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Posted

Jesus, almost 2 hours trying to get some glaive or rhino prime BP, something!

No.

10 Mag primes bps in a row, and 2 chassis.

This is frustrating, seriously, this RNG must be stopped.

You know, the people may be tired of this eternal grind and change to another game, you will lose players and money...

Fix this RNG, fix the void drop tables, please fix this.

Im not alone, there are a lot of people tired of this eternal grind in the void.

Yeah, buying prime access solves all, right? i dont think so. You can chose to sell cosmetics to gain a nice amount of cash, you can solve all your problems fixing or remaking the drop tables.
The players are tired, the players are getting angry, you can see it in region and recruiting channel.

You cant avoid this problem.

Posted

Jesus, almost 2 hours trying to get some glaive or rhino prime BP, something!

No.

10 Mag primes bps in a row, and 2 chassis.

This is frustrating, seriously, this RNG must be stopped.

You know, the people may be tired of this eternal grind and change to another game, you will lose players and money...

Fix this RNG, fix the void drop tables, please fix this.

Im not alone, there are a lot of people tired of this eternal grind in the void.

Yeah, buying prime access solves all, right? i dont think so. You can chose to sell cosmetics to gain a nice amount of cash, you can solve all your problems fixing or remaking the drop tables.

The players are tired, the players are getting angry, you can see it in region and recruiting channel.

You cant avoid this problem.

 you sir have bad luckk...

Posted

Got a rhino prime bp yesterday and earlier today. I also got lots of mag prime bps in between those. You just have some bad luck.

 

While I agree that it does need some fixing, its not nearly as bad as you may think. In the last 3 weeks ive been able to get mostly all of the prime parts im missing by running keys on and off. And ever since normal def was changed so that you get a key (tier depends on enemy level of the mission) every 15 waves (not odd or void def) its not as bad since grinding for keys isn't so much of a chore anymore.

Posted

ultimately, there are some players that only play Video Games to aqquire items - and if they run out of items to aqquire, will be frustrated that they have nothing for them left to 'do'. 

 

i'm not suggesting item awardment is in a good place, nor has it ever been - however, having a very lenient system that awards items as the rates people sometimes imply they want, could very well do just as much harm to player longevity as it improves.

 

 

i think it's less frustrating to find out if you truly enjoy Warframes' Gameplay at it's core. if you do, you should be able to well, just play it, and not worry too much if an item takes a while to aqquire for you personally.

that's how i see my item collection. there are a few things here and there that are a big pain for me specifically - but it's not that big a deal, i can enjoy playing the game in the meantime whether i have that item or not. i'll get it in due time. 

Posted

The way to "fix" RNG, is to reduce the rate of an item based on if you already own it.

 

E.G.

 

I already got a Mag Prime Blueprint, the drop rate for that blueprint (for me) is severely dropped (down to a 5% chance) for me in getting that item again.  All other rates stay the same, but, by reducing said items drop rate, it overall "buffs" the others.  This would also require a change that the end screens rewards be different per a player.  So a 4 man team could get 1 Forma 1 Rhino Prime BP 1 Mag Prime Systems and 1 Frost Prime Systems (for example) because each player is rolling differently on the "table".

Posted (edited)

I hope DE executes endgame in such a way that Harder = Higher payoff. They can always revamp nightmare mode to give even better rewards at higher level missions. In short, Veterans shouldn't have to play under the rules of RNG. You would think that after Mastery Rank 10, we'd be able to kick RNG in the shins. Also, don't tell me Dark Sectors counts.... no it doesn't by any means.

Edited by rangeless
Posted (edited)

"Plat solves everything"

 

                   -Some guy with a job

 

No really though DE needs to improve the RNG within this game, so yea I agree. On the bright side Nexon RNG is 10X time worse. 

Edited by cryotech9020
Posted

ultimately, there are some players that only play Video Games to aqquire items - and if they run out of items to aqquire, will be frustrated that they have nothing for them left to 'do'. 

 

i'm not suggesting item awardment is in a good place, nor has it ever been - however, having a very lenient system that awards items as the rates people sometimes imply they want, could very well do just as much harm to player longevity as it improves.

 

 

i think it's less frustrating to find out if you truly enjoy Warframes' Gameplay at it's core. if you do, you should be able to well, just play it, and not worry too much if an item takes a while to aqquire for you personally.

that's how i see my item collection. there are a few things here and there that are a big pain for me specifically - but it's not that big a deal, i can enjoy playing the game in the meantime whether i have that item or not. i'll get it in due time. 

That's exactly what I think...

 

Don't play the game for items, just play and you'll get the item.

To ad to that, our clan never ever grind the same place 'til we get bored, we do something else if that not drop, then we come back later, it will drop eventually.

Posted (edited)

Haha.

Only two hours? Really?!

I spent over 40 hours trying to get the Chassis, later i got it from the contest organized by my clan.

Complain more.

Edited by Harbinger777
Posted

rng makes me frustrated too. thats why i'm playing anymore that much.

 

skill dosent matter - just the amount of time you will sacrificed for the rng-god.

 

we have to complain more abaut that, maybe DE woud think about it.

 

more skillbased gameplay and this game could be real fun

Posted

Stop complaining about RNG in a loot grind game. That's literally the point of this genre.

Not quite. I can see there are two phase of the game. Grind to aquire the item-》leveling/perfecting the item. Then the cycle restart, only this time you're grinding with the new item you just level. I don't see why the first phase should be prolong with grind wall. Just give the player plenty of item to level, they will be busy leveling it. At least that's what I'm doing

Posted

rng makes me frustrated too. thats why i'm playing anymore that much.

 

skill dosent matter - just the amount of time you will sacrificed for the rng-god.

 

we have to complain more abaut that, maybe DE woud think about it.

 

more skillbased gameplay and this game could be real fun

I want to see that before my time comes

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