YashiroSora Posted May 15, 2014 Posted May 15, 2014 Perhaps may add a bit more balance if there is tweaking on energy use done, but could Loki's Invisible be able to be toggled and draining X eng/second?
se05239 Posted May 15, 2014 Posted May 15, 2014 And give Loki no risk at all? So that he could simply run through entire levels without a single care? The only time a Loki player are vulnerable is when the invisibility goes off. Allowing him to stay invisible throughout an entire mission.. No thanks.
Zarbain Posted May 15, 2014 Posted May 15, 2014 IMO they need to buff undertow on hydroid because it eats his energy flipping fast. not even joking 3 energy per second which is pretty quick seeing as it only does 31 damage a second.
Shion963 Posted May 15, 2014 Posted May 15, 2014 What about Slash Dash toggle? OR Desecrate toggle? Roar, Chaos, Terrify, Bladestorm, Snow Globe, Vortex, Renewal, Contagion, Turbulence, Shield Polarise. EVERYONE GETS A TOGGLE SKILL \o/
YashiroSora Posted May 15, 2014 Author Posted May 15, 2014 (edited) Well with tweaking it could drain a lot of energy, so use is by risk calculation on energy supply. A perma invisible build can do the same but i want balancing on you can decide when to drain your energy pool, at a medium-high drain, making it situational. What about Slash Dash toggle? OR Desecrate toggle? Roar, Chaos, Terrify, Bladestorm, Snow Globe, Vortex, Renewal, Contagion, Turbulence, Shield Polarise. EVERYONE GETS A TOGGLE SKILL \o/ Roar-AoE buff, cant toggle Bladestorm-Pre-set target eliminate skill, cant toggle Snow Globe-Stationary Barrier, can toggle Vortex-Stationary vacuum affect,cant toggle Renewal-Health regeneration over time, cant toggle Contagion-Venom coating on melee, this you can toggle Turbulence-Air flow that redirects bullets, this is toggle-able Shield Polarise-Shield regeneration effect,cant toggle. Please answer with reasoning and less of sarcasm, over half of what you mentioned is not toggle-applicable. Edited May 15, 2014 by Xs-138
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