unknow99 Posted May 16, 2014 Share Posted May 16, 2014 Not bad, but I gotta see it ingame. Also : nullstar is beyond the opposite of MPrime. (not really useful...) Link to comment Share on other sites More sharing options...
CubedOobleck Posted May 16, 2014 Share Posted May 16, 2014 For fucks sake remove the slowness effect. CC has nothing to do with nova. Link to comment Share on other sites More sharing options...
Unibot Posted May 16, 2014 Share Posted May 16, 2014 (edited) I like this rework puts her powers in line with other frames. You did not even see it in game. The main cry of a people that nova kills lots of enemy fast with 1 ability. You do not know how fast the circle will grow, you do not know how strong the blast will be. Yet you already state it will bring her in line with other frames, while she is already in line. Edited May 16, 2014 by Unibot Link to comment Share on other sites More sharing options...
Pie_mastyr Posted May 16, 2014 Share Posted May 16, 2014 I still think antimatter drop and molecular prime should be swapped Molecular prime should be a nice debuff ability and antimatter drop is super unique. maybe slow it down a bit and make it twice the size so that teammates can help properly from a distance, as well as make it target-able by by abilities such as bullet attracter for better team play. but that just makes too much sense i guess Link to comment Share on other sites More sharing options...
KoshLovesYou Posted May 16, 2014 Share Posted May 16, 2014 Please make sure a fast-acting Necros can still Desecrate Molecular Primed entities. Link to comment Share on other sites More sharing options...
Mcl_Blue Posted May 16, 2014 Share Posted May 16, 2014 (edited) Concerning all the requests to buff Null Star. I agree, Null Star as it is right now is next to useless, and it would go a long way for it to get some buffs. Edited May 16, 2014 by Mcl_BlueMadness Link to comment Share on other sites More sharing options...
Zhoyzu Posted May 16, 2014 Share Posted May 16, 2014 took long enough BUT HERE IT IS PRAISE THE BALANCE Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted May 16, 2014 Share Posted May 16, 2014 I like this, great job DE. Managed to nerf her a bit in every category, retaining utility while not making her trash. Link to comment Share on other sites More sharing options...
DoomFruit Posted May 16, 2014 Share Posted May 16, 2014 Begun, the nerf wars have. Link to comment Share on other sites More sharing options...
Genoscythe Posted May 16, 2014 Share Posted May 16, 2014 What about antimatter drop? 100k damage gone AoE if I shoot it and nobody cares about its OP-ness? Link to comment Share on other sites More sharing options...
DarthRevan84 Posted May 16, 2014 Share Posted May 16, 2014 You did not even see it in game. The main cry of a people that nova kills lots of enemy fast with 1 ability. You do not know how fast the circle will grow, you do not know how strong the blast will be. Yet you already state it will bring her in line with other frames, while she is already in line. Shes not already in line, I personally dont use her because i feel she is broken. This seems like a good compromise to making her a better well rounded frame rather then just a kill stealer frame. Link to comment Share on other sites More sharing options...
Kaian-a-coel Posted May 16, 2014 Share Posted May 16, 2014 "- Slow-motion effect on enemies now scale with level (.75,.7,.6,.5 percent of normal speed)" 0.5% of normal speed? We get a 99.5% slow down effect now? Nice. (humor aside, I get what you mean, but don't mix up the two notations. It's either .5 times normal speed or 50%, .5 percent is 0.005 times normal speed) Link to comment Share on other sites More sharing options...
darksithis002 Posted May 16, 2014 Share Posted May 16, 2014 i saw no reason to nerf her in the first place, i only used her for high level def/survivor missions (to go for 45- 60 min). guess it's another warframe i'll just shelf now since de decided to have a nerf bat for all the players who don't play long end missions.... slow is one of the utilities of the ult that helps it out, so removing it would be bad. having a duration on it i guess is fair, but nerfing the range now.... she was already a glass cannon as it was, now your just gonna make her even more of a frame that just needs to be shelfed. Link to comment Share on other sites More sharing options...
Nightange1 Posted May 16, 2014 Share Posted May 16, 2014 This seems alright I guess, though this makes it annoying like trinity with energy vampire is. People see shiny and instantly go shotting at it, if people shoot it to soon then the effect is wasted. Honestly I would of been happy seeing you guys taking away the slow debuff doesn't make much sense with her. But I agree with everyone else she might be press 4 spam but doesn't mean her 1 has to be useless, buff it or change it seriously. Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted May 16, 2014 Share Posted May 16, 2014 Perfect......Now if only you could remove the slow that one doesn't seem all that needed maybe a stun like what happens when Loki uses Radial Disarm would work a little better for it. Link to comment Share on other sites More sharing options...
autrix02 Posted May 16, 2014 Share Posted May 16, 2014 Not sure what I think. Would be better if I we could see the changes in action. Link to comment Share on other sites More sharing options...
Marthrym Posted May 16, 2014 Share Posted May 16, 2014 Shes not already in line, I personally dont use her because i feel she is broken. This seems like a good compromise to making her a better well rounded frame rather then just a kill stealer frame. Except her stats make her a fragile frame. If her 4 is nerfed, her 1 should be buffed, and her survivability increased a bit, no? That being said, I haven't played my Nova in a looooong time, so... don't really care all that much.^^' And this "balance" rampage coming won't help change that, to be honest.^^' Link to comment Share on other sites More sharing options...
(PSN)ELIT3_EXP3RT-01 Posted May 16, 2014 Share Posted May 16, 2014 This is good and FAIR, a lot nerfs and buffs recently are good with the exception of Blessing, just give Trinity a new ultimate. Now DE can start focusing on Content and endgame. Link to comment Share on other sites More sharing options...
GreyEnneract Posted May 16, 2014 Share Posted May 16, 2014 Duration on Nova? Biggest nerf possible. Should just make the spreading radius affected by range, and the more range you have, the bigger it starts at. Link to comment Share on other sites More sharing options...
MeduSalem Posted May 16, 2014 Share Posted May 16, 2014 (edited) Not really sure if that's "rebalancing" or just changing the way Molecular Prime works... Would like to see some real performance and damage numbers with maxed-out mods of the new proposed Molecular Prime to judge about it... :D Edited May 16, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
Riccoshot Posted May 16, 2014 Share Posted May 16, 2014 So you basiacally changing how the ability works when the result will be is pretty much the same? The only thing that seems nice is that M. Prime will spread to the enemies from the Novas position. Link to comment Share on other sites More sharing options...
Cleesus Posted May 16, 2014 Share Posted May 16, 2014 I dont really see how this changes anything? I mean I know I have to see it in game but I can still see her spamming to win without a problem with this. Also Why does she still have the slowing effect? Why should one ability be able to nuke/buff dmg/slow down enemies with a long duration? Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted May 16, 2014 Share Posted May 16, 2014 (edited) Finally. Damn, that took a long time. Let's just hope a 5 star Nova won't make these nerfs invalid. If it still turns out to be annoying, you might want tweak down those numbers even more. Next stop, Rhino's speed! Edited May 16, 2014 by AuroraSonicBoom Link to comment Share on other sites More sharing options...
dosu Posted May 16, 2014 Share Posted May 16, 2014 (edited) I'd prefer it just to be how it was but not link chained explosions and not steal kills, just be how it should be: a debuff that slows enemies and allows you to deal double damage. Also duration on Nova will mess up your builds big time, what a bad thing to mix in. Edited May 16, 2014 by dosu Link to comment Share on other sites More sharing options...
Traxadel Posted May 16, 2014 Share Posted May 16, 2014 I've never liked Nova so I don't care. Changes are - BIG - and it's good, esspecialy reducing ragdolls and performance Link to comment Share on other sites More sharing options...
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