Jump to content
Update 39: Isleweaver: Known Issues ×
Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

Recommended Posts

Posted

Hey all,

 

I was wondering if the Bo staff is supposed to immediately activate after hitting the key and preceed to fall all the way to the ground.  I have been having trouble with this glitch because I have to time my melee to right as I hit the ground rather than having a slight margin for error and being able to start the melee as I jump.

 

Thanks for reading and I hope this gets fixed soon (Bo staff is my favorite melee weapon as of now).

Posted

All the weapon have this issue.

You must be using a different skana, orthos, or cronus, because on all those weapons I have zero problem using the jump strike the way it is supposed to.

Posted

I can confirm that this happens on Amphis as well.


On Amphis this bug is rather useful since you can electrocute air units. But it's a bug nonetheless.

DE should be able to replicate it easily. Just jump and smash the attack button.

Posted (edited)

I believe this is at least the 3rd topic opened about this bug. Still no answer from DE....

Could we have our sticks fixed, pls?

Edited by Zuijin
Posted

Thanks all.

 

Keep an eye on this thread to keep up with how and when they plan on fixing this, because I really hate not being able to use it in normal combat and only for stopping myself midair.

 

 

yep also having this issue, recorded it:

 

 

 

Thanks for this maybe DE will see this and be able to fix this problem.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...