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[Suggestion] Rewards For Extended Missions


TacDrol
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Okay so the first time I had an extended mission, I was like "whoa, that's cool, there's even more to this mission?", but it quickly went from awesome to just bothersome. I'm about to finish a mission and instead I get sent on something even longer without an increased reward, it gets really annoying.

Please add some kind of "compensation" for those prolonged missions, even a simple worded promise of "This mission just got interesting, go do blah blah blah, your efforts will be rewarded." would be enough to lure the player into a sense of not wasting his time. It could also be an optional mission, with additional rewards instead of a forced one, you could decide whether to go to extraction point or complete the secondary objective beforehand.

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Those second objectives could lead to specials encounters : you had to raid, then you have to sabotage. You do it successfully (have a limited timer for instance. Failing it wouldn't fail the main mission) and you get a special mission where you get an SOS from someone that was spying for you on that vessel you just destroyed and you have to rescue him.

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I totally agree.

I don't mind longer missions, actually I like them. Who doesn't want to show some poor shocked hostage how you absorb the guy on the ship into your hands? :P

BUt there should definatly be some kind of reward, maybe X amount of the rarest resource from this planet? Like 120 rubedo or so on earth?

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