Doughalo2 Posted May 14, 2014 Posted May 14, 2014 I was thinking about this there was no real need to take charge away :( adding it in again wont be hard (unless DE deleted the coding for it LOL) Then we could all have those animations back, throw kestrel and glaive (while its equipt) and it would add more substance to melee 2.0 think about id DE pls i wanna throw me glaive on melee only missions :( and it shoudnt break melee 2.0 if it uses normal base dmg mods elemental etc.
Stormandreas Posted May 14, 2014 Posted May 14, 2014 There was, cause all people did was get a Galatine and charge every attack.You can still throw the glaive and kestral, otherwise there would be no point in them.
Melkia Posted May 14, 2014 Posted May 14, 2014 (edited) There's no point in bringing charge attack back, it's gone and you 'll have to deal with it. Edited May 14, 2014 by Melkia
Ammolds Posted May 14, 2014 Posted May 14, 2014 I was thinking about this there was no real need to take charge away :( adding it in again wont be hard (unless DE deleted the coding for it LOL) Then we could all have those animations back, throw kestrel and glaive (while its equipt) and it would add more substance to melee 2.0 think about id DE pls i wanna throw me glaive on melee only missions :( and it shoudnt break melee 2.0 if it uses normal base dmg mods elemental etc. You -can- throw the Glaives/Kestrel while it's in your hand. (Pro-tip: It's Swing+Holdswing)
Doughalo2 Posted May 14, 2014 Author Posted May 14, 2014 You -can- throw the Glaives/Kestrel while it's in your hand. (Pro-tip: It's Swing+Holdswing) but not strait away like when its not equipt
Stormandreas Posted May 14, 2014 Posted May 14, 2014 but not strait away like when its not equipt It's not "Straight" away when it isn't equipped either. DE know about this and are working on fixing it.
Ammolds Posted May 14, 2014 Posted May 14, 2014 but not strait away like when its not equipt It's better than no throwing.
HillsAndTheSea Posted May 14, 2014 Posted May 14, 2014 i dont understand. if you can still perform the charge attack of the glaive, how was it "taken away" exactly? whether or not charged attacks are brought back into the game as a whole, the glaive will still work like it does now. the lack of equipped insta-throw is by no means intentional, and you should have no reason to think so, especially since DE said they were working on fixing it.
PureBlade Posted May 14, 2014 Posted May 14, 2014 The new system is somewhat great but, what about the weapons like the dark sword which revolved around charge attacks. I mean sure back then the mash "E,E,E,E" is worse than now "E,E,pause...E,E" But really it was just galatine+charge.
Petersheikah Posted May 14, 2014 Posted May 14, 2014 No way, i don't want charge attacks again. But these e+ hold e +pause e combos are sooo annoying. I'd like to see them replaced with ^+e and v+e combos
RoboDoge Posted May 14, 2014 Posted May 14, 2014 (edited) Or simply make stances that will turn regular attacks into charge ones. Increased damage and other fine things that come with charge. Channeling was one of laziest idea that DE had. "Oh, we need second attack mode for new melee! Lets add shiny onto regular attacks and call it "Channeling"!". Edited May 14, 2014 by RoboDoge
CatPhoenix Posted May 14, 2014 Posted May 14, 2014 Don't care for charge attacks anymore. I suppose some of the one or two swings that some weapons have when not equipped are a little wonky, but then I remember doing a charge attack over and over again looked even worse. I'd personally would want the hold E to be hold R, or do attacks between the melee and reload buttons, or some ideal way to practice the hold E or pause E timing for each of the weapons, because it can vary wildly between weapons and their animation speeds.
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