Jump to content

Recommended Posts


  • Tweaked the positioning of event badges on the Para and Sprite Sentinel Skin.
  • Tweaked the leg armor offsets on the Frost and Frost Prime frames.
  • Increased both Kubrow and Den health.
  • All nearby Dens will now spawn Kubrows if one Den is attacked, pending a maximum limit on the number of already spawned Kubrows.
  • Improved the tintability on the Dragon Nikana.
  • Sound Quake effects will now last forever and will only stop once the ability is no longer in use.


  • Fixed Power Efficiency mods not decreasing the drain rate of toggle-able powers.
  • Fixed multishot mods not allowing for random chance of extra rocket when applied to Angstrum.
  • Fixed an issue with only the left limb armor attachments being previewable in the UI.
  • Fixed a coloration error which could cause armor accessories to appear pitch black.
  • Fixed a number of grammar errors in item descriptions.
  • Fixed a number of localization issues.
  • Fixed a number of crashes.
  • Fixed an issue with Kubrows only spawning from a single Den.
  • Fixed a number of map holes in the Shipyards level.
  • Fixed a visual issue related to Rhino's Channeling effects.
  • Fixed an issue with armor attachments interfering with invisibility type abilities.
  • Fixed an issue with players not being teleported back up after falling into a pit in the Forest Tileset.
  • Fixed a number of map holes in the Shipyards tileset.
  • Fixed an issue with Clients being able to cast abilities while blocking.
  • Fixed an issue with clients not properly tracking melee kills, headshots, or finisher kill stats correctly.
Link to post
Share on other sites
This topic is now closed to further replies.
  • Create New...