[DE]Rebecca Posted May 15, 2014 Share Posted May 15, 2014 Changes: Tweaked the positioning of event badges on the Para and Sprite Sentinel Skin. Tweaked the leg armor offsets on the Frost and Frost Prime frames. Increased both Kubrow and Den health. All nearby Dens will now spawn Kubrows if one Den is attacked, pending a maximum limit on the number of already spawned Kubrows. Improved the tintability on the Dragon Nikana. Sound Quake effects will now last forever and will only stop once the ability is no longer in use. Fixes: Fixed Power Efficiency mods not decreasing the drain rate of toggle-able powers. Fixed multishot mods not allowing for random chance of extra rocket when applied to Angstrum. Fixed an issue with only the left limb armor attachments being previewable in the UI. Fixed a coloration error which could cause armor accessories to appear pitch black. Fixed a number of grammar errors in item descriptions. Fixed a number of localization issues. Fixed a number of crashes. Fixed an issue with Kubrows only spawning from a single Den. Fixed a number of map holes in the Shipyards level. Fixed a visual issue related to Rhino's Channeling effects. Fixed an issue with armor attachments interfering with invisibility type abilities. Fixed an issue with players not being teleported back up after falling into a pit in the Forest Tileset. Fixed a number of map holes in the Shipyards tileset. Fixed an issue with Clients being able to cast abilities while blocking. Fixed an issue with clients not properly tracking melee kills, headshots, or finisher kill stats correctly. Link to comment Share on other sites More sharing options...
BerserkingAce Posted May 15, 2014 Share Posted May 15, 2014 (edited) nice **first** (always wanted to do this) Edited May 15, 2014 by BerserkingAce Link to comment Share on other sites More sharing options...
LiquidColor Posted May 15, 2014 Share Posted May 15, 2014 (edited) Woo! Edited May 15, 2014 by LiquidColor Link to comment Share on other sites More sharing options...
DMan Posted May 15, 2014 Share Posted May 15, 2014 (edited) I heard that I need to bring a gif Edited May 15, 2014 by DMan128 Link to comment Share on other sites More sharing options...
-CdG-Nova Posted May 15, 2014 Share Posted May 15, 2014 Awesome Link to comment Share on other sites More sharing options...
Brahmastra Posted May 15, 2014 Share Posted May 15, 2014 All nearby Dens will now spawn Kubrows if one Den is attacked, pending a maximum limit on the number of already spawned Kubrows. yay Link to comment Share on other sites More sharing options...
Buldozers Posted May 15, 2014 Share Posted May 15, 2014 (edited) Praise the Redtext! Edited May 15, 2014 by Buldozers Link to comment Share on other sites More sharing options...
Exmortis-EN- Posted May 15, 2014 Share Posted May 15, 2014 I love you guys.. ಠ_ಠ Link to comment Share on other sites More sharing options...
Darkfreack Posted May 15, 2014 Share Posted May 15, 2014 (edited) Red text right here yo puu.sh/8NAVe.png Edited May 15, 2014 by Darkfreack Link to comment Share on other sites More sharing options...
Ishki88 Posted May 15, 2014 Share Posted May 15, 2014 (edited) TYDE Edited May 15, 2014 by Ishki88 Link to comment Share on other sites More sharing options...
Bladereap3r Posted May 15, 2014 Share Posted May 15, 2014 more fixes...tankx Dev's Link to comment Share on other sites More sharing options...
HeatOff Posted May 15, 2014 Share Posted May 15, 2014 Alrighty Then..... Link to comment Share on other sites More sharing options...
The_Mister Posted May 15, 2014 Share Posted May 15, 2014 Where is the Banshee Silence, 'Power in Use',Fix? O_o Link to comment Share on other sites More sharing options...
Kashiki Posted May 15, 2014 Share Posted May 15, 2014 TANKS. Link to comment Share on other sites More sharing options...
PsiWarp Posted May 15, 2014 Share Posted May 15, 2014 <3 DE quick-fixes! Link to comment Share on other sites More sharing options...
Tigersight Posted May 15, 2014 Share Posted May 15, 2014 (edited) Wow ok, delete my comment before I can finish uploading the picture. Edited May 15, 2014 by Tigersight Link to comment Share on other sites More sharing options...
Hybridon Posted May 15, 2014 Share Posted May 15, 2014 Still no fix for Ashs invisibility when as a client, sad Tenno here :( Link to comment Share on other sites More sharing options...
Xenophil Posted May 15, 2014 Share Posted May 15, 2014 Nerf meleecopter already! Link to comment Share on other sites More sharing options...
ScudMcFox Posted May 15, 2014 Share Posted May 15, 2014 where is the restore of trinity? what a useless update Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 15, 2014 Share Posted May 15, 2014 (edited) Oh so Efficiency not affecting toggle energy cost wasnt intentional? thank prod. Thanks for keeping attention on our complains :D Edited May 15, 2014 by The_Sharp_Demonologist Link to comment Share on other sites More sharing options...
Archistopheles Posted May 15, 2014 Share Posted May 15, 2014 What about the Miter? Link to comment Share on other sites More sharing options...
NSerafim Posted May 15, 2014 Share Posted May 15, 2014 thanks Link to comment Share on other sites More sharing options...
Coach-Aprax Posted May 15, 2014 Share Posted May 15, 2014 Infested are passing under my Bastille since the update! Half of them! Link to comment Share on other sites More sharing options...
Thunder_Chief Posted May 15, 2014 Share Posted May 15, 2014 Wait wait wait... what? Fix to Rhino's Channeling Effects??? Hopping in right now!!! <crosses fingers> Link to comment Share on other sites More sharing options...
Anubias Posted May 15, 2014 Share Posted May 15, 2014 Ok one little detail Daedalus Knee pad on Hydroid's right leg XD Link to comment Share on other sites More sharing options...
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