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Thx For The New Weapons De, But You Promised Otherwise...


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Posted (edited)

...

-Weapon rework: You promised not adding new weaps frequently anymore, but rather spend the same energy fixing the weapons and updating them. DEScott even said that they will go back and rework the weapon types (like snipers) that are not really used in later game as  people progress. Not sure but I only saw fixes related to weapon (mostly melee) bugs, rather than stat changes. This could be addressed rather than putting new weapons to the chart that we probably level up and sell and get back to our good old Soma or whatnot.

-UI Rework: You promised a total rework of the UI engine 3 months ago - (Devstream 23, uploaded 3 months ago http://www.twitch.tv/warframe/b/505226972 starts @4:00mins when they show off the new ui engine) - Since then huge deadly silence about the topic

-Crashes: Way too many for a lot of people out there. You keep mentioning crash fixes over and over in the update readmes, yet, we still experiencing this. The engine's fault probably and need a serious work but for some reason that seems not happening. DeSteve mentioned they working on the new engine where the cpu utilization goes down and gpu goes up however I don't really feel that my game is running smoother than months before. Instead I had some crashes just yesterday I sent the crash report to you as well with details.

-Netorking rework: We got a lot of network issues still, ongoing for months. You mentioned that you working on the new networking  and all (was trying to find the livestream about this I couldn't, sorry). Yet, Master Thief is bugged in network games for months, I personally every day at least once get disconnected from t3 survivals and get booted out to main screen loosing all rewards, not to mentions the GBs of data that the game sends/receives in a month.

-Score screen: You mentioned months ago (and DERebecca is nice enough to push these topic over and over almost in every livestream) that you rework the score screen. Big silence. Yet its now even worse than before, bugging out for weeks (one guy get 100% dmg output and the others in the team gets 0%. They also accumulate 0 items and headshots and whatnot). Scorescreen is useless in the current state and bugged.

-Mod rework: There is a big % of mods that are literaly useless and unused by ALL of the players. some examples: a:) The warframe mods that give resistance to laser, electric, etc, we can't use these, we don't have space to use these, due to the required mods to make our frames work b.) Status chance mods c.) Ammo max. mods and some more...

 

And I could give you so much more to be fixed. Before people start telling me that fixing things and adding new content could work in paralel and one doesn't hinder the other... Just the above list is the proof that even if they work on fixing the bugs and rework the code, the new content definitely takes away the manpower otherwise an UI redesign wouldn't take 3months. A score screen redezign would take half (or more year), fixing one bug with a mods (like Master thief bug in network) shouldn't take months.

Transmute: And I know I'm beating a dead horse with this (poor horse is a zombie now I'm hitting it for almost a year now): Transmute still gives common cards when you transmute 4 different rare mods. Yet this should ALWAYS give rare mods according to DESteve http://www.twitch.tv/warframe/c/2871887 

In Livestream #13, DESteve @35:25 
Quote: 
""...what you put in absolutely affects what comes out for sure a lot. If you put in 4 rares you really gonna get a rare..."

Yet I just made a video for the sake of being fair here and I hoped I get 3rares out of 3tries... Have a look if I suceeded or not:

http://www.twitch.tv/40p3/b/528787089

 

So all I'm saying that yes, you do a great job DE, but please you have to rearrange your priorities, because the game is not in a good shape to be honest.

I would be the happiest player if the game would get some patch-up and I would see bug fixes (not graphical bugs and weapon sound bugs) more frequently than updates.

 

TL;DR:

All I'm saying is this: If de shifted the team toward building new content, then the balance of fixing and adding new content in the game is shifted too much into the direction of new content. The game and gamers suffer for it unnecessarily. Nobody says I want less content. But if they are not able to manage the update cycle as it is and fix the old (old old old!) bugs there is something need to look through and re-balance the team and work.

 

And many thanks for reading...

H0PE

Edited by H0PE
Posted

Just because they said those things would happen doesn't mean it'll happen immediately. It takes time to develop and iterate on things.

 

New weapons are almost a weekly-thing anyways.

Posted

Well, they do tend to say anything they want and then completely forget about what they said.

Warframe is not the only of many games that had been made by DE and us URT players are waiting for 4 so they are focused on so much more than just warframe.

Posted

Just because they said those things would happen doesn't mean it'll happen immediately. It takes time to develop and iterate on things.

 

New weapons are almost a weekly-thing anyways.

 

Immediately? That still shouldn't take 3-4-5months to "fix" something mate. Immediately sounds like I'm inpatient. I'm not, I'm keep waiting for fixes for months.

Posted (edited)

i just wish all weapons remained relevant at all levels. for a game whose entire design is focused around the acquisition and mastery of hundreds of pieces of gear, it's one hell of a massive disappointment that only a select few weapons are viable.

Edited by Hexerin
Posted

Immediately? That still shouldn't take 3-4-5months to "fix" something mate. Immediately sounds like I'm inpatient. I'm not, I'm keep waiting for fixes for months.

Warframe is not the only of many games that had been made by DE and us URT players are waiting for 4 so they are focused on so much more than just warframe. As i had said before

Posted

Warframe is not the only of many games that had been made by DE and us URT players are waiting for 4 so they are focused on so much more than just warframe.

 

In that case don't you think they add new content even way too faster for the sake of the stability of the game?

I really admire their version updates, I can't tell you another game dev. company that pushed new content out with such a brute speed!

So if what you saying is true they should even slow down on the new content if they work on more than one project rather, since they won't have manpower to test and bugfix and add content in more than one game, I mean logic would dictate... don't you agree?

Posted

Protip: "we're going to slow down the arrival of new weapons" is not the same thing as "oh, by the way, our weapons design team will stop producing new things period, no new weapons for the next 3 months because we're too busy fixing the Vulkar."

Posted

Immediately? That still shouldn't take 3-4-5months to "fix" something mate. Immediately sounds like I'm inpatient. I'm not, I'm keep waiting for fixes for months.

Here's how the development process works:

 

You want to make a change, so you start laying out possible redesigns. You work on a redesign, see it's not going to be how you wanted it to be, and decide to scrap it and try again. This happens repeatedly, and by the time it's done, it's been months.

 

This happens for every game. Yes, it does take months to fix something "mate".

Posted

i just wish all weapons remained relevant at all levels. for a game whose entire design is focused around the acquisition and mastery of hundreds of pieces of gear, it's one hell of a massive disappointment that only a select few weapons are viable.

 

I hear you. And probably this is exactly why DeSteve mentioned it that they have to review the weapons.

Posted

Here's how the development process works:

 

You want to make a change, so you start laying out possible redesigns. You work on a redesign, see it's not going to be how you wanted it to be, and decide to scrap it and try again. This happens repeatedly, and by the time it's done, it's been months.

 

This happens for every game. Yes, it does take months to fix something "mate".

 

What you described is the process of adding new content.

Bug fixing unlike that. Fixing a serious network bug could take weeks, even months I agree.

I still feel that many bugs are in the game way too long and they are probably even overlooked for the sake of progress.

Posted

Protip: "we're going to slow down the arrival of new weapons" is not the same thing as "oh, by the way, our weapons design team will stop producing new things period, no new weapons for the next 3 months because we're too busy fixing the Vulkar."

 

Ohh vulkar, wouldn't you love to use it again? ;)

Posted

What you described is the process of adding new content.

Bug fixing unlike that. Fixing a serious network bug could take weeks, even months I agree.

I still feel that many bugs are in the game way too long and they are probably even overlooked for the sake of progress.

The biggest issue with bugs is that fixing a bug has the potential to cause a bug. It's one thing to just fix everything that is bugged, it's another to fix everything that is bugged and make sure it doesn't cause more bugs.

Posted

Weapons are getting tweaked all the time. Recently the focus has been on frames however, since that is a hotter topic.

I have no idea what you are on about with the ui, that has been undergoing fairly regular improvements.

Numerous crash issues are fixed with every patch, but in a game like warframe there are a huge numer of variables.

Performance is the same, hell I run the game fine on my laptop which is fairly average, may be you are playing on a potato.

The dev team that works on Warframe is not huge, they have limited manpower, and what we get in updates is not always a fair look at what they are working on. New items give older players something to get excited about, and let us do something different.

If you have complaints, the feedback and bugs forums exist for a reason.

Posted

This is dumb? Why would and should all weapons be viable or relevant? Thats like having the start weapons viable in the endgame zones, horrendous idea. Tiered weaponry exists for a reason

so you advocate warframe being a game where skill takes backseat to gear? sounds legit bro.

Posted

And you advocate a game where starter weaponry is fine at end game, therefore making it pointless to change? This argument has been done and dusted, weapons are in tiers, skill has nothing to do with it, you get skillful with different weapons, however with some guns, they are not meant to be in higher areas.

 

Upvote.

 

*Sigh* People want this games weaponry to handle like a FPS so bad it's scary

Posted (edited)

The biggest issue with bugs is that fixing a bug has the potential to cause a bug. It's one thing to just fix everything that is bugged, it's another to fix everything that is bugged and make sure it doesn't cause more bugs.

 

Thats one big heck of illogical thinking there mate. Why an earth fixing a bug should cause a bug?

99% of the time you know what is a bug? Bad coding (fixed after coder realize a better solution for a bad code that causes issues), or human error. If you cause a bug with your code then its your fault not the bug fix code is buged. LOL

Hardly believe you have anything to do with coding mate (I don't think you know this field).

Edited by H0PE
Posted

...

-Weapon rework: You promised not adding new weaps frequently anymore, but rather spend the same energy fixing the weapons and updating them. DEScott even said that they will go back and rework the weapon types (like snipers) that are not really used in later game as  people progress. Not sure but I only saw fixes related to weapon (mostly melee) bugs, rather than stat changes. This could be addressed rather than putting new weapons to the chart that we probably level up and sell and get back to our good old Soma or whatnot.

 

TL;DR

 

This is the first new weapon added since the Amprex as far as I know, and that was, what, three weeks ago? A month ago?

Posted

Weapons are getting tweaked all the time. Recently the focus has been on frames however, since that is a hotter topic.

I have no idea what you are on about with the ui, that has been undergoing fairly regular improvements.

Numerous crash issues are fixed with every patch, but in a game like warframe there are a huge numer of variables.

Performance is the same, hell I run the game fine on my laptop which is fairly average, may be you are playing on a potato.

The dev team that works on Warframe is not huge, they have limited manpower, and what we get in updates is not always a fair look at what they are working on. New items give older players something to get excited about, and let us do something different.

If you have complaints, the feedback and bugs forums exist for a reason.

 

I'm trying to help DE with bugs since 8months now. I got two pages of bug reports for them, with details to the issue. I'm an IT guy, I work on the field 20years now so this is kind of what I'm doing in work. Finding bugs, troubleshooting, and fixing if I can, if not, communicate with other teams, network, server, application, etc. Yet, I can show you numerous issues that hasn't been touched since months that I submitted to them (I won't unfold the laundry even more though it is already bad if anyone following the progress of the game).

 

 

All I'm saying is this: If de shifted the team toward building new content, then the balance of fixing and adding new content in the game is shifted too much into the direction of new content. The game and games suffer for it unnecessarily. Nobody says I want less content. But if they are not able to manage the update cycle as it is and fix the old (old old old!) bugs there is something need to look through and re-balance the team and work.

Posted

TL;DR

 

This is the first new weapon added since the Amprex as far as I know, and that was, what, three weeks ago? A month ago?

 

You might be right. But what about the bugs that are in the game for more than a month and 2-3months? How come they aren't fixed? I don't think they are incapable doing so. But they got way too much on the todo list _over the bug fix list_ it seems to me.

Posted

I'm especially waiting for transmutation to get fixed but I don't think its broken. They intentionally made it that way when they removed abilities from the table. Figured the system would be too perfect so they had to compromise it in some way so that we had to keep suffering.

Posted

Just because they said those things would happen doesn't mean it'll happen immediately. It takes time to develop and iterate on things.

 

New weapons are almost a weekly-thing anyways.

Happen immediately

Happen immediately

Happen immediately

Happen immediately

happen immediately

Immediately

Immediately

My @(*()$ god...

OP even said that FOR MONTHS there's silence about the mentioned things yet you for some unknown reason ignore those words

Anyway back to OP

I couldn't agree more

Dude you are right about EVERYTHING and I say this rarely ESPECIALLY on this forums

I really want a whole UI revamp... Badly

Please DE stop adding stuff for this immature community for a while and remember that we are in a beta

Beta means stuff must get changed or else this game will never get released

Please don't make us think you're another EA clone because for now you aren't

In this moment you guys are still far from it

But you never know.

Posted

Happen immediately

Happen immediately

Happen immediately

Happen immediately

happen immediately

Immediately

Immediately

My @(*()$ god...

OP even said that FOR MONTHS there's silence about the mentioned things yet you for some unknown reason ignore those words

Anyway back to OP

I couldn't agree more

Dude you are right about EVERYTHING and I say this rarely ESPECIALLY on this forums

I really want a whole UI revamp... Badly

Please DE stop adding stuff for this immature community for a while and remember that we are in a beta

Beta means stuff must get changed or else this game will never get released

Please don't make us think you're another EA clone because for now you aren't

In this moment you guys are still far from it

But you never know.

 

I think he was trolling though. :]

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