of Alloy Armour and high shields, with a back-up generator that boosts shields back up when reduced to 0%.

 

Attacks: The CASSOWARY has an opening charge that knocks the enemy to the ground, dealing moderate damage at the same time. When in close combat it strikes with a variety of combos, either with kicks or it's 'beak', dealing a mix of Impact, Slash and Puncture dependent on the combo used (Kick, Slashing or Pecking). A 4th Combo it uses on occasion attaches a small explosive to the target, dealing heavy blast damage in an area if the target does not roll away (there is a noticeable 'click' sound when the explosive is attached).

To deal with the swarming nature of the Infested, the CASSOWARY has either an Arc or Frost Generator embedded in it's back, granting it the ability to release pulses of electric or frost damage. These pulses have a high (50%) chance to proc their respective effects, giving the CASSOWARY strong crowd control versus infested and a way to strip Tenno Shields who get too close.

CASSOWARY has no ranged attacks, but thanks to it's arm attachment it can wall run, as well as possessing a greater jump height and movement speed thanks to also being built with Oxium.

 

Environment Restrictions: CASSOWARY spawns alongside other proxies, and has a higher-than-normal chance to spawn in infested missions on Corpus Tilesets.

Edited by Shanicus
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Name: Corpus Clergyman

 

Behavior: The Clergymen, like the name says, are devout members in the Corpus church. They worship Orokin technology and are absolutely obsessed with it, sacrificing their legs to the Void and have replaced those with powerful prosthetic legs (similar to the Fusion MOA's legs). Their fighting tactics focus on both support and aggression, and their legs allow them to speed around the battlefield (also being able to dodge attacks and aggressively charge the player). His deployable drone allows another way to attack and buff other Corpus. When out in the open not attacking, they can deploy a mobile energy shield (it can be shot to break it like normal shields, but much stronger).

 

Attacks: 

Main support attack is an energy barrage (blast damage and similar to 'Tempest Barrage' in function). Typically does this as the initial attack and then deploys the Support Drone to wear down the player using laser smgs.

 

Clergymen can also send out their drone to prevent the player from using abilities (not draining energy though, but projecting an aura around the player), in this state the drone does not use the laser smgs. 

 

Clergymen can buff the enemies around them by calling out a religious chant that makes all enemies in the vicinity have an attack buff.

 

Last attack pattern is a last-ditch-effort charge ending in an energy ground slam with their fist, being able to stumble the player and get in range for powerful melee kicks (can be dodged using the combat roll).

 

Environments: Found in all Corpus environments in small numbers, spawns are increased in the Gas City Tilesets.

 

Art: (Abilities are listed too)

TcFPUDr.jpg

Edited by LoveYourEnemy
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Name Suggestion: Corpus Ravager

Behavior: The Corpus Ravager depends upon using the Viral and Corrosion elements of the game. This allows the soldier to effectively corrode Tenno armor with ease as well as cause status debuffs through the Viral element. This type of ground force will stay in the back, behind other Corpus troops, using a type of grenade launcher to reign down havoc upon the Tenno coupled with pikes to use as traps if they get too close.

Attacks: One of the four attacks this enemy uses, as explained above, is using a type of grenade launcher to send various cartridges at invading Tenno. The Viral Explosion Cartridge: As the namesake, the Corpus Ravager loads his launcher with a combustible cartridge filled with the Viral element in gas form. The Corrosion Explosion Cartridge: Just the same as the Viral Explosion Cartridge but the Corrosion element is in a flammable goo, obviously this goo is also extremely acidic and can eat away at armor quickly.  Viral Gas Pike: When the Corpus Ravager feels that the Tenno are too close, this soldier lays down a sort of lawn dart device filled with the Viral element. Once a Tenno gets too near to this pike, it releases a large amount of gas over a certain area. The Corrosion Pike: Does exactly what the Viral pike does but instead fires acid filled spikes in a 360 degree arc.

Environmental Restrictions: If the Corpus Ravager is within the confines of close quarters, the attacks it uses will also damage it as well as friendlies due to not being able to avoid them. This restriction also goes for the Viral Gas Pike attack but not the Corrosion Pike attack. In fact, the Corpus Ravager may use the Corrosion Pike attack more often due to the close combat.

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Name: Animus

Behavior: This Corpus manufactured elemental MOA uses environmental hazards to its advantage, along with stealing the elemental effects from Tenno/Grineer fired weapons. It is immune to all elemental effects and uses the elemental attributes from weapons and abilities to discharge into an AOE blast that supercharges nearby corpus weapons with the elemental discharge. Depending on the elements absorbed and the duration of charge leading to discharge, depends the intensity of the affect. If the MOA is destroyed before it discharges it's load, it will explode instead with the same force and hurt all of its allies with all the elements It has stored. Damage and elemental storage capacity scale with level.

Attacks: Uses a standard MOA laser(continuous) rifle that is longer range with less damage and higher proc chance. Color is based on what element it has most absorbed, and it's laser takes the element it has absorbed the most of. It also has its AOE ally discharge, and it's death discharge. Which are explained above.

Environmental Restrictions: None.

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☆敵の名前:corpus aero

 

☆行動様式

グリニアヘリオンのように通常は他の兵士と同じように行動して、たまに空を飛んで攻撃してきます。

空中にいる場合は通常のレーザーガンの他にグレネードを放ってくる事もあります。

独自の挙動としては、オスプレイのように空中をある程度自由に飛行する事が可能で空から体当たりを仕掛けてきたりします。

その代りコーパスクルーマンのように頻繁にカバーアクションを行い物蔭に隠れたりという事は出来なくなっています。

 

☆攻撃方法

主に腕部に装備したドローンの使うレーザーガンと同じ型の銃を連射してきます、空中にいる場合はグレネードと体当たり、飛び蹴り等の特殊攻撃を使ってきます。

 

☆出現するマップ

主にアウトポストでたまにガスシティにも出現します

 

☆参照画像

tztzrUp.jpg

Edited by sharonT1
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Name Suggestion: Solva (derived from latin for dissolve)

Behaviour: With the advent of nanotechnology, the Corpus have created nano-machines able to dissolve at will, making them impervious to conventional weapons. These nanites will normally spawn with a group of Corpus. In unalerted state the nanites move in a cloud similar too the Infestation spores seen on Infested tiles

Attacks: 

Phase 1: A passive ability where nanites will form armor around a Corpus host, giving him a boost to armor values. Impact damage works against this. Killing a Corpus host does not render the nanites destroyed. It is recommended to target the surrounding Corpus, as once the Corpus bearing the nanites is destroyed, they will seek another host.

 

Phase 2: In the event no hosts are remaining, Solva takes on a form of its own. It creates a rough human-shaped entity and has enhanced melee attacks. See 1:23 of the following video: 

 

In this phase, the nanites are susceptible to electric damage. They are extremely evasive in this state, able to disperse and reform at will, hence bullet hose weapons are not recommended as a large majority of bullets will miss the entity. Accurate, short bursts of  Electric damage will do the trick

 

Environmental Restrictions: None

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Name Suggestion: Corpus PMC units: Goliath corp.
Behavior:
One of the four primary PMCs that the Corpus employs to setup security, training, and transportation after the awakening of Tenno. They employ both firepower of the Grineer and support unit of the Corpus to create an effective strategy and minimize loss. Armed with special exoskeleton to combat any kind of threat and enhanced their field capability, they are a force to reckon with on the the battlefield.

Goliath unit, traditionally employed in group of 5, use special forcefield generator, a device developed after studying Warframe in combat conjuring electric shield out of thin air, to protect themselves from projectile. They are traditionally sport a miniaturized version of Supra which offers faster projectile speed at the cost of magazine size. Faster projectile speed allowing them to safely engage at longer range while forcefield generator creating cover as needed. Their exosuit allowing them to move much faster, jump much higher than traditional Corpus.

Attacks:
A. Miniature Supra : Miniature Supra allowing Goliath to punish their foes from better range due to faster projectile speed. They also mod their weapon to increase potency, usually with cold damage to slow the target down and rip their shield to shred before using the advantage of their faster movement speed to flank the victim.
B. Grivity grenade : This advanced grenade doesn't mean to deal serious damage but it acts as a crowd control device. After three second, this grenade will suck everything in 6-10 meter radius toward the center while dealing minor impact damage. The Supra will take care of the rest.
C. Forcefield : they are able to replicate and improve Volt's electric shield. Forcefield cover 180 degree in front of user while allowing the user to move at reduced speed to keep the field's integrity from degenerating.

Environment restrictions:
Due to their versatility, they are employed by the Corpus in various mission types.

Edited by neKroMancer
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Name Suggestion: Corpus Engineer

 

Behavior: While Alad's experiment with multiple Warframes were halted after the speciments escaped, the data itself were pretty much extensive and comprehensible for strengthening the current Corpus force. Corpus Engineer, was the result. Selected within ranks of Crewmens, they sports faster, stronger and larger build than normal Crewmen (while still smaller than Tech).

This unit equipped with an invisibility cloak (a degraded version of Loki's and switchable) and wields the Obex fighting system, ready to ambush any intruder that unlucky enough to wander themselves into Corpus' facilities.

(This unit can be expanded to a series of unit that mimics a set skill of a Warframe, opening chances for new units)

 

Attacks: They usually will stay idle as any other unit if there are no hostile unit, and the only will use their invicibility cloak after the alarm were set off. They would oftenly used Obex's jump attack to its full potential, rendering hostile units knocked down.

 

Environment restrictions: Jupiter's Gas Facilities for obvious reasons (like Alad's greediness of denying other Corpus hotshots to produce the technology)

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Name: Corpus Pycta


Description and BehaviorCorpus Pycta is melee fighter who some ex-criminals in Corpus site. Gained from stolen Excalibur's Super Jump, Corpus Pycta can jump right in front of a Tenno and strike with their Obex punch and kick. They will guard bullet from enemies too. Also watch out some tunnels in Corpus site, Corpus Pycta will hide in these tunnels and proceed attack when Tenno passed through.


 


Attacks: Obex punch and kick dealing electric damage. They will use Grim Fury stance. They will use Height difference to proceed a kick with Super Jump, and make a finisher attack just like normal Tenno.Sneaky Pycta will start attack by strike out the tunnel and proceed a slam attack. 


Environment restrictions:  No, they can appear both in front of you or sneaky. But sneaky Pycta must appear in tunnels where able to walk through.


Art or Reference Images will put out later. Though they just is black colored Corpus with armed Obex.


Edited by LaoXtreme
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Name Suggestion: Corpus Picana

 

Behavior: Corpus whose devotion to the machine has led them to cut off their own arms, replacing them with advanced articulated blades and spikes. Able to block ranged attacks, and parry melee attempts, striking when an opening becomes available.

 

Attacks:

Basic melee attack: Can chain together several quick strikes, or one big hit with knockdown.

Lightning bolt: Raises both arms overhead, charging them with electricity, then zapping the nearest player, doing heavy electric damage and knockdown.

Faraday Cage: Rushes forward and attempts to grapple the tenno, doing no damage but rendering them immobile and unable to attack. Melee attacks break free.

 

Environment restrictions: Due to having dangerous levels of electricity connected directly to their bodies, can not operate in humid or wet climates.

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